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color-schemes.lua
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color-schemes.lua
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-- Color schemes manager.
--[====[
color-schemes
=============
A script to manage color schemes.
Current features are :
* :Registration:
* :Loading:
* :Listing:
* :Default: Setting/Loading
For detailed information and usage, type ``color-schemes`` in console.
Loaded as a module, this script will export those methods :
* register(path, force) : Register colors schemes by path (file or directory), relative to DF main directory
* load(name) : Load a registered color scheme by name
* list() : Return a list of registered color schemes
* set_default(name) : Set the default color scheme
* load_default() : Load the default color scheme
For more information about arguments and return values, see ``hack/scripts/color-schemes.lua``.
Related scripts:
* `gui/color-schemes` is the in-game GUI for this script.
* `season-palette` swaps color schemes when the season changes.
]====]
--[[
Copyright (c) 2020 Nicolas Ayala `https://github.com/nicolasayala`
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
]]
--@ module = true
--+================+
--| IMPORTS |
--+================+
local json = require "json"
--+================+
--| GLOBALS |
--+================+
-- `color-schemes` version
VERSION = "0.1.0"
-- Config file (default color-scheme)
CONFIG_FILE = "dfhack-config/color-scheme.json"
-- Table of registered color schemes (see Scheme class for template)
_registered_schemes = _registered_schemes or {}
-- The current loaded color scheme instance (loaded_scheme.loaded = true)
_loaded_scheme = _loaded_scheme or nil
--+================+
--| LOGGING |
--+================+
-- Log levels
local SUCCESS = 1
local INFO = 2
local WARN = 3
local ERR = 4
-- Log level threshold
local verbosity = 4
local log_colors = {COLOR_LIGHTGREEN, COLOR_LIGHTBLUE, COLOR_YELLOW, COLOR_LIGHTRED}
local function log(msg, level)
level = level or 1
if verbosity - level >= 0 then
dfhack.color(log_colors[level])
print("color-schemes : " .. msg)
dfhack.color()
end
end
--+==================+
--| FILESYSTEM |
--+==================+
--[[
Define filesystem methods working with DF's root directory
]]--
local ROOT = dfhack.getDFPath() .. "/"
local function open(path, mode)
return io.open(ROOT .. path, mode)
end
local function exists(path)
return dfhack.filesystem.exists(ROOT .. path)
end
local function get_mtime(path)
return dfhack.filesystem.mtime(ROOT .. path)
end
local function listdir(path)
local paths = dfhack.filesystem.listdir_recursive(ROOT .. path)
for _,v in ipairs(paths) do
local b, e = string.find(v.path, ROOT)
v.path = string.sub(v.path, e + 1)
end
return paths
end
local function isdir(path)
return dfhack.filesystem.isdir(ROOT .. path)
end
local function read_file(path)
if not exists(path) then
return nil, path .. " does not exist"
end
local file = open(path, "rb")
if not file then
return nil, "Could not open " .. path
end
local data = file:read("*a")
file:close()
return data
end
local function decode_file(path, ...)
return json.decode_file(ROOT .. path, ...)
end
local function encode_file(data, path, ...)
json.encode_file(data, ROOT .. path, ...)
end
local function sanitize_path(path)
path = string.gsub(path, "/+", "/")
path = string.gsub(path, "^/", "")
return path
end
--+==========================+
--| COLOR SCHEME PARSING |
--+==========================+
-- Returns the table flipped (keys and values flipped)
local function flip(table)
local T = {}
for k,v in pairs(table) do
T[v] = k
end
return T
end
local COLORS = {
"BLACK", "BLUE", "GREEN", "CYAN", "RED", "MAGENTA",
"BROWN", "LGRAY", "DGRAY", "LBLUE", "LGREEN",
"LCYAN", "LRED", "LMAGENTA", "YELLOW", "WHITE"
}
local CHANNELS = {"R", "G", "B"}
--[[
Parse colors' values from string with format `[<color>_<channel>:<value>]...`
<color> in `COLORS`, <channel> in `CHANNELS`, <value> in range [0,255]
Return
valid : <boolean> Parsing was successful
values :
{
"<color>" = {
"R" = <number>,
"G" = <number>,
"B" = <number>
}
...
