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Releases: dbjorge/jorbs-spire-mod

v0.58.0

03 Feb 02:53
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General

  • Legendary cards can now be bottled (thanks @wang429)

CULL

  • Damnation: new card (thanks @wang429)
  • Coda: new card (thanks @wang429)
  • CULL (card): fix Wrath not stacking properly with card's damage increase

Wanderer

  • Victory screen art from @chevy28360
  • Introspection, Mirror Image, Refuse to Forget: new power icons (thanks @chevy28360 and @neablis-7)
  • Materialize: new card
  • Parrying Blow: new card
  • Loss: removed card
  • Minor Illusion: removed card
  • max hp +8
  • fresh adventure - +2 damage
  • brambles - +2 damage
  • chamomile - remove weak too
  • moss - gain 3 dex
  • quicksilver - your next card (not attack) is played 1 additional time
  • snake oil - gain 4 coil (at start)
  • steel - target card instead of random card
  • stone - 0 energy
  • strange pendant - should say "prevent" instead of "ignore"
  • sulfur - 5 burning
  • web - +1 weak
  • arcane weapon - +2 damage
  • black tentacles - +2 damage
  • burning flask - +2 burning
  • chain lightning - +1 damage
  • chatter - +1 damage, rename "chattering strike"
  • diguise self - +1 block
  • firebolt - 4x the number of clarities you have
  • focused mind - work out how to swap between attack and skill someday
  • focused mind -> fractured mind
  • hurt - +1 damage
  • index - 3/3, 3/2 upgraded
  • prepare - 5 coil
  • ray of frost - +2 damage
  • true strike - +2 damage
  • animate objects - ephemeral
  • color spray - 12 damage
  • faerie fire - 0 energy
  • find familiar - upgrade makes innate instead of flavorful thing
  • flame ward - +4 burning, +4 block, all enemies instead of attackers
  • frantic search - gain clarity after getting material components
  • locate object - one more card
  • mage armor - +2 damage reduction
  • mindworm - +2 damage on both halves
  • patron - 0 energy
  • refuse to forget - one more card
  • smithing strike - +2 damage
  • toll the dead - +3 damage on both halves
  • death throes - 0 cost
  • rediscovery - 0 cost
  • trauma - +12 damage
  • coil - now explodes at end of turn if snapped
  • grimoire - entombed until turn 7 OR snap. - remove clause "unless snapped"; this card will come back a lot after snapping
  • chastity - 1 weak to all enemies when remembered
  • greed - 20 gold
  • lust - no weak on forget
  • sloth - +1 energy each turn instead of ice cream effect
  • humility - 2 thorns when remembered instead of 1

v0.57.0

27 Jan 08:16
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Wanderer

  • Custom card background darkened to make it easier to read text (thanks @chevy28360)
  • Snap: Moved from relic to character inherent, new UX
  • Scorching Ray: New art (thanks @fr33ly and @neablis-7)
  • Firebolt: New art (thanks @fr33ly and @neablis-7)
  • Rest: New art (thanks @Newigeg and @neablis-7)
  • Burning: Damage now applies before block is removed from enemies at end of turn
  • Burning: Updated VFX on health bar
  • Old Pocket: No longer generated by Nilry's Codex (thanks @wang429)
  • Banish, Black Tentacles, Find Familiar, Doublecheck, Fear, Strange Pendant, Snapped: new power icon art (thanks @chevy28360 and @neablis-7)
  • Exhume text no longer flashes when snapping

CULL

  • Wrath: Now starts with clarity of Wrath to improve icon VFX (thanks @wang429)
  • Mirror: New card (thanks @Cartopol)
  • Channeling: New card (thanks @Cartopol)
  • Tragedy: New card (thanks @Cartopol)
  • Catharsis: New card (thanks @Cartopol)
  • Haunt: New art (thanks @chevy28360 and @neablis-7)
  • Spirit Shield: Is now legendary (thanks @Cartopol)
  • Splinter Soul: No longer consumes legendary cards (thanks @Cartopol)
  • Consume: Consuming a status card no longer grants +max hp (thanks @Cartopol)
  • Chill Touch: New card (thanks @Cartopol)
  • Pathos: Fix interaction with Snecko confusion (thanks @Cartopol)
  • Drain Life: Fix Chemical X getting very excited when Drain Life is in hand
  • Cyclone: Fix card description to say "X times"

v0.56.0

03 Jan 01:13
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Wanderer

  • Black Tentacles: Fix interaction with explosive potion
  • Burning: Adds a fire icon behind the block icon (#294) (thanks @wang429 and @Cartopol)
  • New power icon art (thanks @chevy28360, and @neablis-7 for help merging):
    • Arcane Weapon
    • Magic Mirror
    • Book of Tongues
    • Prestidigitation
  • New card art (thanks @neablis-7 for help merging):
    • Trauma (thanks @GinFizzes)
    • Quicksilver (thanks @chevy28360)
    • Toll the Dead (thanks @Zetini)
    • Disguise Self (thanks @Newigeg)

CULL

  • Adds new cards (all thanks to @Cartopol):
    • Panic
    • Ritual
    • Pathos
    • Trouble
    • Phantasm
    • Cyclone
    • Ectoplasm
    • Seance
    • Abjure
    • Strife
    • Sentinel
    • Intervention
  • Manifest: Now persists across save/load
  • Wail: New card art (thanks @Newigeg, and @neablis-7 for help merging)
  • Frostbite: Change upgrade to also modify rarity (for consume interaction)
  • Waking Dream: Fix card text to note that it exhausts
  • Rebuke: Change order of operations to make description more clear

v0.55.0

30 Dec 07:41
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Wanderer

  • Sloth: Add Ice Cream-like conserve energy effect
  • Mind Glass: fix relic art mis-rendering as placeholder
  • Pyromancy: Reword card description for clarity
  • Will: Reword card description for clarity
  • True Strike: make it correctly ignore nemesis intangible
  • Mania: Fix gold glow interaction with Warped Tongs

CULL

  • Max HP Loss: CULL loses 1 max HP each turn and each time it takes damage
  • Max HP Loss: CULL can now die by going to 0 max HP
  • Wrath: CULL now remembers Wrath implicitly at the start of each combat
  • Wasting Essence: Fix multiple instances not adding new curses (thanks @Cartopol)
  • Miracle: new card (thanks @Cartopol)
  • Manifest: Manifest increases now show "Manifest +1" text effect

v0.54.0

29 Dec 02:00
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Wanderer

  • Frantic Search: Fix bug where it counted minions that had been killed already
  • Fix issue where orange-colored things would render as transparent after getting any wrath upgrades
  • Ray of Frost, Smithing Strike, Color Spray, and Inferno: New card art (thanks @mziggles for art and @neablis-7 for helping merge)
  • Sulfur: New card art (thanks @chevy28360 for art and @neablis-7 for helping merge)
  • Chamomile: New card art (thanks @GinFizzes for art and @neablis-7 for helping merge)
  • Snap: Avoid snapping if a previous effect on the same card killed the last non-minion enemy but left minions (thanks @wang429)
  • Snake Oil: Fix description to clarify it affects all enemies
  • Snap: No longer crashes to desktop on non-wanderer characters

CULL

  • Manifest class mechanic implemented (no UI)
  • Consume class mechanic implemented (thanks @Cartopol)
  • Gave CULL permanent Winged Boots effect
  • Remove Winged Boots from CULL relic pool
  • CULL (the card): fixed save/load compatibility (thanks @wang429)
  • Fixed capitalization of CULL character name

Implemented the following new cards

v0.53.0

21 Dec 07:47
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Wanderer

  • The Grimoire: Change ordering so it shows up first in Wanderer deck display
  • Eye: Touch up card art (thanks @chevy28360 and @neablis-7!)
  • Faerie Fire: New card art from mziggles (thanks @neablis-7 for helping merge!)
  • Siphon Energy: New card art from mziggles (thanks @neablis-7 for helping merge!)
  • Misty Step: New card art from Newigeg (thanks @neablis-7 for helping merge!)
  • Book of Tongues: New card art from Jac2012 (thanks @neablis-7 for helping merge!)

CULL

  • Apparate: New card implemented (thanks @wang429!)
  • CULL: New card partially implemented (thanks @wang429!)
  • Inhale: New card implemented (thanks @wang429!)

v0.52.0

19 Dec 09:19
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  • Stone: New card art from @chevy28360 (thanks also @neablis-7 for helping merge)
  • Eye: New card art from @chevy28360 (thanks also @neablis-7 for helping merge)
  • Entombed: Make entombed cards ineligible to be bottled
  • Mirror Image: Make stacking behavior more clear by giving the minion 1HP per stack with intangible
  • Mirror Image: Make minion face the right direction and follow the player in shield+spear fight and with smoke bomb
  • Schools of Magic: Update card art to avoid cutting off the top/bottom edges
  • Determination: Fix snap at end of turn power not ticking down correctly when stacked if monsters' turn is skipped
  • Snap/Will: Fix "exhume on snap" behaviors to exhume at start of next turn if snapping at end of turn
  • Black Tentacles: Change upgrade effect from "draw 1" to "+2 damage"
  • Determination: Change upgrade effect to avoid snapping
  • Patron: Add Entombed
  • Animate Objects: Reworked as a thorns card
  • Humility: Reworked as a thorns-doubling mechanic

v0.51.0

16 Dec 12:08
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  • Legendary cards: Fix issue where removing legendaries from card pools wasn't working correctly
  • Scorching Ray: Fix visual effect appearing from the top of screen during spear and shield fight
  • Firebolt: Fix card description not upgrading when card was upgraded (thanks @wang429 !)
  • Oak Leaf: Add final card art (thanks @chevy28360 for art and @neablis-7 for helping merge!)
  • Patron: Added visual and sound effects for downgrade/destroy (thanks @wang429 !)
  • Wrath: Made wrath upgrade visual effect more unique (thanks @wang429 !)
  • Wrath: Fix issue where tooltip would show the wrong card as the upgrade target
  • Smoke Bomb: no longer takes memory UI with the player
  • Smoke Bomb: fixed issue where it caused thought bubbles to render in the wrong place for the rest of the run
  • Refuse to Forget: fixed interaction with Eye of the Storm
  • Banish: now prevents Time Eater's Time Warp power from ticking
  • Mirror Image: Fix minion death triggering relics like Gremlin Horn
  • Mirror Image: Now redirects the attack animation as well as the damage
  • Mirror Image: No longer intercepts thorns-like damage (notably, beat of death)
  • Cull: fix crash in heart victory screen on main branch

v0.50.0

13 Dec 08:47
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The Wanderer

  • Mind Palace: new relic
  • Coil: new power icon from chevy28360
  • Brambles: new art from chevy28360 (thanks @neablis-7 for helping merge!)
  • Burning: balance updates (reduced falloff to 33% from 50%, now completely prevents healing), thanks @wang429 !
  • Burning: fix interaction with Time Eater's cleanse turn, thanks @wang429 !
  • Energy icon: Update energy icon color to add a slight bluish tint

The Cull

  • New Character! Added an empty skeleton character for the Cull. Not yet complete enough to play, but complete enough for other programmers to start adding/testing cards
  • Character Art Includes initial character art/animation from @chevy28360
  • Apparition: added Cull version of card

v0.49.0

09 Dec 04:06
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  • Dynamic card text (like Blizzard and Flechettes) for: Mania, Magic Missiles, Animate Objects, Mending, Prepare, Misty Step, Firebolt, Hurt, Purge Mind, Snake Oil (thanks @sanity-dance !)
  • Brambles: renamed from Barb
  • Thirsting Sword: now appears correctly in rare pool (but is removed after being obtained once)
  • Mania: Fix unupgraded version not being eligible for Wrath upgrades
  • Corroding Barrier: Fix unintended block loss immediately after gaining from skill potion
  • Prepare: New beta art
  • Prepare: Fix block amount being 1 lower than intended (thanks @wang429 !)
  • Burning: Made health bar visual effect only represent post-block damage (thanks @wang429 !)
  • Hold Monster: Fix interaction with Artifact (thanks @wang429 !)
  • Determination: now exhausts (thanks @wang429 !)
  • Patron: new card (thanks @wang429 !)