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hey, recently, while working on my custom provider for dragonfly, I realized that when players get spawned in, they are always going to get spawned in using the server worlds (overworld, nether, end).
This is great but this means that we'd have to merge our dimensions into a single world. Not everybody wants to do that.
Player's data is not readily accessible to the user so there does need to be some other solution
Sandertv
changed the title
potentailly add a new field to the server config
Add a way for custom world providers to resolve player spawn worlds themselves
Nov 25, 2024
hey, recently, while working on my custom provider for dragonfly, I realized that when players get spawned in, they are always going to get spawned in using the server worlds (overworld, nether, end).
This is great but this means that we'd have to merge our dimensions into a single world. Not everybody wants to do that.
As you can see here: https://github.com/bedrock-gophers/provider/blob/master/provider/settings.go#L16-L19
I've made it so you can give a custom world "resolver", which you can use if you are using my custom player provider
here's how we use it on moyai:
I was wondering if the main developers would be OK with adding such a field to the server config
(only the world function I mean)
if so, please suggest field names so I can start working on a PR
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