}
(<number> = -1 when unspecified)
]]
local function parse_color_scheme(string)
local values = {}
local total = 0
local colors = flip(COLORS)
local channels = flip(CHANNELS)
-- Initialize values table
for color,_ in pairs(colors) do
values[color] = {R = -1, G = -1, B = -1}
end
-- Parse color values
for color, channel, value in string.gmatch(string, "%[([A-Z]+)_([RGB]):([0-9]+)%]") do
value = tonumber(value)
if colors[color] and channels[channel] and value ~= nil and values[color][channel] == -1 then
values[color][channel] = math.max(0, math.min(255, value)) -- Clamp value in range [0,255]
total = total + 1 -- Keep count of parsed colors channels
end
end
local valid = (total == 48) -- #COLORS * #CHANNELS = 16 * 3 = 48
return valid, values
end
--+==================+
--| SCHEME CLASS |
--+==================+
--[[
Color scheme class, used to store colors' values, file path, modification time, loaded state
template :
{
name : <string>
file : <string> Relative to DF main directory
mtime : <number> File modification time, used for reloading
valid : <boolean> Specifies if that color scheme is valid (all values are defined)
values: <table> Table of colors' values (see `parse_color_scheme` for template)
}
]]
Scheme = defclass(Scheme)
Scheme.ATTRS {
name = "",
file = "",
mtime = 0,
valid = false,
values = DEFAULT_NIL
}
-- Create a color scheme from file
function Scheme.new(file)
file = sanitize_path(file)
-- Parse name from file path, /<dir>/<name>.<ext> (Replace `_` and `-` with spaces)
local name = string.gsub(string.match(file, "([^/]+)%.[^%.]*$"), "[_-]", " ")
-- Read file, get modification time and parse color values
local data, err = read_file(file)
if not data then qerror(err) end
local mtime = get_mtime(file)
local valid, values = parse_color_scheme(data)
return Scheme {
name = name,
file = file,
mtime = mtime,
valid = valid,
values = values
}
end
-- Load a color scheme
function Scheme:load()
for c,color in ipairs(COLORS) do
for l,channel in ipairs(CHANNELS) do
-- Use `math.max` for -1 values (not parsed correctly)
local value = math.max(0, self.values[color][channel]) / 255
df.global.enabler.ccolor[c - 1][l - 1] = value
end
end
df.global.gps.force_full_display_count = 1
end
--+===================+
--| SCRIPT CONFIG |
--+===================+
local config = nil
local function get_config()
if not exists(CONFIG_FILE) then
return {}
end
local success, config = pcall(decode_file, CONFIG_FILE)
if not success then qerror(string.format("Unable to parse config file `%s`", CONFIG_FILE)) end
return config
end
local function config_set(params)
for param, value in pairs(params) do
config[param] = value
end
encode_file(config, CONFIG_FILE)
end
config = get_config()
--+========================+
--| LOCAL CORE METHODS |
--+========================+
--[[
Register color scheme from file (relative to DF main directory)
`force` argument forces registering invalid or incomplete color schemes
Return color scheme instance if success, nil otherwise
]]
local function register_file(file, force)
local new = Scheme.new(file)
local mtime = get_mtime(file)
local status
local log_level = INFO
local suffix = ""
local save = true
-- Check if that color scheme was already registered
local old = _registered_schemes[new.name]
if not old then
-- That color scheme isn't already registered
status = "Registered"
elseif new.file ~= old.file then
-- Duplicate color scheme name
status = "Couldn't register"
suffix = "duplicate name"
log_level = ERR
save = false
elseif old.mtime ~= new.mtime then
-- That color scheme was updated
status = "Updated"
else
-- Color scheme already up to date
status = "Up to date"
save = false
end
if save then
-- Check color scheme validity
if new.valid then
_registered_schemes[new.name] = new
log_level = INFO
else
suffix = "invalid"
if force then
_registered_schemes[new.name] = new
log_level = WARN
else
status = "Couldn't register"
log_level = ERR
end
end
end
local action = string.format("%s `%s`", status, new.name)
local file = string.format("[%s]", new.file)
log(string.format("%-30s %-40s %s", action, file, suffix), log_level)
return save and new or nil;
end
-- Register color schemes in directory via `register_file`
local function register_dir(dir, force)
for _,value in ipairs(listdir(dir)) do
if not value.isdir then
if string.match(value.path, ".txt$") then
register_file(value.path, force)
end
end
end
end
--+======================+
--| EXPORTED METHODS |
--+======================+
--[[
Register color schemes by path (file or directory)
Registering color schemes by directory is recursive
`force` argument forces registering invalid or incomplete color schemes
]]
function register(path, force)
if not exists(path) then
log("Couldn't register file or directory `" .. path .. "` (does not exist)", ERR)
else
if (isdir(path)) then
register_dir(path, force)
else
register_file(path, force)
end
end
end
--[[
Load a registered color scheme by name
The color scheme must be first registered with the `register` method
Return the color scheme instance
]]
function load(name)
local scheme = _registered_schemes[name]
if not scheme then
log("Unregistered color scheme `" .. name .. "`", ERR)
return nil
end
if scheme ~= _loaded_scheme then
_loaded_scheme = scheme
scheme:load()
log("Loaded `" .. scheme.name .. "`")
else
log("Color scheme `" .. scheme.name .. "` already loaded !", WARN)
end
return scheme
end
--[[
Return the table of registered color schemes
template :
{
{
name : <string>
file : <string>
valid : <boolean>
loaded : <boolean>
}
...
