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hldsv8.cpp
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#include <extdll.h>
#include <meta_api.h>
#include <cbase.h>
#include <player.h>
#include <usercmd.h>
#include <v8.h>
#include "common.h"
#include "hldsv8_common.h"
#include "hldsv8_shared.h"
// #define v8debug
using namespace v8;
Isolate* isolate = Isolate::GetCurrent();
HandleScope handle_scope(isolate);
Handle<Context> context;
/**
* Client list, maxplayers + 1
*/
edict_t *entities[33];
int maxPlayers;
int maxEntities;
int v8_ModelFrames (int modelIndex) {
ALERT(at_logged, "[V8E] %s\n", "ModelFrames");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_GetSpawnParms (edict_t *ent) {
ALERT(at_logged, "[V8E] %s\n", "GetSpawnParms");
SET_META_RESULT(MRES_IGNORED);
}
void v8_SaveSpawnParms (edict_t *ent) {
ALERT(at_logged, "[V8E] %s\n", "SaveSpawnParms");
SET_META_RESULT(MRES_IGNORED);
}
void v8_MoveToOrigin (edict_t *ent, const float *pflGoal, float dist, int iMoveType) {
ALERT(at_logged, "[V8E] %s\n", "MoveToOrigin");
SET_META_RESULT(MRES_IGNORED);
}
void v8_ChangeYaw (edict_t* ent) {
ALERT(at_logged, "[V8E] %s\n", "ChangeYaw");
SET_META_RESULT(MRES_IGNORED);
}
void v8_ChangePitch (edict_t* ent) {
ALERT(at_logged, "[V8E] %s\n", "ChangePitch");
SET_META_RESULT(MRES_IGNORED);
}
int v8_GetEntityIllum (edict_t* pEnt) {
ALERT(at_logged, "[V8E] %s\n", "GetEntityIllum");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_AngleVectors (const float *rgflVector, float *forward, float *right, float *up) {
ALERT(at_logged, "[V8E] %s\n", "AngleVectors");
SET_META_RESULT(MRES_IGNORED);
}
void v8_MakeStatic (edict_t *ent) {
ALERT(at_logged, "[V8E] %s\n", "MakeStatic");
SET_META_RESULT(MRES_IGNORED);
}
int v8_EntIsOnFloor (edict_t *e) {
ALERT(at_logged, "[V8E] %s\n", "EntIsOnFloor");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
int v8_WalkMove (edict_t *ent, float yaw, float dist, int iMode) {
ALERT(at_logged, "[V8E] %s\n", "WalkMove");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_EmitAmbientSound (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch) {
ALERT(at_logged, "[V8E] %s\n", "EmitAmbientSound");
SET_META_RESULT(MRES_IGNORED);
}
void v8_TraceToss (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr) {
ALERT(at_logged, "[V8E] %s\n", "TraceToss");
SET_META_RESULT(MRES_IGNORED);
}
int v8_TraceMonsterHull (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) {
ALERT(at_logged, "[V8E] %s\n", "TraceMonsterHull");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_TraceModel (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr) {
ALERT(at_logged, "[V8E] %s\n", "TraceModel");
SET_META_RESULT(MRES_IGNORED);
}
void v8_TraceSphere (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr) {
ALERT(at_logged, "[V8E] %s\n", "TraceSphere");
SET_META_RESULT(MRES_IGNORED);
}
void v8_GetAimVector (edict_t* ent, float speed, float *rgflReturn) {
ALERT(at_logged, "[V8E] %s\n", "GetAimVector");
SET_META_RESULT(MRES_IGNORED);
}
void v8_ClientCommand (edict_t* pEdict, char* szFmt, ...) {
ALERT(at_logged, "[V8E] %s\n", "ClientCommand");
SET_META_RESULT(MRES_IGNORED);
}
void v8_ParticleEffect (const float *org, const float *dir, float color, float count) {
ALERT(at_logged, "[V8E] %s\n", "ParticleEffect");
SET_META_RESULT(MRES_IGNORED);
}
int v8_PointContents (const float *rgflVector) {
