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TODO.txt
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Character sheet
- change healing clock from 4-clock to 6-clock - DONE Thanks Myriddin!
- add UI to track preset loadout amount before job - DONE
- update Stun Weapons logic (change available items in loadout) - DONE
- add Home Cooking vice based on ship logic flag - defer, not strictly needed
- open linked ship sheet w/ click on ship field as per items above it - DONE Thanks Spearhead!
- track planned loadout and register if current load is over - DONE
- change the color of the current load if greater than chosen loadout - DONE
- hover over items should hint that they're clickable - DONE
- fix spacing of item names in tables - DONE
- auto-add starting ability on Class selection - DONE
- reworked loadout UI - DONE
- fix first segment on healing clock - DONE
- add Lifestyle tracking to Stash - DONE
- add Friends tab and trackers - DONE
- auto-add friends on Class selection - DONE
- added Looks field - DONE
- move Class to first spot under name to mirror order during character creation - DONE
- add Vice roll button under Stress - DONE
- center healing clock better - DONE
- add red onhover to new XP labels - DONE
- fix Notes tab data loss? - DONE Thanks Lardo#4626!
- figure out how to re-render character sheet on changes to the linked ship sheet (rework linkage to use ActiveEffects?)
Ship sheet
- hover over items should hint that they're clickable - DONE
- auto-add starting abilities/upgrades on Class selection - DONE
- include ship size in auto-add on Class selection - DONE
- List modules under their relevant systems, once added, including damage marker - DONE
- Limit modules available to add for a system if current modules for system >= system rating - DONE
- add Contacts tab and trackers - DONE
- move Ship Type to first spot under name to mirror order during character creation - DONE
- fix Notes tab data loss? - DONE Thanks Lardo#4626!
Planet item sheet
- Edit fields are ugly
Clocks
- add 10- and 12-clocks - DONE
- change the clock design to something clean/sci-fi - DONE
- incorporate code from Clocks module - DONE
- add Red clock theme option - DONE
- override token-hud for clock actor to use tile UI - DONE
- add Yellow and Green theme options - DONE
- separate tile UI for tokens and ensure sync between token and sheet - DONE
- remove accidental dependency on Clocks module installation impacting flags scope - DONE
Universe sheet
- track available Systems and Planets (dynamically added based on items present in game) - DONE
- track heat and wanted levels per system - DONE
- add factions (similar to items, user-added) - DONE
- hover over items should hint that they're clickable - DONE
- track faction information (status, jobs) - DONE
- dynamic text label based on faction status - DONE
- find a way to cleanly update systems without deleting and reloading (this clears heat/wanted) - DONE
- figure out why adding new factions deletes old ones? should work the same as inventory items - DONE
- make faction tier editable - DONE
- figure out how to get the Neutral default status to display on first add - DONE
- figure out how to keep the Status tracker from shifting around based on the length of the status text label - DONE
- color text label to match status tracker color - DONE
- onhover hinting to System name in label-stripe header - DONE
- scan for duplicates on addition to prevent double-add when items are imported from compendiums - DONE
Roll sheets
- Color code failure rolls red, full success blue - DONE
- change background/dice icons - DONE
- add gambit reminder to roll messages when success & risky - DONE
- add XP reminder to roll messages when desperate - DONE
- separate out Fortune/Resistance/Vice/Upkeep rolls and format more appropriately with rule reminders - DONE
- add notification when making a 0d roll - DONE
- auto-calc the Resistance and Vice roll stress results and pass to chat roll - DONE
- create simpler roll popup for rolls that don't need position/effect modifiers - DONE
Compendiums
- Add note to starting abilities, not eligible as Veteran advances - DONE
- Add Wanted roll tables and journal entries - DONE
- Add Friends/Contacts compendium - DONE
All sheets
- clean out Blades-specific code that's not needed - DONE
- "space" look - first pass - DONE
- use Exo2 font used by S&V rulebook system-wide - DONE
- Additional color/design tweaks - DONE
- add code to restrict editing item sheets to GM-only - use {{if isGM}} - DONE
- icon improvements to factions?