Create a palette structure with the specified number of color entries.
<syntaxhighlight lang="c"> SDL_Palette* SDL_AllocPalette(int ncolors); </syntaxhighlight>
ncolors | represents the number of color entries in the color palette |
Returns a new SDL_Palette structure on success or NULL on failure (e.g. if there wasn't enough memory); call SDL_GetError() for more information.
The palette entries are initialized to white.
This function is available since SDL 2.0.0.
CategoryAPI, CategoryPixels