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Add a telnet client that can log into MUDs and offer to DM for live players.
Should have Diku, MUX and custom login string capability. This would be like a Discord bot where credentials would be stored somewhere untracked. It would also have to trigger on say and emote commands from within the MU* and parse them properly, so a configurable string would be necessary.
The bot player should have color turned OFF so we don't have to parse xterm or ansi color codes.
Add a telnet client that can log into MUDs and offer to DM for live players.
Should have Diku, MUX and custom login string capability. This would be like a Discord bot where credentials would be stored somewhere untracked. It would also have to trigger on say and emote commands from within the MU* and parse them properly, so a configurable string would be necessary.
The bot player should have color turned OFF so we don't have to parse xterm or ansi color codes.
Check out https://www.geeksforgeeks.org/how-to-create-telnet-client-with-asyncio-in-python/ for bare-bones examples.
In fact, asyncio may also help with our freezing problems such as Issue #1.
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