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Types

The Thrift type system consists of pre-defined base types, user-defined structs, container types, exceptions and service definitions.

Base Types

  • bool: A boolean value (true or false), one byte

  • byte: A signed byte

  • i16: A 16-bit signed integer

  • i32: A 32-bit signed integer

  • i64: A 64-bit signed integer

  • double: A 64-bit floating point number

  • binary: A byte array

  • string: Encoding agnostic text or binary string

Note that Thrift does not support unsigned integers because they have no direct translation to native (primitive) types in many of Thrift’s target languages.

Containers

Thrift containers are strongly typed containers that map to the most commonly used containers in popular programming languages. They are annotated using the Java Generics style. There are three containers types available:

  • list<t1>: An ordered list of elements of type t1. May contain duplicates.

  • set<t1>: An unordered set of unique elements of type t1.

  • map<t1,t2>: A map of strictly unique keys of type t1 to values of type t2.

Types used in containers may be any valid Thrift type (including structs and exceptions) excluding services.

Structs and Exceptions

A Thrift struct is conceptually similar to a C struct — a convenient way of grouping together (and encapsulating) related items. Structs translate to classes in object-oriented languages.

Exceptions are syntactically and functionally equivalent to structs except that they are declared using the exception keyword instead of the struct keyword. They differ from structs in semantics — when defining RPC services, developers may declare that a remote method throws an exception.

Details on defining structs and exceptions are the subject of a later section.

Services

Service definitions are semantically equivalent to defining an interface (or a pure virtual abstract class) in object-oriented programming. The Thrift compiler generates fully functional client and server stubs that implement the interface.

Details on defining services are the subject of a later section.

Typedefs

Thrift supports C/C++ style typedefs.

typedef i32 MyInteger   // (1)
typedef Tweet ReTweet   // (2)
  1. Note there is no trailing semi-colon

  2. Structs can also be used in typedefs

Enums

When you’re defining a message type, you might want one of its fields to only have one of a pre-defined list of values. For example, let’s say you want to add a tweetType field for each Tweet, where the tweetType can be TWEET, RETWEET, DM, or REPLY. You can do this very simply by adding an enum to your message definition — a field with an enum type can only have one of a specified set of constants as its value (if you try to provide a different value, the parser will treat it like an unknown field). In the following example we’ve added an enum called TweetType with all the possible values, and a field of the same type:

enum TweetType {
    TWEET,       // (1)
    RETWEET = 2, // (2)
    DM = 0xa,    // (3)
    REPLY
}                // (4)

struct Tweet {
    1: required i32 userId;
    2: required string userName;
    3: required string text;
    4: optional Location loc;
    5: optional TweetType tweetType = TweetType.TWEET // (5)
    16: optional string language = "english"
}
  1. Enums are specified C-style. Compiler assigns default values starting at 0.

  2. You can of course, supply specific integral values for constants.

  3. Hex values are also acceptable.

  4. Again notice no trailing semi-colon

  5. Use the fully qualified name of the constant when assigning default values.

Note that unlike Protocol Buffers, Thrift does NOT yet support nested enums (or structs, for that matter).

Enumerator constants MUST be in the range of positive 32-bit integers.

Comments

Thrift supports shell-style, C-style multi-line as well as single-line Java/C++ style comments.

# This is a valid comment.

/*
 * This is a multi-line comment.
 * Just like in C.
 */

// C++/Java style single-line comments work just as well.

Namespaces

Namespaces in Thrift are akin to namespaces in C++ or packages in Java — they offer a convenient way of organizing (or isolating) your code. Namespaces may also be used to prevent name clashes between type definitions.

Because each language has its own package-like mechanisms (e.g. Python has modules), Thrift allows you to customize the namespace behavior on a per-language basis:

namespace cpp com.example.project  // (1)
namespace java com.example.project // (2)
  1. Translates to namespace com { namespace example { namespace project {

  2. Translates to package com.example.project

Includes

It is often useful to split up Thrift definitions in separate files to ease maintainance, enable reuse and improve modularity/organization. Thrift allows files to include other Thrift files. Included files are looked up in the current directory and by searching relative to any paths specified with the -I compiler flag.

