From 68739dac053f5a3fec5ce668b221fc47f84dc21b Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Tue, 27 Dec 2022 16:11:49 -0800 Subject: [PATCH] Test: use software renderer blending logic in fbfetch blend --- Source/Core/VideoCommon/ShaderCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp index 59ae9176866c..6527ff47a3f0 100644 --- a/Source/Core/VideoCommon/ShaderCache.cpp +++ b/Source/Core/VideoCommon/ShaderCache.cpp @@ -641,7 +641,7 @@ static GXPipelineUid ApplyDriverBugs(const GXPipelineUid& in) if (g_ActiveConfig.backend_info.bSupportsFramebufferFetch) { - bool fbfetch_blend = false; + bool fbfetch_blend = out.blending_state.blendenable; if ((DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DISCARD_WITH_EARLY_Z) || !g_ActiveConfig.backend_info.bSupportsEarlyZ) && ps->ztest == EmulatedZ::ForcedEarly)