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Packet.cs
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Packet.cs
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/*
* OSPE - Open Source Packet Editor
* Copyright(C) 2018-2019 Javier Pereda <https://github.com/elecyb>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Net;
namespace OSPE
{
//ID de funciones y comandos del server
public enum Functions : uint
{
CODE_NOP = 0,
CODE_SEND = 1,
CODE_SENDTO = 2,
CODE_RECV = 3,
CODE_RECVFROM = 4,
CODE_WS2SEND = 5,
CODE_WS2SENDTO = 6,
CODE_WS2RECV = 7,
CODE_WS2RECVFROM = 8,
CODE_WSASEND = 9,
CODE_WSASENDTO = 10,
CODE_WSARECV = 11,
CODE_WSARECVFROM = 12,
CODE_PR_SEND = 13,
CODE_PR_RECV = 14,
CODE_PR_READ = 15,
CODE_PR_WRITE = 16,
CODE_SSLENCRYPTPACKET = 17,
CODE_SSLDECRYPTPACKET = 18,
CODE_ENCRYPTMESSAGE = 19,
CODE_DECRYPTMESSAGE = 20,
CODE_SSL_READ = 21,
CODE_SSL_WRITE = 22,
CODE_UNDEFINED_FILTERCODE = 255
};
public struct PacketInfo
{
public Functions FunctionID;
public UInt16 SocketId;
public UInt32 LocalIp;
public UInt32 RemoteIp;
public UInt16 LocalPort;
public UInt16 RemotePort;
public UInt16 Size;
};
public struct ServerCommand
{
public ServerCodes Code;
public UInt16 Data_len;
};
[Serializable]
public class Packet
{
public enum Directions
{
None,
In,
Out
}
public Functions FunctionID;
public UInt16 SocketId;
public IPAddress LocalIp { get; private set; }
public UInt16 LocalPort { get; private set; }
public IPAddress RemoteIp { get; private set; }
public UInt16 RemotePort { get; private set; }
public int Size { get; private set; }
public byte[] Data { get; private set; }
public Directions Direction;
public Packet(Functions functionId, UInt16 socketId, UInt32 localIp, UInt16 localPort, UInt32 remoteIp, UInt16 remotePort, byte[] data, Directions direction)
{
FunctionID = functionId;
SocketId = socketId;
LocalIp = new IPAddress((UInt32)IPAddress.NetworkToHostOrder((Int32)localIp));
LocalPort = localPort;
RemoteIp = new IPAddress((UInt32)IPAddress.NetworkToHostOrder((Int32)remoteIp));
RemotePort = remotePort;
Size = data.Length;
Data = data;
Direction = direction;
}
/// <summary>
/// Coverts the buffer data to a hexadecimal representation.
/// </summary>
/// <returns>A string with the data in hexadecimal.</returns>
public string GetBufferAsHex()
{
return BitConverter.ToString(Data, 0, Size).Replace("-", " ");
}
/// <summary>
/// Coverts the buffer data to a string representation.
/// </summary>
/// <returns>A string with the data in ASCII</returns>
public string GetBufferAsText()
{
char[] str2 = new char[Size + 1];
for (int i = 0; i < Size; i++)
{
if (Data[i]==0)
str2[i]= (char) 46;
else
str2[i]=(char) Data[i];
}
str2[Size] = '\0';
return new string(str2);
}
}
}