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HotKeys.cs
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HotKeys.cs
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/*
* OSPE - Open Source Packet Editor
* Copyright(C) 2018-2019 Javier Pereda <https://github.com/elecyb>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using OSPE;
namespace OPSE_HotKeys
{
public sealed class KeyboardHook : IDisposable
{
#region class methods
// Registers a hot key with Windows.
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
// Unregisters the hot key with Windows.
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
/// <summary>
/// Represents the window that is used internally to get the messages.
/// </summary>
private class Window : NativeWindow, IDisposable
{
private static int WM_HOTKEY = 0x0312;
public Window()
{
// create the handle for the window.
this.CreateHandle(new CreateParams());
}
/// <summary>
/// Overridden to get the notifications.
/// </summary>
/// <param name="m"></param>
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
// check if we got a hot key pressed.
if (m.Msg == WM_HOTKEY)
{
// get the keys.
Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
ModKeys modifier = (ModKeys)((int)m.LParam & 0xFFFF);
// invoke the event to notify the parent.
if (KeyPressed != null)
KeyPressed(this, new KeyPressedEventArgs(modifier, key));
}
}
public event EventHandler<KeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void Dispose()
{
this.DestroyHandle();
}
#endregion
}
private Window _window = new Window();
private int _currentId;
public KeyboardHook()
{
// register the event of the inner native window.
_window.KeyPressed += delegate(object sender, KeyPressedEventArgs args)
{
if (KeyPressed != null)
KeyPressed(this, args);
};
}
#endregion
/// <summary>
/// Registers a hot key in the system.
/// </summary>
/// <param name="modifier">The modifiers that are associated with the hot key.</param>
/// <param name="key">The key itself that is associated with the hot key.</param>
public void RegisterHotKey(ModKeys modifier, Keys key)
{
// increment the counter.
_currentId = _currentId + 1;
// register the hot key.
if (!RegisterHotKey(_window.Handle, _currentId, (uint)modifier, (uint)key))
throw new InvalidOperationException("Couldn’t register the hot key.");
}
/// <summary>
/// A hot key has been pressed.
/// </summary>
public event EventHandler<KeyPressedEventArgs> KeyPressed;
public void Dispose()
{
// unregister all the registered hot keys.
for (int i = _currentId; i > 0; i--)
{
UnregisterHotKey(_window.Handle, i);
}
// dispose the inner native window.
_window.Dispose();
}
}
/// <summary>
/// Event Args for the event that is fired after the hot key has been pressed.
/// </summary>
public class KeyPressedEventArgs : EventArgs
{
private ModKeys _modifier;
private Keys _key;
internal KeyPressedEventArgs(ModKeys modifier, Keys key)
{
_modifier = modifier;
_key = key;
}
public ModKeys Modifier
{
get { return _modifier; }
}
public Keys Key
{
get { return _key; }
}
}
/// <summary>
/// The enumeration of possible modifiers.
/// </summary>
[Flags]
public enum ModKeys : uint
{
Alt = 1,
Control = 2,
Shift = 4,
Win = 8
}
public class HotKeys
{
public static KeyboardHook searchNextKeyboardHook;
public static KeyboardHook startCaptureKeyboardHook;
public static KeyboardHook stopCaptureKeyboardHook;
public static KeyboardHook normalFilterKeyboardHook;
public static KeyboardHook customFilterKeyboardHook;
public static KeyboardHook selectProcessKeyboardHook;
public static KeyboardHook injectLastKeyboardHook;
/// <summary>
/// Convierte de Keys a ModKeys para ser usado con la funcion RegisterHotKey
/// </summary>
public static ModKeys ToModKeys(Keys k)
{
ModKeys mods = 0x0;
if (k.HasFlag(Keys.Control))
mods |= ModKeys.Control;
if (k.HasFlag(Keys.Shift))
mods |= ModKeys.Shift;
if (k.HasFlag(Keys.Alt))
mods |= ModKeys.Alt;
return mods;
}
// Keyboard Hooks
public static void hook_StartCapture(object sender, KeyPressedEventArgs e)
{
Program.mainForm.ActionStartCapture();
}
public static void hook_StopCapture(object sender, KeyPressedEventArgs e)
{
Program.mainForm.ActionPauseCapture();
}
public static void hook_NormalFilter(object sender, KeyPressedEventArgs e)
{
Program.mainForm.ActionStartStopFiltering(true);
}
public static void hook_CustomFilter(object sender, KeyPressedEventArgs e)
{
Program.mainForm.ActionStartStopScript(true);
}
public static void hook_SelectProcess(object sender, KeyPressedEventArgs e)
{
Program.mainForm.ActionSelectProcess();
}
public static void hook_InjectLast(object sender, KeyPressedEventArgs e)
{
Program.mainForm.ActionInjectLastProcess();
}
public static void hook_SearchNext(object sender, KeyPressedEventArgs e)
{
Program.mainForm.ActionSearchNext();
}
}
}