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krkr.exe.console.log
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==============================================================================
==============================================================================
Logging to D:\GameExplore\GameProj\krkr.exe.console.log started on Saturday, September 15, 2012 19:46:15
19:46:14 ! (info) Loading options from embedded area...
19:46:14 ! 吉里吉里[Kirikiri] 2 执行内核/2.28.1.9906 (Compiled on Jan 1 2007 18:46:50) TJS2/2.4.21 Copyright (C) 1997-2006 W.Dee and contributors All rights reserved.
19:46:14 ! 版本情报详细可以按 Ctrl + F12 详细阅览
19:46:14 ! Program started on Windows NT 6.1.3505 Service Pack 1 (Win32)
19:46:14 ! (info) Total physical memory : 2147483647
19:46:14 ! (info) Selected project directory : file://./d/gameexplore/gameproj/data/
19:46:14 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Pentium(R) CPU P6200 @ 2.13GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=00100800
19:46:14 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Pentium(R) CPU P6200 @ 2.13GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=04100800
19:46:14 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
19:46:14 ! (info) Specified option(s) : (none)
19:46:14 ! OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
19:46:14 ! KAG : 3.27-dev.20060219
19:46:14 ! Kirikiri : 2.28.1.9906
19:46:15 ! (info) CPU clock (roughly) : 2108MHz
19:46:15 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
------------------------------------------------------------------------------
19:46:15 func.ks : @raininit forevisible=true backvisible=true
19:46:15 func.ks : @playse storage=rain.wav buf=2 loop=true
19:46:15 func.ks : @endif
19:46:15 func.ks : @if exp=mp.stop
19:46:15 func.ks : @rainuninit
19:46:15 func.ks : @stopse buf=2
19:46:15 func.ks : @endif
19:46:15 func.ks : @endif
19:46:15 func.ks :
19:46:15 func.ks : @if exp=mp.snow
19:46:15 func.ks : @if exp=!mp.stop
19:46:15 func.ks : @snowinit forevisible=true backvisible=true
19:46:15 func.ks : @endif
19:46:15 func.ks : @if exp=mp.stop
19:46:15 func.ks : @snowuninit
19:46:15 func.ks : @stopse buf=2
19:46:15 func.ks : @endif
19:46:15 func.ks :
19:46:15 func.ks : @endif
19:46:15 func.ks :
19:46:15 func.ks : @if exp=mp.shake
19:46:15 func.ks : @quake time=%time hmax=%h vamx=%v
19:46:15 func.ks : @if exp=mp.wait==true
19:46:15 func.ks : @wq
19:46:15 func.ks : @endif
19:46:15 func.ks : @endif
19:46:15 func.ks :
19:46:15 func.ks : @endmacro
19:46:15 macro : fx : [if exp=mp.rain][if exp=!mp.stop][raininit forevisible=true backvisible=true][playse storage=rain.wav buf=2 loop=true][endif][if exp=mp.stop][rainuninit][stopse buf=2][endif][endif][if exp=mp.snow][if exp=!mp.stop][snowinit forevisible=true backvisible=true][endif][if exp=mp.stop][snowuninit][stopse buf=2][endif][endif][if exp=mp.shake][quake time=%time hmax=%h vamx=%v][if exp=mp.wait==true][wq][endif][endif]
19:46:15 func.ks :
19:46:15 func.ks : @macro name=shake
19:46:15 func.ks : @quake time=%time hmax=%h vamx=%v
19:46:15 func.ks : @endmacro
19:46:15 macro : shake : [quake time=%time hmax=%h vamx=%v]
19:46:15 func.ks :
19:46:15 func.ks : @macro name=text
19:46:15 func.ks :
19:46:15 func.ks : @if exp=mp.on
19:46:15 func.ks : @backlay
