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godot-bunnies

###Godot Engine bunny mark

#####there are three interchangable levels:

  • first uses VisualServer's canvas items for low-level drawing
  • second uses draw_texture to paint directly on screen (on node2d actually)
  • third uses sprite nodes

there is a single script that handles all the stuff and convenient buttons to add and remove bunnies

#####test results in i5 2320, hd graphics 2000 (max for 20 fps)

  • linux native: visualserver and sprites 5500 - bunnies. draw_texture - 2500 bunnies
  • html5 chrome: sprites - 900 bunnies.visualserver - 800 bunnies. draw_texture - 500 bunnies
  • html5 firefox: visualserver - 500 bunnies. sprites - 400 bunnies. draw_texture - 300 bunnies

screenshot