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Allow linkedInventory to be set to multiple inventories, directing the item on shift-click based on its type.
Could be useful for https://github.com/deathcap/voxel-furnace - currently, playerLinkedInventory: burnInventory, so shift-clicking goes to the input slot, but would like to shift-click into either the input or fuel slot, whichever is appropriate (if fuel, go to fuel slot by default, etc.).
The text was updated successfully, but these errors were encountered:
Allow linkedInventory to be set to multiple inventories, directing the item on shift-click based on its type.
Could be useful for https://github.com/deathcap/voxel-furnace - currently, playerLinkedInventory: burnInventory, so shift-clicking goes to the input slot, but would like to shift-click into either the input or fuel slot, whichever is appropriate (if fuel, go to fuel slot by default, etc.).
The text was updated successfully, but these errors were encountered: