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TODO.txt
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~GiGa Emulator Buglist~
~Current Version 4.7~
~Development Version 4.8~
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--------------------------------------------------------------------------------------------------
WHAT'S CURRENTLY TODO AND WHICH PROBLEMS
ARE EXISTENCE.
HIGH: VERY IMPORTANT BUGS!
MEDIUM: LESSER IMPORTANT BUGS, BUT STILL RELEVANT!
LOW: THE MOST LESS BUGS, CAN BE FIXED, BUT ONLY IF MORE IMPORTANT BUGS ARE ALREADY FIXED!
TANKS FOR YOUR CAREFULLY READING!
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>HIGH<
///////////////////////////////////////////////////////////////
- (100%) x86 and x64 Packets and Crypt Finished by GiGatR00n
- Need to making parsers for Items and Skills
- Need to check datapack (since patch 4.7.5 some parts got changed)
- Need to rewrite GeoDataBuilderJ tool for compiling meshes.geo (new maps don't have collision detection vetores)
- Need to check core side for Aethertech skill (Backlash I - ID:3742) for activate
- Need to check why Assasin class are setting runes at level 1 (Must be checked at core side)
///////////////////////////////////////////////////////////////
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>MEDIUM<
///////////////////////////////////////////////////////////////
- Need to implement the pangea siege. something there is other cuz the normal siege packet dont change
the state of these fortresses (95% Done by GiGatR00n - left some testing)
- Need to added 4.7 instances (Ahserion’s Flight, Shugo Emperor's Vault)
- Need to check 4.6 instances (IronWall Warfront, Engulfed Ophidan Bridge)
- Need to Add Drops for Beritra Invasion Raid (100% Done by GiGatR00n)
- (FIXD by GiGatR00n in No-IP x64) Need to fix ItemTuning/Enchanting bug that cuz client to be crashed if player was in Action (CombatMode, Resting)
- Need to check all core side for some inconsistent data
///////////////////////////////////////////////////////////////
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>LOW<
///////////////////////////////////////////////////////////////
n/a
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