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This repository has been archived by the owner on Aug 16, 2021. It is now read-only.
No, it's the first time I read about this, kernel normaly fetches the scenes data hitting some lambdas in the catalysts i think, maybe a more centralized way could be faster and more optimized.
catalysts are fast enough for our use cases, they act as central servers, we just have many of them available. please describe the need and what needs to be improved, that would yield better results
I think this is related to where we are going to store the unpublished scenes (projects) that were going to appear in the builder in-world panel. Going to update the description to add more details.
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