ALERT(at_logged, "[V8E] %s\n", "PointContents");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_EngineFprintf (void *pfile, char *szFmt, ...) {
ALERT(at_logged, "[V8E] %s\n", "EngineFprintf");
SET_META_RESULT(MRES_IGNORED);
}
const char* v8_SzFromIndex (int iString) {
ALERT(at_logged, "[V8E] %s\n", "SzFromIndex");
SET_META_RESULT(MRES_IGNORED);
}
struct entvars_s* v8_GetVarsOfEnt (edict_t *pEdict) {
ALERT(at_logged, "[V8E] %s\n", "GetVarsOfEnt");
SET_META_RESULT(MRES_IGNORED);
}
edict_t* v8_FindEntityByVars (struct entvars_s* pvars) {
ALERT(at_logged, "[V8E] %s\n", "FindEntityByVars");
SET_META_RESULT(MRES_IGNORED);
}
void v8_AnimationAutomove (const edict_t* pEdict, float flTime) {
ALERT(at_logged, "[V8E] %s\n", "AnimationAutomove");
SET_META_RESULT(MRES_IGNORED);
}
void v8_GetBonePosition (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles) {
ALERT(at_logged, "[V8E] %s\n", "GetBonePosition");
SET_META_RESULT(MRES_IGNORED);
}
uint32 v8_FunctionFromName (const char *pName) {
ALERT(at_logged, "[V8E] %s\n", "FunctionFromName");
SET_META_RESULT(MRES_IGNORED);
}
const char * v8_NameForFunction (uint32 function) {
ALERT(at_logged, "[V8E] %s\n", "NameForFunction");
SET_META_RESULT(MRES_IGNORED);
}
void v8_ClientPrintf (edict_t* pEdict, PRINT_TYPE ptype, const char *szMsg) {
ALERT(at_logged, "[V8E] %s\n", "ClientPrintf");
SET_META_RESULT(MRES_IGNORED);
}
void v8_ServerPrint (const char *szMsg) {
ALERT(at_logged, "[V8E] %s\n", "ServerPrint");
SET_META_RESULT(MRES_IGNORED);
}
void v8_GetAttachment (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles) {
ALERT(at_logged, "[V8E] %s\n", "GetAttachment");
SET_META_RESULT(MRES_IGNORED);
}
void v8_CRC32_Init (CRC32_t *pulCRC) {
ALERT(at_logged, "[V8E] %s\n", "CRC32_Init");
SET_META_RESULT(MRES_IGNORED);
}
void v8_CRC32_ProcessBuffer (CRC32_t *pulCRC, void *p, int len) {
ALERT(at_logged, "[V8E] %s\n", "CRC32_ProcessBuffer");
SET_META_RESULT(MRES_IGNORED);
}
void v8_CRC32_ProcessByte (CRC32_t *pulCRC, unsigned char ch) {
ALERT(at_logged, "[V8E] %s\n", "CRC32_ProcessByte");
SET_META_RESULT(MRES_IGNORED);
}
CRC32_t v8_CRC32_Final (CRC32_t pulCRC) {
ALERT(at_logged, "[V8E] %s\n", "CRC32_Final");
SET_META_RESULT(MRES_IGNORED);
}
float v8_Time (void) {
ALERT(at_logged, "[V8E] %s\n", "Time");
SET_META_RESULT(MRES_IGNORED);
return 0.0;
}
void v8_CrosshairAngle (const edict_t *pClient, float pitch, float yaw) {
ALERT(at_logged, "[V8E] %s\n", "CrosshairAngle");
SET_META_RESULT(MRES_IGNORED);
}
void v8_EndSection (const char *pszSectionName) {
ALERT(at_logged, "[V8E] %s\n", "EndSection");
SET_META_RESULT(MRES_IGNORED);
}
int v8_CompareFileTime (char *filename1, char *filename2, int *iCompare) {
ALERT(at_logged, "[V8E] %s\n", "CompareFileTime");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_Cvar_RegisterVariable (cvar_t *variable) {
ALERT(at_logged, "[V8E] %s\n", "Cvar_RegisterVariable");
SET_META_RESULT(MRES_IGNORED);
}
void v8_FadeClientVolume (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds) {
ALERT(at_logged, "[V8E] %s\n", "FadeClientVolume");
SET_META_RESULT(MRES_IGNORED);
}
void v8_SetClientMaxspeed (const edict_t *pEdict, float fNewMaxspeed) {
ALERT(at_logged, "[V8E] %s\n", "SetClientMaxspeed");
SET_META_RESULT(MRES_IGNORED);
}
edict_t * v8_CreateFakeClient (const char *netname) {
ALERT(at_logged, "[V8E] %s\n", "CreateFakeClient");
SET_META_RESULT(MRES_IGNORED);
}
void v8_RunPlayerMove (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec) {
ALERT(at_logged, "[V8E] %s\n", "RunPlayerMove");
SET_META_RESULT(MRES_IGNORED);
}
int v8_NumberOfEntities (void) {
ALERT(at_logged, "[V8E] %s\n", "NumberOfEntities");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
int v8_IsMapValid (char *filename) {
ALERT(at_logged, "[V8E] %s\n", "IsMapValid");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_BuildSoundMsg (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {
ALERT(at_logged, "[V8E] %s\n", "BuildSoundMsg");
SET_META_RESULT(MRES_IGNORED);
}
unsigned int v8_GetPlayerWONId (edict_t *e) {
ALERT(at_logged, "[V8E] %s\n", "GetPlayerWONId");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_SetGroupMask (int mask, int op) {
ALERT(at_logged, "[V8E] %s\n", "SetGroupMask");
SET_META_RESULT(MRES_IGNORED);
}
int v8_CreateInstancedBaseline (int classname, struct entity_state_s *baseline) {
ALERT(at_logged, "[V8E] %s\n", "CreateInstancedBaseline");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_Cvar_DirectSet (struct cvar_s *var, char *value) {
ALERT(at_logged, "[V8E] %s\n", "Cvar_DirectSet");
SET_META_RESULT(MRES_IGNORED);
}
void v8_GetPlayerStats (const edict_t *pClient, int *ping, int *packet_loss) {
ALERT(at_logged, "[V8E] %s\n", "GetPlayerStats");
SET_META_RESULT(MRES_IGNORED);
}
qboolean v8_Voice_GetClientListening (int iReceiver, int iSender) {
ALERT(at_logged, "[V8E] %s\n", "Voice_GetClientListening");
SET_META_RESULT(MRES_IGNORED);
}
sequenceEntry_s* v8_SequenceGet (const char* fileName, const char* entryName) {
ALERT(at_logged, "[V8E] %s\n", "SequenceGet");
SET_META_RESULT(MRES_IGNORED);
}
sentenceEntry_s* v8_SequencePickSentence (const char* groupName, int pickMethod, int *picked) {
ALERT(at_logged, "[V8E] %s\n", "SequencePickSentence");
SET_META_RESULT(MRES_IGNORED);
}
int v8_GetFileSize (char *filename) {
ALERT(at_logged, "[V8E] %s\n", "GetFileSize");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
unsigned int v8_GetApproxWavePlayLen (const char *filepath) {
ALERT(at_logged, "[V8E] %s\n", "GetApproxWavePlayLen");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
int v8_GetLocalizedStringLength (const char *label) {
ALERT(at_logged, "[V8E] %s\n", "GetLocalizedStringLength");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_RegisterTutorMessageShown (int mid) {
ALERT(at_logged, "[V8E] %s\n", "RegisterTutorMessageShown");
SET_META_RESULT(MRES_IGNORED);
}
int v8_GetTimesTutorMessageShown (int mid) {
ALERT(at_logged, "[V8E] %s\n", "GetTimesTutorMessageShown");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
void v8_ProcessTutorMessageDecayBuffer (int *buffer, int bufferLength) {
ALERT(at_logged, "[V8E] %s\n", "ProcessTutorMessageDecayBuffer");
SET_META_RESULT(MRES_IGNORED);
}
void v8_ConstructTutorMessageDecayBuffer (int *buffer, int bufferLength) {
ALERT(at_logged, "[V8E] %s\n", "ConstructTutorMessageDecayBuffer");
SET_META_RESULT(MRES_IGNORED);
}
void v8_ResetTutorMessageDecayData (void) {
ALERT(at_logged, "[V8E] %s\n", "ResetTutorMessageDecayData");
SET_META_RESULT(MRES_IGNORED);
}
void v8_QueryClientCvarValue (const edict_t *player, const char *cvarName) {
ALERT(at_logged, "[V8E] %s\n", "QueryClientCvarValue");
SET_META_RESULT(MRES_IGNORED);
}
void v8_QueryClientCvarValue2 (const edict_t *player, const char *cvarName, int requestID) {