}
]]
function list()
local schemes = {}
for name,scheme in pairs(_registered_schemes) do
table.insert(schemes, {
name = name,
file = scheme.file,
valid = scheme.valid,
loaded = (scheme == _loaded_scheme),
default = (scheme.name == config.default)
})
end
return schemes
end
--[[
Set the default color scheme name, stored in `CONFIG_FILE`, persistent between restarts.
]]
function set_default(name)
if name then
log(string.format("Default set to `%s`", name), SUCCESS)
config_set({default = name})
end
end
--[[
Load the default color scheme, however it must be registered first like any other color scheme.
(see `dfhack*.init` files to register color schemes on start)
]]
function load_default()
local default = config.default
if not default then
log("No default color scheme", ERR)
return nil
end
return load(default)
end
if moduleMode then return _ENV end
--+==================+
--| ARGS PARSING |
--+==================+
--[[
Print a formated table with colors
<-----spacing_0----> <-----spacing_1-----> ...
<column_0> |<columns_1> |...
====================|=====================|...
<entry_0>.column_0 |<entry_0>.column_1 |...
<entry_1>.column_0 |<entry_1>.column_1 |...
Args
T : <table>
on_print : <func(item)> Function called before entry is printed
... : <strings> Format "<column>:<spacing>" (column name and spacing)
]]
local function printSchemes(T, on_print, ...)
local format = {...}
local columns = {}
local spacings = {}
local entry_format = ""
local sep = "|"
local bar = ""
-- Parse columns' names and build entry format
for i,c in ipairs(format) do
if i == #format then sep = "" end
local name, spacing = string.match(c, "(%a+):(%d+)")
entry_format = entry_format .. "%-" .. spacing .. "s" .. sep
bar = bar .. string.rep("=", tonumber(spacing)) .. sep
table.insert(columns, name)
table.insert(spacings, tonumber(spacing))
end
print(string.format(entry_format, table.unpack(columns)))
print(bar)
-- Build entry with specified columns
for name,item in pairs(T) do
local entry = {}
for i,c in ipairs(columns) do
-- Clamp string fields to match spacing
if type(item[c]) == "string" and #item[c] > spacings[i] then
table.insert(entry, string.sub(item[c], 0, spacings[i]-3) .. "...")
else
table.insert(entry, item[c])
end
end
if on_print then on_print(item) end
print(string.format(entry_format, table.unpack(entry)))
dfhack.color()
end
end
local function map(f, T, i, j)
local M = {}
for k = (i or 1),(j or #T) do
M[k] = f(k, T[k])
end
return M
end
local function extract(T, i, j)
return {table.unpack(T, i, j)}
end
local function find(v, T)
for key,value in ipairs(T) do
if v == value then return key, value end
end
return nil
end
local function concat(T, f, sep, i, j)
return table.concat(map(function(k, v) return f(v) end, T, i, j), sep)
end
local function get(self, key)
if type(self[key]) == "function" then
return self[key](self)
else
return self[key]
end
end
local class = function(class, parent, attrs)
local class = defclass(class, parent)
local ATTRS = {}
for attr,default in pairs(attrs or {}) do
local internal = string.format("_%s", attr)
ATTRS[internal] = default
class[attr] = function(self, v) self[internal] = v return self end
end
class.ATTRS(ATTRS)
return class
end
--+=====================+
--| PARSING CLASSES |
--+=====================+
--[[ PItem ]]--
PItem = class(PItem, nil,
{
name = DEFAULT_NIL, -- string
description = "", -- string
action = DEFAULT_NIL, -- boolean func(self, result, target, args)
}
)
local actions = {
store = function(self, result, target, args) result[target] = args end,
store_true = function(self, result, target, args) result[target] = true end,
store_false = function(self, result, target, args) result[target] = false end,
count = function(self, result, target, args) result[target] = 1 or result[target] + 1 end
}
function PItem:init(args)
local class = getmetatable(self)
class.__tostring = class.__tostring or class.super.__tostring
end
function PItem:error(format, ...)
