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After updating from 0.8.0 to 1.1.1 it seems like my UI is broken with CS.
As you can see, ticking the ImageSpace off fixes the issue but it creates some weird missmatched slightly lighter/darker line kinda right between the eyes. it's sometimes visible on monitor mirror too right in the middle but I don't think I caught it this time.
Edit: Now that I look closely at the bottom picture I can see it, in the very middle at the top of the screen, It looks like the sky is just a tad brighter on the left half than on the right side. It's much more visible in headset. Turning ImageSpace back on fixes the line but breaks the ui again.
I'm using Valve Index, I also cleaned shader cache after update.
EDIT:
I noticed while experimenting that those cutouts are for some reason in the shape of my controllers
The text was updated successfully, but these errors were encountered:
Same thing is happening on 1.1.3, but I believe on 1.1.1 it affected only left eye, on 1.1.3 I get matching artifacts in both eyes making it surprisingly more bearable
After updating from 0.8.0 to 1.1.1 it seems like my UI is broken with CS.
As you can see, ticking the ImageSpace off fixes the issue but it creates some weird missmatched slightly lighter/darker line kinda right between the eyes. it's sometimes visible on monitor mirror too right in the middle but I don't think I caught it this time.
Edit: Now that I look closely at the bottom picture I can see it, in the very middle at the top of the screen, It looks like the sky is just a tad brighter on the left half than on the right side. It's much more visible in headset. Turning ImageSpace back on fixes the line but breaks the ui again.
I'm using Valve Index, I also cleaned shader cache after update.
EDIT:
I noticed while experimenting that those cutouts are for some reason in the shape of my controllers
The text was updated successfully, but these errors were encountered: