Arm64 SVE: Use mask versions of instructions where possible. #103078
Labels
area-System.Runtime.Intrinsics
arm-sve
Work related to arm64 SVE/SVE2 support
Priority:1
Work that is critical for the release, but we could probably ship without
Milestone
Some SVE instructions have both vector and mask versions.
Currently if we pass masks into
Sve.TransposeOdd()
then it will convert the masks to vectors and use the vector version. Instead, this should be detected and the mask version used instead.TODO: Add a list of all the applicable instructions here
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