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webgpu-raii.template.hpp
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webgpu-raii.template.hpp
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/**
* This is a RAII wrapper for WebGPU native API.
*
* This file is part of the "Learn WebGPU for C++" book.
* https://eliemichel.github.io/LearnWebGPU
*
* MIT License
* Copyright (c) 2022-2024 Elie Michel
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
#include <webgpu/webgpu.hpp>
#include <type_traits>
namespace wgpu {
namespace raii {
/**
* RAII wrapper around a raw WebGPU type.
* Use pointer-like dereferencing to access methods from the wrapped type.
*/
template <typename Raw>
class Wrapper {
public:
Wrapper()
: m_raw(nullptr)
{}
Wrapper(Raw&& raw)
: m_raw(raw)
{}
// We define a destructor...
~Wrapper() {
Destruct();
}
// Copy semantics
Wrapper& operator=(const Wrapper& other) {
Destruct();
assert(m_raw == nullptr);
m_raw = other.m_raw;
m_raw.addRef();
return *this;
}
Wrapper(const Wrapper& other)
: m_raw(other.m_raw)
{
m_raw.addRef();
}
// Move semantics
Wrapper& operator=(Wrapper&& other) {
Destruct();
assert(m_raw == nullptr);
m_raw = other.m_raw;
other.m_raw = nullptr;
return *this;
}
Wrapper(Wrapper&& other)
: m_raw(other.m_raw)
{
other.m_raw = nullptr;
}
operator bool() const { return m_raw; }
const Raw& operator*() const { return m_raw; }
Raw& operator*() { return m_raw; }
const Raw* operator->() const { return &m_raw; }
Raw* operator->() { return &m_raw; }
private:
void Destruct() {
if (!m_raw) return;
m_raw.release();
m_raw = nullptr;
}
private:
// Raw resources that is wrapped by the RAII class
Raw m_raw;
};
#define HANDLE(Type) using Type = wgpu::raii::Wrapper<wgpu::Type>
{{handles_oneliner}}
#undef HANDLE
} // namespace raii
} // namespace wgpu