This library is no longer maintained due to underlying issues.
Iconic helps making icon fonts integration effortless on iOS, tvOS and watchOS. Its main component is in charge of auto-generating strongly typed Swift code with SwiftGen, compatible with Objective-C.
You will interact with an auto-generated class under the name of {FontName}Icon.swift
, which is a light abstraction of the IconDrawable.swift
protocol. For more information, have a look at how to install and how to use.
Give Iconic a test drive by simply doing pod try Iconic
in your terminal, and pick the Samples.xcworkspace
.
- Resolution independent: scale and tint without quality loss
- Automatically scaled for different screen densities
- Work with (way) less image files
- Improve visual consistency
- Platform agnostic
- Add better UI accessibility
- Simple to work with
- Check out the icon fonts available in this repo!
- There are many open sourced icon fonts out there (most are available under the SIL Open Font License). They are designed for the web but they are still very useful for iOS.
- You can ask your nearest friendly designer! Making an icon font isn't that hard, specially if you already have the vector assets.
- You can read this article and give fontastic.me a shot.
- Easy installation over CocoaPods
- Auto-generated enums and unicodes mapping, out of the font's PUA range
NSAttributedString
andUIImage
outputs- Supports TTF and OTF font files
- Fonts are included and registered dynamically
- Interface Builder support (iOS & tvOS only)
- UIKit extensions for
UIBarButtonItem
,UITabBarItem
andUIButton
(iOS & tvOS only) - Auto-generated icon font html catalog
- Compatible with Swift 3.0 and Objective-C
- iOS 8 or later
- tvOS 9 or later
- watchOS 2 or later
Note: Some open sourced icon fonts don't include the names of each of their glyphs. This could result in a non-descriptive enums, which can make things less intuitive for you when using Iconic. If you create your own icon font, make sure to properly name each glyph.
Start by defining Iconic on your Podfile. Because we use an environment variable on a non-traditional setup, you will need to do it the following way:
pod 'Iconic', :git => 'https://github.com/home-assistant/Iconic.git', :tag => '1.3'
To install Iconic with a custom icon font, you need to use the FONT_PATH
environment variable:
FONT_PATH='/Users/WillFerrell/Desktop/super-duper-font.otf' pod install
FONT_PATH='/Users/WillFerrell/Desktop/super-duper-font.otf' pod update Iconic
If you simply call pod install
, Iconic will be installed using its default font, FontAwesome.
After the installation is complete, you should see 3 files: IconDrawable.swift
, the auto-generated {FontName}Icon.swift
and the font file added as a resource:
For complete documentation, visit Iconic's docs.
Import the Iconic module:
Swift
import Iconic
Objective-C
@import Iconic;
Registration is required to activate Iconic. You shall do this once, when launching your application. Internally, the icon mapping is retrieved and kept in memory during the application's life term.
Iconic provides a convenient way to register the icon font: Note: the method name may change depending of your icon font's name:
Swift
FontAwesomeIcon.register()
Objective-C
[Iconic registerFontAwesomeIcon];
You can construct an UIImage
instance out of a font's icon and tint it. This may be very convenient for integrating with existing UIKit controls which expect UIImage
objects already.
Images are created using NSStringDraw APIs to render a UIImage
out of an NSAttributedString
.
Swift
let size = CGSize(width: 20, height: 20)
let icon = FontAwesomeIcon.HomeIcon
let image = icon.image(ofSize: size, color: .blue)
Objective-C
[Iconic imageWithIcon:FontAwesomeIconHomeIcon size:CGSizeMake(20, 20) color:[UIColor blueColor]];
You may need to icons as text too, and simplify your layout work. For example, instead of having an image and a label, you can combined it all in one single label:
Swift
let icon = FontAwesomeIcon.HomeIcon
let iconString = icon.attributedString(ofSize: 20, color: .blue)
Objective-C
[Iconic attributedStringWithIcon:FontAwesomeIconHomeIcon pointSize:20.0 color:[UIColor blueColor]];
Ultimately, you may need to retrieve the unicode string representation on an icon to do more advanced things:
Swift
let unicode = FontAwesomeIcon.HomeIcon.unicode
For further customization, you may need to use the UIFont object instead:
Swift
let font = FontAwesomeIcon.font(ofSize: 20)
Objective-C
UIFont *font = [Iconic fontAwesomeIconFontOfSize:20.0];
Iconic includes a UIImageView
subclass under the name of {FontName}IconView.swift
, conforming to @IBInspectable
. This class allows IB integration with little effort:
- Use the
iconName
attribute to set the icon on Interface Builder (use the icon font html catalog as reference for icon names). - Adjust the bounds of the view to see it dynamically adjust the icon size.
UIKit extensions are also included, just to make your code look simpler:
Swift
// UITarbBarItem
UITabBarItem(withIcon: .BookIcon, size: CGSize(width: 20, height: 20), title: "Catalog")
// UIBarButtonItem
UIBarButtonItem(withIcon: .BookIcon, size: CGSize(width: 24, height: 24), target: self, action: #selector(didTapButton))
// UIButton
let button = UIButton(type: .System)
button.setIconImage(icon: .HeartIcon, size: CGSize(width: 44, height: 44), color: nil, forState: .Normal)
Objective-C
// UITarbBarItem
[[UITabBarItem alloc] initWithIcon:FontAwesomeIconBookIcon size:CGSizeMake(20.0, 20.0) title:@"Catalog"];
// UIBarButtonItem
[[UIBarButtonItem alloc] initWithIcon:FontAwesomeIconCogIcon size:CGSizeMake(24.0, 24.0) target:self action:@selector(didTapButton)];
// UIButton
UIButton *button = [UIButton buttonWithType:UIButtonTypeSystem];
[button setIconImageWithIcon:FontAwesomeIconHeartIcon size:CGSizeMake(44.0, 44.0) color:nil forState:UIControlStateNormal];
Check out the sample project, everything is demo'd there.
Give Iconic a test drive by simply doing pod try Iconic
in your terminal, and pick the Samples.xcworkspace
.
On the sample project, Iconic is installed as a development pod. Because of this, pod files are not versioned. Therefore, if you clone the repo manually, you will to install the pods yourself.
When running the watchOS example, you might get a "No such module CoreText" error. This is because the CoreText.framework is missing for the watchOS Simulator. Run the 'WatchSimulator-CoreText-Patch.sh' script located in this repository, to copy the CoreText header files from the WatchOS SDK. You will then be able to run the watchOS sample with no issues as well as running Iconic on your Watch apps in the simulator.
Besides the auto-generated Swift code, an icon font catalog will be added in Pods/Iconic/Source/Catalog
. Use this as a visual reference about the icons and their names.
Note: if you are using Chrome as your default browser, you will need to restart it using the open -a 'Google Chrome' --args -allow-file-access-from-files
in the command line to be able to open view the catalog. This is because the html's javascript loads a local json file and Chrome has built-in security features to disable it. You can also use any other web browser like Safari or Firefox to open the catalog html.
This repository also includes a few open source and free icon fonts for you to try Iconic with:
- FontAwesome by Dave Gandy
- Dripicons by Amit Jakhu
- open-iconic by Waybury
- MaterialIcons by Google
- Linearicons by Perxis
Iconic was originally developed by Ignacio Romero Zurbuchen. For more credits, please see AUTHORS.md.
This library is licensed under the Apache 2.0 license.
SwiftGen is licensed under the MIT License.
The Font Awesome font is licensed under the SIL OFL 1.1 License