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Initialization and Shutdown | SDL.h |
Configuration Variables | SDL_hints.h |
Error Handling | SDL_error.h |
Log Handling | SDL_log.h |
Assertions | SDL_assert.h |
Querying SDL Version | SDL_version.h |
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Event Handling | SDL_events.h |
Keyboard Support |
SDL_keyboard.h SDL_keycode.h SDL_scancode.h |
Mouse Support | SDL_mouse.h |
Joystick Support | SDL_joystick.h |
Game Controller Support | SDL_gamecontroller.h |
Sensors | SDL_sensor.h |
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Force Feedback Support | SDL_haptic.h |
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Audio Device Management, Playing and Recording | SDL_audio.h |
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Thread Management | SDL_thread.h |
Thread Synchronization Primitives | SDL_mutex.h |
Atomic Operations | SDL_atomic.h |
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Timer Support | SDL_timer.h |
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Filesystem Paths | SDL_filesystem.h |
File I/O Abstraction | SDL_rwops.h |
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Shared Object Loading and Function Lookup | SDL_loadso.h |
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Platform Detection | SDL_platform.h |
CPU Feature Detection | SDL_cpuinfo.h |
Byte Order and Byte Swapping | SDL_endian.h |
Bit Manipulation | SDL_bits.h |
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Power Management Status | SDL_power.h |
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Platform-specific Functionality | SDL_system.h |
Standard Library Functionality | SDL_stdinc.h |