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Add build configuration to generate runtime packs for iOS #34050
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6 tasks
marek-safar
reviewed
Mar 25, 2020
akoeplinger
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Mar 25, 2020
mdh1418
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Mar 25, 2020
dagood
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Mar 25, 2020
src/installer/pkg/projects/netcoreapp/pkg/Microsoft.NETCore.App.Runtime.pkgproj
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jaredpar
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Mar 25, 2020
dagood
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Mar 25, 2020
This was referenced Mar 25, 2020
mdh1418
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Mar 26, 2020
mdh1418
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Mar 27, 2020
mdh1418
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Mar 27, 2020
safern
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Mar 27, 2020
safern
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Mar 27, 2020
jaredpar
reviewed
Mar 31, 2020
@@ -74,27 +74,27 @@ | |||
</Target> | |||
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|||
<Target Name="OverrideRuntimeCoreCLR" |
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If we're unifying the Resolve*FilesFromLocalBuild
should we unify the OverrideRuntime*
target as well?
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I'd prefer doing that in another PR.
safern
reviewed
Mar 31, 2020
This adds support for generating iOS runtime packs, which is intended to be consumed by the Xamarin iOS SDK.
…epeat iOS_x64. This was causing the installer leg creation to fail
Added cross and include into the native part of the runtime pack Addressed feedback
dagood
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Mar 31, 2020
...r/pkg/projects/Microsoft.NETCore.DotNetHostPolicy/Microsoft.NETCore.DotNetHostPolicy.pkgproj
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...r/pkg/projects/Microsoft.NETCore.DotNetHostPolicy/Microsoft.NETCore.DotNetHostPolicy.pkgproj
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src/installer/pkg/projects/netcoreapp/pkg/Microsoft.NETCore.App.Runtime.pkgproj
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dagood
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Apr 1, 2020
...r/pkg/projects/Microsoft.NETCore.DotNetHostPolicy/Microsoft.NETCore.DotNetHostPolicy.pkgproj
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dagood
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Apr 1, 2020
safern
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Apr 1, 2020
akoeplinger
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Apr 1, 2020
…n the official build.
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This adds support for generating iOS runtime packs, which is intended to be consumed by the Xamarin iOS SDK.