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The vertical placement of obstacles on crater terrain is often inconsistent, with some obstacles placed too low and others too high relative to the terrain's height. This is due to a temporary hack in new.obstacle() pending the changes needed in util.findTerrainHeight() and util.findTerrainSlope() to properly handle crater terrain polygons.
The text was updated successfully, but these errors were encountered:
The vertical placement of obstacles on crater terrain is often inconsistent, with some obstacles placed too low and others too high relative to the terrain's height. This is due to a temporary hack in new.obstacle() pending the changes needed in util.findTerrainHeight() and util.findTerrainSlope() to properly handle crater terrain polygons.
The text was updated successfully, but these errors were encountered: