diff --git a/package/Shaders/Water.hlsl b/package/Shaders/Water.hlsl index 00f0e00bb..19b8a342f 100644 --- a/package/Shaders/Water.hlsl +++ b/package/Shaders/Water.hlsl @@ -379,7 +379,7 @@ cbuffer PerGeometry : register(b2) # endif //VR } -# if defined(VR) +# if defined(VR) /** Calculates the depthMultiplier as used in Water.hlsl