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Opacity issues #574
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I tried for a while to get depth peeling to work by digging into |
I tried this:
And it seems to look pretty good to me with VTK 8.1.1. Also you could try increasing
I am unable to reproduce this so am closing this for now. Please reopen if you are running into issues. |
I can confirm that changing |
It is common to see artifacts in translucent object in any 3D rendering software, but I wonder if there is something that could be done to alleviate them in Mayavi. I took the "atomic orbital" example, added
![snapshot2](https://user-images.githubusercontent.com/7943459/33798424-410cdbb6-dd18-11e7-8649-19a0a83ea9e3.png)
opacity=0.8
, and this more or less shows the issue, as I slightly tilt the object from left to right:The center figure shows obvious artifacts, but it is also clear (at least when seeing it "live") that there is something wrong in the right figure: for instance, the pink-blue part of the surface should stay at the top right, and not the top left.
I also see things similar to this, and it is suggested that "depth peeling" could help. Can I enable it with Mayavi? How?
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