19:46:15 func.ks : @layopt layer=message page=back visible=true
19:46:15 func.ks : @trans method=crossfade time=%time|0
19:46:15 func.ks : @wt
19:46:15 func.ks : @layopt layer=message page=fore visible=true
19:46:15 func.ks : @endif
19:46:15 func.ks :
19:46:15 func.ks : @if exp=mp.off
19:46:15 func.ks : @layopt layer=message page=back visible=false
19:46:15 func.ks : @trans method=crossfade time=%time|0
19:46:15 func.ks : @wt
19:46:15 func.ks : @layopt layer=message page=fore visible=false
19:46:15 func.ks : @endif
19:46:15 func.ks :
19:46:15 func.ks : @endmacro
19:46:15 macro : text : [if exp=mp.on][backlay][layopt layer=message page=back visible=true][trans method=crossfade time=%time|0][wt][layopt layer=message page=fore visible=true][endif][if exp=mp.off][layopt layer=message page=back visible=false][trans method=crossfade time=%time|0][wt][layopt layer=message page=fore visible=false][endif]
19:46:15 func.ks : @call storage=textset.ks
19:46:15 func.ks : call stack depth before calling : 0
19:46:15 ================================================================================
19:46:15 Scenario loaded : textset.ks
19:46:15 textset.ks : @macro name=menul
19:46:15 textset.ks : [position layer=%layer|message page=fore visible=true opacity=0 top=0 height=600 left=0 width=800 marginl=0 margint=0 marginr=0 marginb=0 frame=%frame| ]
19:46:15 textset.ks : @endmacro
19:46:15 macro : menul : [position layer=%layer|message page=fore visible=true opacity=0 top=0 height=600 left=0 width=800 marginl=0 margint=0 marginr=0 marginb=0 frame=%frame| ]
19:46:15 textset.ks :
19:46:15 textset.ks : @macro name=val
19:46:15 textset.ks : [position layer=%layer|message page=fore visible=true opacity=128 top=15 height=570 left=20 width=760 marginl=60 margint=45 marginr=24 marginb=30 frame=%frame| ]
19:46:15 textset.ks : @endmacro
19:46:15 macro : val : [position layer=%layer|message page=fore visible=true opacity=128 top=15 height=570 left=20 width=760 marginl=60 margint=45 marginr=24 marginb=30 frame=%frame| ]
19:46:15 textset.ks :
19:46:15 textset.ks : @macro name=advl
19:46:15 textset.ks : [position layer=%layer|message page=fore visible=true opacity=128 top=360 height=150 left=20 width=760 marginl=16 margint=8 marginr=10 marginb=8 frame=%frame| ]
19:46:15 textset.ks : @endmacro
19:46:15 macro : advl : [position layer=%layer|message page=fore visible=true opacity=128 top=360 height=150 left=20 width=760 marginl=16 margint=8 marginr=10 marginb=8 frame=%frame| ]
19:46:15 textset.ks :
19:46:15 textset.ks : @return
19:46:15 ================================================================================
19:46:15 Scenario loaded : func.ks
19:46:15 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
19:46:15 func.ks : jumped to : *init
19:46:15 func.ks : returned to : *init line offset 245
19:46:15 func.ks : call stack depth after returning : 0
19:46:15 func.ks : @jump storage=first.ks
19:46:15 ================================================================================
19:46:15 Scenario loaded : first.ks
19:46:15 first.ks : @menul
19:46:15 first.ks : @bg storage=logo time=1500
19:46:15 ==== An exception occured at affinelayer.tjs(442)[(function) loadImages], VM ip = 16 ====
19:46:15 -- Disassembled VM code --
19:46:15 #(442) var ret = _image.loadImages(...);
19:46:15 00000012 gpd %1, %-2.*1 // *1 = (string)"_image"
