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Hex grids are now fully supported! Token movement and sizing, grid snapping, measuring (paths as well as all D&D 5e Areas of Effect) and a way to use Fog of War with hexagons have been implemented.
The changes include a refactor to how measurings are created and handled in code. Functionality of the grid library has been integrated and is visible in multiple parts of this repository as well as the dedicated Fog of War library (web_polymask).
All changes made while working on this issue can be seen in the GitHub diff.
User submitted feature request:
Please implement the option to use hex grids and no grid at all.
Notes:
What needs to be done:
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