From df5bdea5fc10fd0bd97249eef4baab3a2b1d051f Mon Sep 17 00:00:00 2001 From: Elie Michel Date: Thu, 5 Dec 2024 23:43:20 +0100 Subject: [PATCH] Fix yaml --- webgpu.yml | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/webgpu.yml b/webgpu.yml index 466abe0..021f77d 100644 --- a/webgpu.yml +++ b/webgpu.yml @@ -6,10 +6,10 @@ name: webgpu enum_prefix: '0x0000' doc: | **Important:** *This documentation is a Work In Progress.* - + This is the home of WebGPU C API specification. We define here the standard `webgpu.h` header that all implementations should provide. - + For all details where behavior is not otherwise specified, `webgpu.h` has the same behavior as the WebGPU specification for JavaScript on the Web. The WebIDL-based Web specification is mapped into C as faithfully (and @@ -708,8 +708,9 @@ enums: - name: render_pass_max_draw_count doc: | TODO - # TODO(#214): Move all of the surface sources into block 0x0001 - name: surface_source_metal_layer + # TODO(#214): Move all of the surface sources into block 0x0001 + doc: | TODO - name: surface_source_windows_HWND