ALERT(at_logged, "[V8E] %s\n", "QueryClientCvarValue2");
SET_META_RESULT(MRES_IGNORED);
}
int v8_EngCheckParm (const char *pchCmdLineToken, char **pchNextVal) {
ALERT(at_logged, "[V8E] %s\n", "EngCheckParm");
SET_META_RESULT(MRES_IGNORED);
return 0;
}
/**
* Fired @ knifing
*/
void v8_TraceHull (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_SetView (const edict_t *pClient, const edict_t *pViewent) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
int v8_DropToFloor (edict_t* e) {
SET_META_RESULT(MRES_IGNORED);
return 0;
}
/**
*
*/
const char * v8_TraceTexture (edict_t *pTextureEntity, const float *v1, const float *v2) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_SetOrigin (edict_t *e, const float *rgflOrigin) {
SET_META_RESULT(MRES_IGNORED);
}
/**
* Fired @ crouching
*/
void v8_SetSize (edict_t *e, const float *rgflMin, const float *rgflMax) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
float v8_VecToYaw (const float *rgflVector) {
SET_META_RESULT(MRES_IGNORED);
return 0.0;
}
/**
*
*/
void v8_VecToAngles (const float *rgflVectorIn, float *rgflVectorOut) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
char* v8_GetInfoKeyBuffer (edict_t *e) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_ChangeLevel (char* s1, char* s2) {
ALERT(at_logged, "[V8E] %s\n", "ChangeLevel");
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_StaticDecal (const float *origin, int decalIndex, int entityIndex, int modelIndex) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_SetModel (edict_t *e, const char *m) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_LightStyle (int style, char* val) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
int v8_DecalIndex (const char *name) {
SET_META_RESULT(MRES_IGNORED);
return 0;
}
/**
*
*/
edict_t* v8_CreateEntity (void) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_RemoveEntity (edict_t* e) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
edict_t* v8_CreateNamedEntity (int className) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_TraceLine (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
int v8_CanSkipPlayer (const edict_t *player) {
SET_META_RESULT(MRES_IGNORED);
return 0;
}
/**
*
*/
void v8_FreeFile (void *buffer) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
void v8_ServerExecute (void) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
edict_t* v8_FindEntityInSphere (edict_t *pEdictStartSearchAfter, const float *org, float rad) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
edict_t* v8_FindClientInPVS (edict_t *pEdict) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
edict_t* v8_EntitiesInPVS (edict_t *pplayer) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
int v8_IsDedicatedServer (void) {
SET_META_RESULT(MRES_IGNORED);
return 0;
}
/**
*
*/
void v8_GetGameDir (char *szGetGameDir) {
SET_META_RESULT(MRES_IGNORED);
}
/**
*
*/
int v8_ModelIndex (const char *m) {
SET_META_RESULT(MRES_IGNORED);
return 0;
}
/**
* Callback define status
* int d<callback function basename>: CB_*
*/
typedef struct {
int dClientConnect;
int dClientCommand;
int dCmdStart;
int dGameInit;
int dServerActivate;
int dServerDeactivate;
int dPlayerPreThink;
int dThink;
int dPlayerPostThink;
int dTouch;
int dStartFrame;
int dCmdEnd;
int dClientDisconnect;
int dClientKill;
