We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
When optimizing shaders my shader breaks because I use include_with_pragmas with a relative path.
Unity: 2022.3.6f1 SDK: 3.5.2 Optimizer: 3.5.3
BrokenShaders.zip An example file of the wrong behavior is: ZZZ489e65dd2b9872c84920fd9a21a62c6c.cginc
The text was updated successfully, but these errors were encountered:
9405966
No branches or pull requests
When optimizing shaders my shader breaks because I use include_with_pragmas with a relative path.
Unity: 2022.3.6f1
SDK: 3.5.2
Optimizer: 3.5.3
BrokenShaders.zip
An example file of the wrong behavior is: ZZZ489e65dd2b9872c84920fd9a21a62c6c.cginc
The text was updated successfully, but these errors were encountered: