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wasi.go
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wasi.go
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package wasmtime
// #include <wasi.h>
// #include <stdlib.h>
import "C"
import (
"errors"
"runtime"
"unsafe"
)
type WasiConfig struct {
_ptr *C.wasi_config_t
}
func NewWasiConfig() *WasiConfig {
ptr := C.wasi_config_new()
config := &WasiConfig{_ptr: ptr}
runtime.SetFinalizer(config, func(config *WasiConfig) {
config.Close()
})
return config
}
func (c *WasiConfig) ptr() *C.wasi_config_t {
ret := c._ptr
if ret == nil {
panic("object has been closed already")
}
maybeGC()
return ret
}
// Close will deallocate this WASI configuration's state explicitly.
//
// For more information see the documentation for engine.Close()
func (c *WasiConfig) Close() {
if c._ptr == nil {
return
}
runtime.SetFinalizer(c, nil)
C.wasi_config_delete(c._ptr)
c._ptr = nil
}
// SetArgv will explicitly configure the argv for this WASI configuration.
// Note that this field can only be set, it cannot be read
func (c *WasiConfig) SetArgv(argv []string) {
ptrs := make([]*C.char, len(argv))
for i, arg := range argv {
ptrs[i] = C.CString(arg)
}
var argvRaw **C.char
if len(ptrs) > 0 {
argvRaw = &ptrs[0]
}
C.wasi_config_set_argv(c.ptr(), C.int(len(argv)), argvRaw)
runtime.KeepAlive(c)
for _, ptr := range ptrs {
C.free(unsafe.Pointer(ptr))
}
}
func (c *WasiConfig) InheritArgv() {
C.wasi_config_inherit_argv(c.ptr())
runtime.KeepAlive(c)
}
// SetEnv configures environment variables to be returned for this WASI configuration.
// The pairs provided must be an iterable list of key/value pairs of environment variables.
// Note that this field can only be set, it cannot be read
func (c *WasiConfig) SetEnv(keys, values []string) {
if len(keys) != len(values) {
panic("mismatched numbers of keys and values")
}
namePtrs := make([]*C.char, len(values))
valuePtrs := make([]*C.char, len(values))
for i, key := range keys {
namePtrs[i] = C.CString(key)
}
for i, value := range values {
valuePtrs[i] = C.CString(value)
}
var namesRaw, valuesRaw **C.char
if len(keys) > 0 {
namesRaw = &namePtrs[0]
valuesRaw = &valuePtrs[0]
}
C.wasi_config_set_env(c.ptr(), C.int(len(keys)), namesRaw, valuesRaw)
runtime.KeepAlive(c)
for i, ptr := range namePtrs {
C.free(unsafe.Pointer(ptr))
C.free(unsafe.Pointer(valuePtrs[i]))
}
}
func (c *WasiConfig) InheritEnv() {
C.wasi_config_inherit_env(c.ptr())
runtime.KeepAlive(c)
}
func (c *WasiConfig) SetStdinFile(path string) error {
pathC := C.CString(path)
ok := C.wasi_config_set_stdin_file(c.ptr(), pathC)
runtime.KeepAlive(c)
C.free(unsafe.Pointer(pathC))
if ok {
return nil
}
return errors.New("failed to open file")
}
func (c *WasiConfig) InheritStdin() {
C.wasi_config_inherit_stdin(c.ptr())
runtime.KeepAlive(c)
}
func (c *WasiConfig) SetStdoutFile(path string) error {
pathC := C.CString(path)
ok := C.wasi_config_set_stdout_file(c.ptr(), pathC)
runtime.KeepAlive(c)
C.free(unsafe.Pointer(pathC))
if ok {
return nil
}
return errors.New("failed to open file")
}
func (c *WasiConfig) InheritStdout() {
C.wasi_config_inherit_stdout(c.ptr())
runtime.KeepAlive(c)
}
func (c *WasiConfig) SetStderrFile(path string) error {
pathC := C.CString(path)
ok := C.wasi_config_set_stderr_file(c.ptr(), pathC)
runtime.KeepAlive(c)
C.free(unsafe.Pointer(pathC))
if ok {
return nil
}
return errors.New("failed to open file")
}
func (c *WasiConfig) InheritStderr() {
C.wasi_config_inherit_stderr(c.ptr())
runtime.KeepAlive(c)
}
func (c *WasiConfig) PreopenDir(path, guestPath string) error {
pathC := C.CString(path)
guestPathC := C.CString(guestPath)
ok := C.wasi_config_preopen_dir(c.ptr(), pathC, guestPathC)
runtime.KeepAlive(c)
C.free(unsafe.Pointer(pathC))
C.free(unsafe.Pointer(guestPathC))
if ok {
return nil
}
return errors.New("failed to preopen directory")
}