int dClientPutInServer;
int dSpectatorConnect;
int dSpectatorDisconnect;
int dSpectatorThink;
int dClientUserInfoChanged;
int dCVarRegister;
int dCVarGetFloat;
int dCVarGetString;
int dCVarSetFloat;
int dCVarSetString;
int dCVarGetPointer;
int dAlertMessage;
int dAllocString;
int dServerCommand;
int dRegUserMsg;
int dLoadFileForMe;
int dAddServerCommand;
int dInfoKeyValue;
int dSetKeyValue;
int dSetClientKeyValue;
int dInfo_RemoveKey;
int dGetPhysicsKeyValue;
int dSetPhysicsKeyValue;
int dGetPlayerAuthId;
int dGetPlayerUserId;
int dFindEntityByString;
int dPlaybackEvent;
int dEmitSound;
int dMessageBegin;
int dMessageEnd;
int dWriteByte;
int dWriteChar;
int dWriteShort;
int dWriteLong;
int dWriteAngle;
int dWriteCoord;
int dWriteString;
int dWriteEntity;
} cbDefines_t;
static cbDefines_t cbDefines = { };
/**
* First callback before the world has spawned, and the game rules initialized
* Should return the game description (default: Half-Life)
*
* @return const char *
*/
const char *v8_GetGameDescription () {
SET_META_RESULT(MRES_OVERRIDE);
return "Counter Strike";
}
/**
* Game init, suitable for v8 initialization, and used for it
*
* @return void
*/
void v8_GameInit () {
jsInitialize();
META_RES MRES = MRES_IGNORED;
/*
==========================
void *handle = dlopen("/home/cstrike/inst/debug/cstrike/dlls/cs.so", RTLD_NOW|RTLD_GLOBAL);
void *addr = dlsym(handle, "_ZN11CBasePlayer10TakeDamageEP9entvars_sS1_fi");
if (addr != NULL) {
ALERT(at_logged, "dlsym: %p\n", addr);
} else {
ALERT(at_logged, "dlsym returned null\n");
}
==========================
*/
Context::Scope context_scope(context);
cbDefines.dGameInit = v8c_CheckCallbackIsDefined("GameInit");
cbDefines.dServerActivate = v8c_CheckCallbackIsDefined("ServerActivate");
cbDefines.dClientConnect = v8c_CheckCallbackIsDefined("ClientConnect");
cbDefines.dCmdStart = v8c_CheckCallbackIsDefined("CmdStart");
cbDefines.dClientCommand = v8c_CheckCallbackIsDefined("ClientCommand");
cbDefines.dServerDeactivate = v8c_CheckCallbackIsDefined("ServerDeactivate");
cbDefines.dPlayerPreThink = v8c_CheckCallbackIsDefined("PlayerPreThink");
cbDefines.dThink = v8c_CheckCallbackIsDefined("Think");
cbDefines.dPlayerPostThink = v8c_CheckCallbackIsDefined("PlayerPostThink");
cbDefines.dTouch = v8c_CheckCallbackIsDefined("Touch");
cbDefines.dStartFrame = v8c_CheckCallbackIsDefined("StartFrame");
cbDefines.dCmdEnd = v8c_CheckCallbackIsDefined("CmdEnd");
cbDefines.dClientDisconnect = v8c_CheckCallbackIsDefined("ClientDisconnect");
cbDefines.dClientKill = v8c_CheckCallbackIsDefined("ClientKill");
cbDefines.dClientPutInServer = v8c_CheckCallbackIsDefined("ClientPutInServer");
cbDefines.dSpectatorConnect = v8c_CheckCallbackIsDefined("SpectatorConnect");
cbDefines.dSpectatorDisconnect = v8c_CheckCallbackIsDefined("SpectatorDisconnect");
cbDefines.dSpectatorThink = v8c_CheckCallbackIsDefined("SpectatorThink");
cbDefines.dClientUserInfoChanged = v8c_CheckCallbackIsDefined("ClientUserInfoChanged");
cbDefines.dCVarRegister = v8c_CheckCallbackIsDefined("CVarRegister");
cbDefines.dCVarGetFloat = v8c_CheckCallbackIsDefined("CVarGetFloat");
cbDefines.dCVarGetString = v8c_CheckCallbackIsDefined("CVarGetString");
cbDefines.dCVarSetFloat = v8c_CheckCallbackIsDefined("CVarSetFloat");
cbDefines.dCVarSetString = v8c_CheckCallbackIsDefined("CVarSetString");
