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Can you add arm64 support #3

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Tonku opened this issue May 3, 2014 · 6 comments
Open

Can you add arm64 support #3

Tonku opened this issue May 3, 2014 · 6 comments

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@Tonku
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Tonku commented May 3, 2014

Hi
Could you please add arm64 support..?

@dunkelstern
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i can try, but it depends on libturbojpeg if it is possible.

@samscam
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samscam commented May 12, 2014

I was also having a bash at getting libturbojpeg to compile for ARM64 a few months back but struggled... According to libturbojpeg's site it's still a work in progress and can see some armv8 related discussion. I did manage to get the 32-bit lib to work on 64-bit devices, found performance was adequate and left it at that for now...

Anyway, yes, it bears re-investigation.

@dunkelstern
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Perhaps I may redirect you to https://github.com/dunkelstern/SafeAssetLoader if you just want to load JPEGs from the assets library.

Tell me if that fixes the problem you're trying to solve, else I will try a 64 Bit build next week.

@eboehnisch
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Any news on an ARM64 build? I just have to compile for 64 bit as the App Store requires it when you want to use extensions.

@dunkelstern
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Biggest problem with this: libTurboJPEG itself does not have ARM64 assembler code for some components. If I would enable it performance under 64 bit would be much worse than under 32 bit. If that's no concern to you i'll make it possible to add a ARM64 target.

@hjeffrey
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turbojpeg (i386 x86_64 armv7 armv7s arm64) iOS static library. Hope this can help you.

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5 participants