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unclear how to install fsharpi, fsharpc #7879
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@jwaldmann this repo does not build the mono version of F#. If you're interested in that, the mono repo should have what you need: https://github.com/mono/mono F# on .NET Core is invoked via |
Thanks!
It should, but it does not? mono/mono#16763 (comment) |
There are some unfortunate issues with how mono builds F# that makes it difficult to update. I would recommend not using mono and instead use .NET Core. The latest released F# 4.7 is available as a download, but if you're prefer building from source I recommend this: https://docs.microsoft.com/en-us/dotnet/core/build/ FWIW I'd also highly recommend a Jupyter environment instead of "raw" FSI for interactive programming. All that takes is two steps once you have .NET Core:
Then you can run F# in a Jupyter environment. |
@cartermp Being able to compile a single F# file may be very valuable in some scenarios. |
I'd defer to @KevinRansom on this, the actual work isn't that much but it's not 100% clear to me what people would really use it for, since you still need to pass in references via |
Hi. Please improve documentation on configuration and installation. Of the classical "./configure; make; sudo make install", I am missing steps one and three.
I am building on GNU/Linux with
After a while, it prints
but I have no idea how to use the results. DEVGUIDE says
"You can then open
FSharp.sln
in your editor of choice". I don't know what this is supposed to achieve. I don't want to open a file. I want to be able to (install and then) call the compiler and the interactive system.There used to be shell scripts
fsharpc
andfsharpi
for that?I am guessing that
fsharpi
isbut this fails with
while the file is actually present at "/opt/mono/mono-6.4.0.198/lib/mono/4.5/Facades/netstandard.dll"
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