cbDefines.dCVarGetPointer = v8c_CheckCallbackIsDefined("CVarGetPointer");
cbDefines.dAlertMessage = v8c_CheckCallbackIsDefined("AlertMessage");
cbDefines.dAllocString = v8c_CheckCallbackIsDefined("AllocString");
cbDefines.dServerCommand = v8c_CheckCallbackIsDefined("ServerCommand");
cbDefines.dRegUserMsg = v8c_CheckCallbackIsDefined("RegUserMsg");
cbDefines.dLoadFileForMe = v8c_CheckCallbackIsDefined("LoadFileForMe");
cbDefines.dAddServerCommand = v8c_CheckCallbackIsDefined("AddServerCommand");
cbDefines.dInfoKeyValue = v8c_CheckCallbackIsDefined("InfoKeyValue");
cbDefines.dSetKeyValue = v8c_CheckCallbackIsDefined("SetKeyValue");
cbDefines.dSetClientKeyValue = v8c_CheckCallbackIsDefined("SetClientKeyValue");
cbDefines.dInfo_RemoveKey = v8c_CheckCallbackIsDefined("Info_RemoveKey");
cbDefines.dGetPhysicsKeyValue = v8c_CheckCallbackIsDefined("GetPhysicsKeyValue");
cbDefines.dSetPhysicsKeyValue = v8c_CheckCallbackIsDefined("SetPhysicsKeyValue");
cbDefines.dGetPlayerAuthId = v8c_CheckCallbackIsDefined("GetPlayerAuthId");
cbDefines.dGetPlayerUserId = v8c_CheckCallbackIsDefined("GetPlayerUserId");
cbDefines.dFindEntityByString = v8c_CheckCallbackIsDefined("FindEntityByString");
cbDefines.dPlaybackEvent = v8c_CheckCallbackIsDefined("PlaybackEvent");
cbDefines.dEmitSound = v8c_CheckCallbackIsDefined("EmitSound");
cbDefines.dMessageBegin = v8c_CheckCallbackIsDefined("MessageBegin");
cbDefines.dMessageEnd = v8c_CheckCallbackIsDefined("MessageEnd");
cbDefines.dWriteByte = v8c_CheckCallbackIsDefined("WriteByte");
cbDefines.dWriteChar = v8c_CheckCallbackIsDefined("WriteChar");
cbDefines.dWriteShort = v8c_CheckCallbackIsDefined("WriteShort");
cbDefines.dWriteLong = v8c_CheckCallbackIsDefined("WriteLong");
cbDefines.dWriteAngle = v8c_CheckCallbackIsDefined("WriteAngle");
cbDefines.dWriteCoord = v8c_CheckCallbackIsDefined("WriteCoord");
cbDefines.dWriteString = v8c_CheckCallbackIsDefined("WriteString");
cbDefines.dWriteEntity = v8c_CheckCallbackIsDefined("WriteEntity");
if (cbDefines.dGameInit == CB_DEFINED) {
Handle<Object> params = V8OBJ();
MRES = v8c_UCallback("GameInit", params);
}
SET_META_RESULT(MRES);
}
/**
* Server activate
*
* @param edict_t pEdictList entity list
* @param int edictCount max entities
* @param int clientMax max clients
*
* @return void
*/
void v8_ServerActivate (edict_t *pEdictList, int edictCount, int clientMax) {
maxEntities = edictCount;
maxPlayers = clientMax;
SET_META_RESULT(cbDefines.dServerActivate == CB_DEFINED ? v8c_UCallback("ServerActivate") : MRES_IGNORED);
}
/**
* A client connects to the server
*
* @param edict_t pEntity client
* @param char* pszName player network name
* @param char* pszAddress player network address (ip:port)
* @param char[128] szRejectReason reject reason
*
* @return qboolean
*/
qboolean v8_ClientConnect (edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ]) {
entities[ENTINDEX(pEntity)] = pEntity;
META_RES MRES = MRES_IGNORED;
Context::Scope context_scope(context);
if (cbDefines.dClientConnect == CB_DEFINED) {
Handle<Object> params = V8OBJ();
params->Set(V8STR("id" ), V8NUM(ENTINDEX(pEntity)));
params->Set(V8STR("name" ), V8STR(pszName));
params->Set(V8STR("address"), V8STR(pszAddress));
MRES = v8c_UCallback("ClientConnect", params);
}
SET_META_RESULT(MRES);
}
/**
* Command start
*
* @param edict_t player player
* @param usercmd_s cmd command structure
* @param int random_seed ?
