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improved BDD Unicode table representation in NonBacktracking engine #61142
improved BDD Unicode table representation in NonBacktracking engine #61142
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Are there cheaper ways to build up a BDD? Maybe the caching involved helps, but it seems like otherwise this is going to incrementally build up the BDD by creating 15 intermediate ones that are then thrown away?
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There are better ways, I think, but this would involve using e.g. a designated array and non-object base representation with own memory-management over that array.
However this incremental build only happens once per ASCII character, I think it is negligible.
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