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This repository has been archived by the owner on Apr 22, 2024. It is now read-only.
The last suggestion from @rolfbjarne, which solved the problem to someone, was:
@anpin for running on device, omit the :v2:udid= part, and just pass the UDID directly (/p:_DeviceName=UDID).
I tried it, but failed with:
EXEC : error MT1207: Could not find the simulator device type 'iPhone 4s'. [/Users/bruno/git/AnchorAlertApp/AnchorAlertApp.csproj::TargetFramework=net8.0-ios]
/usr/local/share/dotnet/sdk/8.0.100/Sdks/Microsoft.NET.Sdk/targets/Microsoft.NET.Sdk.targets(1056,5): error MSB3073: The command "/usr/local/share/dotnet/packs/Microsoft.iOS.Sdk/17.0.8478/tools/bin/mlaunch --launchsim bin/Debug/net8.0-ios/iossimulator-arm64/AnchorAlertApp.app/ --device 00009999-000FFFFFFFFFFFFF --stdout /dev/ttys001 --stderr /dev/ttys001 --wait-for-exit:true" exited with code 1. [/Users/bruno/git/AnchorAlertApp/AnchorAlertApp.csproj::TargetFramework=net8.0-ios]
0 Warning(s)
2 Error(s)
I see in the path iossimulator-arm64 and since I put a real device id, I imagine it should be ios-arm64 or whatever it should be for real device, but not sure how to control that.
Environment:
I'm on SDK 8.0.100 with a new MAUI app from template (basically at this commit sha).
Running from JetBrains Rider 2023.2.3 fails with Failed to parse bundle identifier, which is required to launch application on a connected device and I can't figure out why (already changed it and no luck. Tried with 2023.3 RC and there it says the project is setup only for iPad and grays out all iPhone (simulator and real device).
My last attempt was to use xcode and load the project from obj/Xcode but that doesn't exist.
So I'm blocked from running this on a real device.
The text was updated successfully, but these errors were encountered:
On the following issue it's discussed running a mobile app on a real iOS device from the command line:
The last suggestion from @rolfbjarne, which solved the problem to someone, was:
I tried it, but failed with:
I see in the path
iossimulator-arm64
and since I put a real device id, I imagine it should beios-arm64
or whatever it should be for real device, but not sure how to control that.Environment:
I'm on SDK 8.0.100 with a new MAUI app from template (basically at this commit sha).
The command I ran, (real device id replaced):
Here's the
csproj
. And here's the Info.plistRunning from JetBrains Rider 2023.2.3 fails with Failed to parse bundle identifier, which is required to launch application on a connected device and I can't figure out why (already changed it and no luck. Tried with 2023.3 RC and there it says the project is setup only for iPad and grays out all iPhone (simulator and real device).
My last attempt was to use xcode and load the project from
obj/Xcode
but that doesn't exist.So I'm blocked from running this on a real device.
The text was updated successfully, but these errors were encountered: