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Let players decide they are buddies, so they automatically share all their areas, can build on one another's areas, allow or deny friends etc.
Q.: Do we make the buddy relation symmetrical, or not?
Symmetrical is more "brotherly", but requires acceptance from the other player (otherwise anyone could buddy an admin). Single-direction ("I trust him, so I give him my areas") would be easier to implement.
The text was updated successfully, but these errors were encountered:
Let players decide they are buddies, so they automatically share all their areas, can build on one another's areas, allow or deny friends etc.
Q.: Do we make the buddy relation symmetrical, or not?
Symmetrical is more "brotherly", but requires acceptance from the other player (otherwise anyone could buddy an admin). Single-direction ("I trust him, so I give him my areas") would be easier to implement.
The text was updated successfully, but these errors were encountered: