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Investigate helix-machines failures. #1317
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We were finally able to work through issues (mostly by reverting and ignoring errors) and got a successful build in https://dnceng.visualstudio.com/internal/_build/results?buildId=2163409&view=results As a summary of what is still pending:
issues that are not blocking, but cause unreasonable pain as we have to retry builds a lot:
These are issues for improvements to processes or minor annoyances:
Additionally, during the latest main build that built all the windows images, we saw some flakiness in some artifacts like the windows-debuggers where we fail to find some files that the artifacts need. Later attempts were successful so I'm hesitant to open issues specific about these as they smell like antivirus kicking in at bad times. We can investigate more if we think it's worth it |
I suggest closing this b/c all of the work seems to be covered in other issues. If some of the issues remain open in dotnet/arcade, suggest moving them to dotnet/dnceng. I did this for #1320. |
Oh, none of the other issues referenced above remain open. #1320 is all we have left. |
As there are just other issues being referenced here, I am going to close this issue. |
https://dnceng.visualstudio.com/internal/_build/results?buildId=2160719&view=results
latest build was a mess. A lot of images failed. Investigate and try to figure out.
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Release Note Description
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