return qerror(string.format(format, ...))
end
function PItem:__tostring()
return string.format("%-20s %s", self._name, self._description)
end
--[[ Argument ]]--
Argument = class(Argument, PItem,
{
action = actions.store, -- boolean func(self, result, target, args)
args = 1, -- number
choices = DEFAULT_NIL, -- table<string|number>
convert = DEFAULT_NIL, -- function(arg)
}
)
function Argument:usage()
return string.rep(string.format("<%s>", self._name), self._args, " ")
end
function Argument:consume(args, result)
local A = {}
local consumed = 0
for i = 1,self._args do
local arg = args[i]
if not arg then
self:error("argument `%s` requires %d argument(s)", self._name, self._args)
end
if self._choices then
if not find(arg, self._choices) then
local C = concat(self._choices, curry(string.format, "`%s`"), ", ")
self:error("argument `%s` must be one of %s", self._name, C)
end
end
consumed = consumed + 1
if self._convert then
local res = self._convert(arg)
if not res then self:error("argument `%s` could not be converted", arg) end
table.insert(A, res)
else
table.insert(A, arg)
end
end
local sub_args = extract(args, consumed + 1)
if self:_action(result, self._target, (consumed == 1) and A[1] or A) then
return sub_args, true
end
return sub_args
end
function Argument:name(name)
self._name = name
self._target = name
return self
end
--[[ Option ]]--
Option = class(Option, Argument)
function Option:name(name)
self._aliases = self._aliases or {}
for _,alias in ipairs(string.split(name, " ")) do
local short = alias:match("^-%a$")
local long = alias:match("^%-%-%a+$")
if short then self._short = short end
self._target = string.gsub(short or long, "%-", "")
table.insert(self._aliases, short or long)
end
self._name = name
return self
end
function Option:usage()
if self._args == 0 then
return string.format("[%s]", self._short)
else
return string.format("[%s %s]", self._short, Argument.usage(self))
end
end
function Option:__tostring()
if self._args == 0 then
return string.format("%-20s %s", table.concat(self._aliases, ", "), self._description)
else
local arg = string.format("<%s>", self._target)
local args = string.rep(arg, self._args, " ")
local lines = map(function(k,v) return string.format("%s %s", v, args) end, self._names)
local width = 0
for _,l in ipairs(lines) do width = math.max(width, #l) end
local help = concat(lines, curry(string.format, "%" .. width .. "s"), ",\n ")
return string.format("%s\n %20s %s", help, "", self._description)
end
end
--[[ Parser ]]--
Parser = class(Parser, PItem,
{
action = actions.store, -- boolean func(self, result, target, args)
summary = DEFAULT_NIL, -- string
notes = DEFAULT_NIL, -- string
req_command = true, -- boolean
}
)
Parser.help_items = {
{key = "_name", format = "%s\n"},
{key = "_description", format = "\n%s\n"},
{key = "usage", format = "\nUsage: %s\n"},
{key = "_arguments", format = "\nArguments:\n%s\n"},
{key = "_options", format = "\nOptions:\n%s\n"},
{key = "_commands", format = "\nCommands:\n%s\n"},
{key = "_notes", format = "\nNotes:\n%s\n"},
}
Parser.usage_items = {
{key = "_name", usage = function(value) return value end},
{key = "_options", usage = function(value) return concat(value, Option.usage, " ") end},
{key = "_arguments", usage = function(value) return concat(value, Argument.usage, " ") end},
{key = "_commands", usage = function(value) return "<command>..." end},
}
function Parser:command()
local command = Parser()
self._commands = self._commands or {}
table.insert(self._commands, command)
return command
end
function Parser:argument()
local argument = Argument()
self._arguments = self._arguments or {}
table.insert(self._arguments, argument)
return argument
end
function Parser:option()
local option = Option()
self._options = self._options or {}
table.insert(self._options, option)
return option
end
function Parser:flag()
return self
:option()
:args(0)
:action(actions.store_true)
end
function Parser:add_help()
self:flag()
:name("-h --help")
:description("Show this help message and exit")
:action(function() print(self:help()) return true end)
return self
end
