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Quixe can load gameinfo.dbg from the Blorb file, but it tries to parse the old-fashioned format. Add code to parse the current (XML) debug format.
The text was updated successfully, but these errors were encountered:
XML gameinfo.dbg files can be tens of megabytes, so this should probably wait until gi_load.js switches over to working in Uint8Array.
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Quixe can load gameinfo.dbg from the Blorb file, but it tries to parse the old-fashioned format. Add code to parse the current (XML) debug format.
The text was updated successfully, but these errors were encountered: