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Filters: First pass design variations #636

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mitz-lad opened this issue Aug 16, 2024 · 0 comments
Open
4 tasks

Filters: First pass design variations #636

mitz-lad opened this issue Aug 16, 2024 · 0 comments
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agent 🔗 component Reusable parts of the user interface that have been made to support a variety of applications. filter and search ideate ✍️Generate design direction (hypothesis and assumption) ⏱ weeks This is complicated and will require a lot of effort from the team.

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@mitz-lad
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mitz-lad commented Aug 16, 2024

What

Variations of design solutions for filters based on the decisions and hypothesis established so far.

Why

The variations will allow us to:

  • decide what would be the best solution for the first iteration
  • highlight the strengths and weaknesses of different design directions
  • forms as part of our documentation and design process for careful consideration
  • helps us build the principles for the guidance

Done when

  • Multiple approaches of meeting the design decisions and hypothesis (flat design or prototype TBD)
  • Review with team
  • Decide which options to progress to second pass
  • Document design notes

Outcomes

  • Designs for review
  • Documentation for initial thinking and direction

Who needs to know about this

Design System team

@mitz-lad mitz-lad converted this from a draft issue Aug 16, 2024
@mitz-lad mitz-lad self-assigned this Aug 16, 2024
@mitz-lad mitz-lad changed the title Filters: Designs Filters: First pass design variations Aug 16, 2024
@mitz-lad mitz-lad added ⏱ weeks This is complicated and will require a lot of effort from the team. filter and search agent ideate ✍️Generate design direction (hypothesis and assumption) 🔗 component Reusable parts of the user interface that have been made to support a variety of applications. labels Aug 16, 2024
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Labels
agent 🔗 component Reusable parts of the user interface that have been made to support a variety of applications. filter and search ideate ✍️Generate design direction (hypothesis and assumption) ⏱ weeks This is complicated and will require a lot of effort from the team.
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