*
* @return void
*/
void v8_CmdStart (const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed) {
META_RES MRES = MRES_IGNORED;
Context::Scope context_scope(context);
if (cbDefines.dCmdStart == CB_DEFINED) {
Handle<Object> params = V8OBJ();
usercmd_t *command = (usercmd_t *)cmd;
params->Set(V8STR("id" ), V8NUM(ENTINDEX(player)));
params->Set(V8STR("lerp_msec" ), V8NUM(command->lerp_msec)); // Interpolation time on client
params->Set(V8STR("msec" ), V8NUM(command->msec)); // Duration in ms of command
params->Set(V8STR("viewangles" ), v8c_Vec3tToObject(command->viewangles)); // Command view angles.
params->Set(V8STR("forwardmove" ), V8NUM(command->forwardmove)); // Forward velocity.
params->Set(V8STR("sidemove" ), V8NUM(command->sidemove)); // Sideways velocity.
params->Set(V8STR("upmove" ), V8NUM(command->upmove)); // Upward velocity.
params->Set(V8STR("lightlevel" ), V8NUM(command->lightlevel)); // Light level at spot where we are standing.
params->Set(V8STR("buttons" ), V8NUM(command->buttons)); // Attack buttons
params->Set(V8STR("impulse" ), V8NUM(command->impulse)); // Impulse command issued.
params->Set(V8STR("weaponselect" ), V8NUM(command->weaponselect)); // Current weapon id
params->Set(V8STR("impact_index" ), V8NUM(command->impact_index)); // experimental
params->Set(V8STR("impact_position" ), v8c_Vec3tToObject(command->impact_position)); // experimental
MRES = v8c_UCallback("CmdStart", params);
}
SET_META_RESULT(MRES);
}
/**
* A client issues a command
*
* @param edict_t pEntity
*
* @return void
*/
void v8_ClientCommand (edict_t *pEntity) {
META_RES MRES = MRES_IGNORED;
Context::Scope context_scope(context);
if (cbDefines.dClientCommand == CB_DEFINED) {
Handle<Object> params = V8OBJ();
params->Set(V8STR("id"), V8NUM(ENTINDEX(pEntity)));
int argc = g_engfuncs.pfnCmd_Argc();
Handle<Array> argv = Array::New(isolate, argc);
if (argc > 1) {
params->Set(V8STR("args"), V8STR(g_engfuncs.pfnCmd_Args()));
}
for (int i = 0; i < argc; i++) {
argv->Set(i, V8STR(g_engfuncs.pfnCmd_Argv(i)));
}
params->Set(V8STR("argv"), argv);
MRES = v8c_UCallback("ClientCommand", params);
}
SET_META_RESULT(MRES);
}
/**
* Server deactivate
*/
void v8_ServerDeactivate () {
SET_META_RESULT(cbDefines.dServerDeactivate == CB_DEFINED ? v8c_UCallback("ServerDeactivate") : MRES_IGNORED);
}
/**
* Player pre-think
*
* @param edict_t pEntity player
*
* @return void
*/
void v8_PlayerPreThink (edict_t *pEntity) {
SET_META_RESULT(cbDefines.dPlayerPreThink == CB_DEFINED ? v8c_UCallback("PlayerPreThink", ENTINDEX(pEntity)) : MRES_IGNORED);
}
/**
* Entity think event (4-5 times / sec)
*
* @param edict_t pEntity
*
* @return void
*/
void v8_Think (edict_t *pEntity) {
META_RES MRES = MRES_IGNORED;
Context::Scope context_scope(context);
if (cbDefines.dThink == CB_DEFINED) {
Handle<Object> params = V8OBJ();
CBaseEntity *entity = (CBaseEntity *)GET_PRIVATE(pEntity);
params->Set(V8STR("id"), V8NUM(ENTINDEX(pEntity)));
if (entity) {
params->Set(V8STR("classname"), V8STR(STRING(entity->pev->classname)));
}
