-
Notifications
You must be signed in to change notification settings - Fork 825
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Remove utils/stdcompat/string_view.hpp
- Loading branch information
Showing
95 changed files
with
806 additions
and
823 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,13 +1,13 @@ | ||
#pragma once | ||
|
||
#include <cstddef> | ||
#include <string_view> | ||
|
||
#include "DiabloUI/ui_item.h" | ||
#include "utils/stdcompat/string_view.hpp" | ||
|
||
namespace devilution { | ||
|
||
void UiErrorOkDialog(string_view text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind); | ||
void UiErrorOkDialog(string_view caption, string_view text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind); | ||
void UiErrorOkDialog(std::string_view text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind); | ||
void UiErrorOkDialog(std::string_view caption, std::string_view text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind); | ||
|
||
} // namespace devilution |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.