19:46:15 00000016 calld %2, %1.*2(...) // *2 = (string)"loadImages"
19:46:15 -- Register dump --
19:46:15 %-5=(void) %-4=(int)536870911 %-3=(string)"logo"
19:46:15 %-2=(object)(object 0x0012DC70:0x00000000) %-1=(object)(object 0x0393288C:0x0393288C)
19:46:15 %0=(void) %1=(object)(object 0x0388D710:0x0388D710) %2=(void) %3=(void)
19:46:15 %4=(object)(object 0x0386EFFC:0x0386EFFC) %5=(void) %6=(int)0
19:46:15 -----------------------------------------------------------------------------------------
19:46:15 无法找到主文件名为 file://./d/gameexplore/gameproj/data/logo 且有适当扩展名的文件。 at affinelayer.tjs(442)[(function) loadImages]
19:46:15 trace : animationlayer.tjs(483)[(function) loadImages] <-- graphiclayer.tjs(66)[(function) loadImages] <-- graphiclayer.tjs(369)[(function) loadImages] <-- mainwindow.tjs(6748)[(function expression) (anonymous)] <-- conductor.tjs(448)[(function) onTag] <-- conductor.tjs(104)[(function) timerCallback]
19:46:15 发生了错误
文件 : first.ks 行 : 4
标记 : image ( ← 可能显示了错误前后的标记 )
无法找到主文件名为 file://./d/gameexplore/gameproj/data/logo 且有适当扩展名的文件。
19:46:15 script exception : 发生了错误
文件 : first.ks 行 : 4
标记 : image ( ← 可能显示了错误前后的标记 )
无法找到主文件名为 file://./d/gameexplore/gameproj/data/logo 且有适当扩展名的文件。 at conductor.tjs(197)[(function) timerCallback]
19:46:35 (info) CPU clock : 2128.8MHz
19:52:59 (info) Rebuilding Auto Path Table ...
19:52:59 (info) Total 139 file(s) found, 139 file(s) activated. (3ms)
19:52:59 读取了YesNoDialog.tjs ,消耗时间(26ms)
==============================================================================
==============================================================================
Logging to D:\GameExplore\GameProj\krkr.exe.console.log started on Saturday, September 15, 2012 19:53:36
19:53:33 ! (info) Loading options from embedded area...
19:53:33 ! 吉里吉里[Kirikiri] 2 执行内核/2.28.1.9906 (Compiled on Jan 1 2007 18:46:50) TJS2/2.4.21 Copyright (C) 1997-2006 W.Dee and contributors All rights reserved.
19:53:33 ! 版本情报详细可以按 Ctrl + F12 详细阅览
19:53:34 ! Program started on Windows NT 6.1.3505 Service Pack 1 (Win32)
19:53:34 ! (info) Total physical memory : 2147483647
19:53:34 ! (info) Selected project directory : file://./d/gameexplore/gameproj/data/
19:53:34 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Pentium(R) CPU P6200 @ 2.13GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=00100800
19:53:34 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Pentium(R) CPU P6200 @ 2.13GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=04100800
19:53:34 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
19:53:34 ! (info) Specified option(s) : (none)
19:53:34 ! OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
19:53:34 ! KAG : 3.27-dev.20060219
19:53:34 ! Kirikiri : 2.28.1.9906
19:53:34 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
19:53:34 ! (info) CPU clock (roughly) : 2096MHz
------------------------------------------------------------------------------
19:53:34 macro : frame : [position layer=%layer|%layer|message0 page=fore visible=true opacity=%op top=%t height=%h left=%l width=%w marginl=%ml margint=%mt marginr=%mr marginb=%mb frame=%frame| ]
19:53:34 func.ks :
19:53:34 func.ks : @macro name=fx
19:53:34 func.ks :
19:53:34 func.ks : @if exp=mp.rain
19:53:34 func.ks : @if exp=!mp.stop
19:53:34 func.ks : @raininit forevisible=true backvisible=true