MRES = v8c_UCallback("Think", params);
}
SET_META_RESULT(MRES);
}
/**
* Player post-think
*
* @param edict_t pEntity
*
* @return void
*/
void v8_PlayerPostThink (edict_t *pEntity) {
SET_META_RESULT(cbDefines.dPlayerPostThink == CB_DEFINED ? v8c_UCallback("PlayerPostThink", ENTINDEX(pEntity)) : MRES_IGNORED);
}
/**
* Entity touch another entity (entity in game)
*
* @param edict_t pentTouched touched entity
* @param edict_t pentOther other entity
*
* @return void
*/
void v8_Touch (edict_t *pentTouched, edict_t *pentOther) {
META_RES MRES = MRES_IGNORED;
Context::Scope context_scope(context);
if (cbDefines.dTouch == CB_DEFINED) {
Handle<Object> params = V8OBJ();
params->Set(V8STR("id"), V8NUM(ENTINDEX(pentTouched)));
params->Set(V8STR("id2"), V8NUM(ENTINDEX(pentOther)));
MRES = v8c_UCallback("Touch", params);
}
SET_META_RESULT(MRES);
}
/**
* Startframe
*
* @return void
*/
void v8_StartFrame () {
SET_META_RESULT(cbDefines.dStartFrame == CB_DEFINED ? v8c_UCallback("StartFrame") : MRES_IGNORED);
}
void v8_CmdEnd (const edict_t *pEntity) {
SET_META_RESULT(cbDefines.dCmdEnd == CB_DEFINED ? v8c_UCallback("CmdEnd", ENTINDEX(pEntity)) : MRES_IGNORED);
}
void v8_ClientDisconnect (edict_t *pEntity) {
SET_META_RESULT(cbDefines.dClientDisconnect == CB_DEFINED ? v8c_UCallback("ClientDisconnect", ENTINDEX(pEntity)) : MRES_IGNORED);
}
void v8_ClientKill (edict_t *pEntity) {
SET_META_RESULT(cbDefines.dClientKill == CB_DEFINED ? v8c_UCallback("ClientKill", ENTINDEX(pEntity)) : MRES_IGNORED);
}
void v8_ClientPutInServer (edict_t *pEntity) {
SET_META_RESULT(cbDefines.dClientPutInServer == CB_DEFINED ? v8c_UCallback("ClientPutInServer", ENTINDEX(pEntity)) : MRES_IGNORED);
}
void v8_SpectatorConnect (edict_t *pEntity) {
SET_META_RESULT(cbDefines.dSpectatorConnect == CB_DEFINED ? v8c_UCallback("SpectatorConnect", ENTINDEX(pEntity)) : MRES_IGNORED);
}
void v8_SpectatorDisconnect (edict_t *pEntity) {
SET_META_RESULT(cbDefines.dSpectatorDisconnect == CB_DEFINED ? v8c_UCallback("SpectatorDisconnect", ENTINDEX(pEntity)) : MRES_IGNORED);
}
void v8_SpectatorThink (edict_t *pEntity) {
SET_META_RESULT(cbDefines.dSpectatorThink == CB_DEFINED ? v8c_UCallback("SpectatorThink", ENTINDEX(pEntity)) : MRES_IGNORED);
}
/**
* Called after the player changes userinfo - gives dll a chance to modify it before it gets sent into the rest of the engine.
*
* @param edict_t pEntity entity
* @param char* infobuffer info key buffer string (\key\value...)
*
* @return void
*/
void v8_ClientUserInfoChanged (edict_t *pEntity, char *infobuffer) {
META_RES MRES = MRES_IGNORED;
Context::Scope context_scope(context);
if (cbDefines.dClientUserInfoChanged == CB_DEFINED) {
Handle<Object> params = V8OBJ();
params->Set(V8STR("id"), V8NUM(ENTINDEX(pEntity)));
params->Set(V8STR("infobuffer"), V8STR(infobuffer));
MRES = v8c_UCallback("ClientUserInfoChanged", params);
}
SET_META_RESULT(MRES);
}
/**
* hlsdk-2.3-p4/multiplayer/common/cvardef.h
*/
void v8_CVarRegister (cvar_t *pCvar) {
META_RES MRES = MRES_IGNORED;
Context::Scope context_scope(context);