Included objects are accessed using the name of the Thrift file as a prefix.

include "tweet.thrift"           // (1)
...
struct TweetSearchResult {
    1: list<tweet.Tweet> tweets; // (2)
}
  1. File names must be quoted; again notice the absent semi-colon.

  2. Note the tweet prefix.

Constants

Thrift lets you define constants for use across languages. Complex types and structs are specified using JSON notation.

const i32 INT_CONST = 1234;    // (1)
const map<string,string> MAP_CONST = {"hello": "world", "goodnight": "moon"}
  1. Semi-colon is (confusingly) optional; hex values are valid here.

Defining Structs

Structs (also known as 'messages' in some systems) are the basic building blocks in a Thrift IDL. A struct is composed of fields; each field has a unique integer identifier, a type, a name and an optional default value.

Consider a simple example. Suppose you want to build a Twitter-like service. Here is how you might define a Tweet:

struct Location {                            // (5)
    1: required double latitude;
    2: required double longitude;
}

struct Tweet {
    1: required i32 userId;                  // (1)
    2: required string userName;             // (2)
    3: required string text;
    4: optional Location loc;                // (3)
    16: optional string language = "english" // (4)
}
  1. Every field must have a unique, positive integer identifier

  2. Fields may be marked as required or optional

  3. Structs may contain other structs

  4. You may specify an optional "default" value for a field

  5. Multiple structs can be defined and referred to within the same Thrift file

As you can see, each field in the message definition has a unique numbered tag. These tags are used to identify your fields in the wire format, and should not be changed once your message type is in use.

Fields may be marked required or optional with obvious meanings for well-formed structs. Thrift will complain if required fields have not been set in a struct, for instance. If an optional field has not been set in the struct, it will not be serialized over the wire. If a default value has been specified for an optional field, the field is assigned the default value when the struct is parsed and no value has been explicitly assigned for that field.

Unlike services, structs do not support inheritance, that is, a struct may not extend other structs.

Warning
Required Is Forever
You should be very careful about marking fields as required. If at some point you wish to stop writing or sending a required field, it will be problematic to change the field to an optional field — old readers will consider messages without this field to be incomplete and may reject or drop them unintentionally. You should consider writing application-specific custom validation routines for your buffers instead. Some have come the conclusion that using required does more harm than good; they prefer to use only optional. However, this view is not universal.

Defining Services

While there are several popular serialization/deserialization frameworks (like Protocol Buffers), there are few frameworks that provide out-of-the-box support for RPC-based services across multiple languages. This is one of the major attractions of Thrift.

Think of service definitions as Java interfaces — you need to supply a name and signatures for the methods. Optionally, a service may extend other services.

The Thrift compiler will generate service interface code (for the server) and stubs (for the client) in your chosen language. Thrift ships with RPC libraries for most languages that you can then use to run your client and server.

service Twitter {
    // A method definition looks like C code. It has a return type, arguments,
    // and optionally a list of exceptions that it may throw. Note that argument
    // lists and exception list are specified using the exact same syntax as
    // field lists in structs.
    void ping(),                                                             // (1)
    bool postTweet(1:Tweet tweet) throws (1:TwitterUnavailable unavailable), // (2)
    TweetSearchResult searchTweets(1:string query);                          // (3)

    // The 'oneway' modifier indicates that the client only makes a request and
    // does not wait for any response at all. Oneway methods MUST be void.
    oneway void zip()                                                        // (4)
}
  1. Confusingly, method definitions can be terminated using comma or semi-colon

  2. Arguments can be primitive types or structs

  3. Likewise for return types

  4. void is a valid return type for functions

Note that the argument lists (and exception lists) for functions are specified exactly like structs.

Services support inheritance: a service may optionally inherit from another service using the extends keyword.

Important
Nested Types
As of this writing, Thrift does NOT support nested type definitions. That is, you may not define a struct (or an enum) within a struct; you may of course use structs/enums within other structs.