Delaford in 2022 #152
djasnowski
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Hi me and a group of mine would love to contribute to your project, is your project still alive ? |
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i would love to participate in project through games website |
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Delaford (version 4) was started in 2017 utilizing Vue 2.5 and webpack. A lot has changed in the landscape since then and I've quietly started working on a brand-new, from-scratch Delaford written in TypeScript upgrading a bunch of features along the way.
2022 will see big changes to Delaford.
Play the beta online now
Game
1.2 TypeScript (replacing JavaScript)
1.2 Vue 3 (replacing Vue 2.5 and using the Composition API)
1.3 Vite (will replace webpack)
package.json
to separate theclient
andserver
pnpm
instead ofnpm
for a faster install experienceand so much more.
Website
But, for right now, the beta will involve local storage loading/saving your character data.
Game Content
New Metals
Player versus Environment (a.k.a. Combat system)
Players will soon realize their Attack/Defense skills to be able to combat against monsters in Delaford. And perhaps, if they're lucky, loot will be awaiting them if they are victorious.
New Armor and Weapons
New armor to be introduced along with the new PvE system.
New Skills
With Smithing having been introduced, we will introduce more metals and armor to be allowed. In part, we will introduce:
With Attack, Defense, Mining, Smithing, Woodcutting, Cooking and Fishing -- I think that rounds out for a nice skillset for an adventurer, no?
Game Map
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