function Parser:__tostring()
return string.format("%-20s %s", self._name, self._summary or self._description)
end
function Parser:usage()
local parts = {}
for _,item in ipairs(Parser.usage_items) do
local value = self[item.key]
if value then
table.insert(parts, item.usage(value))
end
end
return table.concat(parts, " ")
end
function Parser:help()
local help_format = ""
local help_args = {}
for _,item in ipairs(Parser.help_items) do
local value = get(self, item.key)
if value then
help_format = help_format .. item.format
local value_str
if type(value) == "table" then
value_str = " " .. concat(value, tostring, "\n ")
elseif type(value) == "string" then
value_str = value
end
table.insert(help_args, value_str)
end
end
return help_format:format(table.unpack(help_args))
end
function Parser:parse(args, result)
local result = result or {}
local arg = args[1]
if not arg then
if self._commands and self._req_command then
self:error("a command is required")
elseif self._arguments then
for _,argument in ipairs(self._arguments) do
if not result[argument._name] then
self:error("missing argument `%s`", argument._name)
end
end
end
self:_action(result, self._name)
return result
end
-- Options
if arg:sub(1, 1) == "-" and self._options then
local o = arg
for _,option in ipairs(self._options) do
if find(o, option._aliases) then
local sub_args, exit = option:consume(extract(args, 2), result)
if exit then return result end
return self:parse(sub_args, result)
end
end
self:error("unknown option `%s`", o)
end
-- Arguments
if self._arguments then
for _,argument in ipairs(self._arguments) do
if not result[argument._name] then
local sub_args, exit = argument:consume(args, result)
if exit then return result end
return self:parse(sub_args, result)
end
end
end
-- Commands
local c = arg
if self._commands then
for _,command in ipairs(self._commands) do
if c == command._name then
result.command = command:parse(extract(args, 2))
return result
end
end
self:error("unknown command `%s`", c)
end
self:error("too many arguments")
end
--[[ Parser Config ]]--
local parser = Parser()
parser
:name("color-schemes"):description("Manage color schemes")
:add_help()
:notes(" Type `--help` after a command to get further information")
parser:flag()
:name("-V --version"):description("Show version number and exit")
:action(function() print(VERSION) return true end)
parser:flag()
:name("-q --quiet"):description("Do not write anything to output")
:action(function() verbosity = 0 end)
local load_cmd = parser:command()
load_cmd
:name("load"):description("Load a registered color scheme")
:add_help()
:action(function(self, result) load(result.name) end)
load_cmd:argument()
:name("name")
:description("Color scheme name")
local list_cmd = parser:command()
list_cmd
:name("list"):description("List registered color schemes")
:add_help()
:action(
function()
printSchemes(
list(),
function(item)
if not item.valid then return dfhack.color(COLOR_LIGHTRED)
elseif item.loaded then return dfhack.color(COLOR_LIGHTGREEN) end
end,
"name:30", "file:50"
)
end
)
local register_cmd = parser:command()
register_cmd
:name("register"):description("Register color schemes")
:add_help()
:action(function(self, result) register(result.path, result.force) end)
register_cmd:flag()
:name("-f --force"):description("Also register syntaxically incorrect or partial color schemes")
register_cmd:argument()
:name("path"):description("Path to color scheme file or directory")
local default_cmd = parser:command()
default_cmd
:name("default"):description("Load or set the default color scheme")
:add_help()
default_cmd:command()
:name("load"):description("Load the default color scheme")
:add_help()
:action(curry(load_default))
default_cmd:command()
:name("set"):description("Set the default color scheme")
:add_help()
:action(function(self, result) set_default(result.name) end)
:argument()
:name("name"):description("Color scheme name")
local args = {...}
if #args == 0 then print(parser:help()) return _ENV end
local result = parser:parse(args)
-- result table isn't used here since logic is inside parsing actions
return _ENV