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lgtree.go
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lgtree.go
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package leaves
import (
"math"
"github.com/dmitryikh/leaves/util"
)
const (
categorical = 1 << 0
defaultLeft = 1 << 1
leftLeaf = 1 << 2
rightLeaf = 1 << 3
missingZero = 1 << 4
missingNan = 1 << 5
catOneHot = 1 << 6
catSmall = 1 << 7
)
const zeroThreshold = 1e-35
type lgNode struct {
Threshold float64
Left uint32
Right uint32
Feature uint32
Flags uint8
}
type lgTree struct {
nodes []lgNode
leafValues []float64
catBoundaries []uint32
catThresholds []uint32
nCategorical uint32
}
func (t *lgTree) numericalDecision(node *lgNode, fval float64) bool {
if math.IsNaN(fval) && (node.Flags&missingNan == 0) {
fval = 0.0
}
if ((node.Flags&missingZero > 0) && isZero(fval)) || ((node.Flags&missingNan > 0) && math.IsNaN(fval)) {
return node.Flags&defaultLeft > 0
}
// Note: LightGBM uses `<=`, but XGBoost uses `<`
return fval <= node.Threshold
}
func (t *lgTree) categoricalDecision(node *lgNode, fval float64) bool {
ifval := int32(fval)
if ifval < 0 {
return false
} else if math.IsNaN(fval) {
if node.Flags&missingNan > 0 {
return false
}
ifval = 0
}
if node.Flags&catOneHot > 0 {
return int32(node.Threshold) == ifval
} else if node.Flags&catSmall > 0 {
return util.FindInBitsetUint32(uint32(node.Threshold), uint32(ifval))
}
return t.findInBitset(uint32(node.Threshold), uint32(ifval))
}
func (t *lgTree) decision(node *lgNode, fval float64) bool {
if node.Flags&categorical > 0 {
return t.categoricalDecision(node, fval)
}
return t.numericalDecision(node, fval)
}
func (t *lgTree) predict(fvals []float64) (float64, uint32) {
if len(t.nodes) == 0 {
return t.leafValues[0], 0
}
idx := uint32(0)
for {
node := &t.nodes[idx]
left := t.decision(node, fvals[node.Feature])
if left {
if node.Flags&leftLeaf > 0 {
return t.leafValues[node.Left], node.Left
}
idx = node.Left
} else {
if node.Flags&rightLeaf > 0 {
return t.leafValues[node.Right], node.Right
}
idx++
}
}
}
func (t *lgTree) findInBitset(idx uint32, pos uint32) bool {
i1 := pos / 32
idxS := t.catBoundaries[idx]
idxE := t.catBoundaries[idx+1]
if i1 >= (idxE - idxS) {
return false
}
i2 := pos % 32
return (t.catThresholds[idxS+i1]>>i2)&1 > 0
}
func (t *lgTree) nLeaves() int {
return len(t.nodes) + 1
}
func (t *lgTree) nNodes() int {
return len(t.nodes)
}
func isZero(fval float64) bool {
return (fval > -zeroThreshold && fval <= zeroThreshold)
}
func categoricalNode(feature uint32, missingType uint8, threshold uint32, catType uint8) lgNode {
node := lgNode{}
node.Feature = feature
node.Flags = categorical | missingType | catType
node.Threshold = float64(threshold)
return node
}
func numericalNode(feature uint32, missingType uint8, threshold float64, defaultType uint8) lgNode {
node := lgNode{}
node.Feature = feature
node.Flags = missingType | defaultType
node.Threshold = threshold
return node
}