19:53:34 func.ks : @playse storage=rain.wav buf=2 loop=true
19:53:34 func.ks : @endif
19:53:34 func.ks : @if exp=mp.stop
19:53:34 func.ks : @rainuninit
19:53:34 func.ks : @stopse buf=2
19:53:34 func.ks : @endif
19:53:34 func.ks : @endif
19:53:34 func.ks :
19:53:34 func.ks : @if exp=mp.snow
19:53:34 func.ks : @if exp=!mp.stop
19:53:34 func.ks : @snowinit forevisible=true backvisible=true
19:53:34 func.ks : @endif
19:53:34 func.ks : @if exp=mp.stop
19:53:34 func.ks : @snowuninit
19:53:34 func.ks : @stopse buf=2
19:53:34 func.ks : @endif
19:53:34 func.ks :
19:53:34 func.ks : @endif
19:53:34 func.ks :
19:53:34 func.ks : @if exp=mp.shake
19:53:34 func.ks : @quake time=%time hmax=%h vamx=%v
19:53:34 func.ks : @if exp=mp.wait==true
19:53:34 func.ks : @wq
19:53:34 func.ks : @endif
19:53:34 func.ks : @endif
19:53:34 func.ks :
19:53:34 func.ks : @endmacro
19:53:34 macro : fx : [if exp=mp.rain][if exp=!mp.stop][raininit forevisible=true backvisible=true][playse storage=rain.wav buf=2 loop=true][endif][if exp=mp.stop][rainuninit][stopse buf=2][endif][endif][if exp=mp.snow][if exp=!mp.stop][snowinit forevisible=true backvisible=true][endif][if exp=mp.stop][snowuninit][stopse buf=2][endif][endif][if exp=mp.shake][quake time=%time hmax=%h vamx=%v][if exp=mp.wait==true][wq][endif][endif]
19:53:34 func.ks :
19:53:34 func.ks : @macro name=shake
19:53:34 func.ks : @quake time=%time hmax=%h vamx=%v
19:53:34 func.ks : @endmacro
19:53:34 macro : shake : [quake time=%time hmax=%h vamx=%v]
19:53:34 func.ks :
19:53:34 func.ks : @macro name=text
19:53:34 func.ks :
19:53:34 func.ks : @if exp=mp.on
19:53:34 func.ks : @backlay
19:53:34 func.ks : @layopt layer=message page=back visible=true
19:53:34 func.ks : @trans method=crossfade time=%time|0
19:53:34 func.ks : @wt
19:53:34 func.ks : @layopt layer=message page=fore visible=true
19:53:34 func.ks : @endif
19:53:34 func.ks :
19:53:34 func.ks : @if exp=mp.off
19:53:34 func.ks : @layopt layer=message page=back visible=false
19:53:34 func.ks : @trans method=crossfade time=%time|0
19:53:34 func.ks : @wt
19:53:34 func.ks : @layopt layer=message page=fore visible=false
19:53:34 func.ks : @endif
19:53:34 func.ks :
19:53:34 func.ks : @endmacro
19:53:34 macro : text : [if exp=mp.on][backlay][layopt layer=message page=back visible=true][trans method=crossfade time=%time|0][wt][layopt layer=message page=fore visible=true][endif][if exp=mp.off][layopt layer=message page=back visible=false][trans method=crossfade time=%time|0][wt][layopt layer=message page=fore visible=false][endif]
19:53:34 func.ks : @call storage=textset.ks
19:53:34 func.ks : call stack depth before calling : 0
19:53:34 ================================================================================
19:53:34 Scenario loaded : textset.ks
19:53:34 textset.ks : @macro name=menul
19:53:34 textset.ks : [position layer=%layer|message page=fore visible=true opacity=0 top=0 height=600 left=0 width=800 marginl=0 margint=0 marginr=0 marginb=0 frame=%frame| ]
19:53:34 textset.ks : @endmacro
19:53:34 macro : menul : [position layer=%layer|message page=fore visible=true opacity=0 top=0 height=600 left=0 width=800 marginl=0 margint=0 marginr=0 marginb=0 frame=%frame| ]
19:53:34 textset.ks :
19:53:34 textset.ks : @macro name=val
19:53:34 textset.ks : [position layer=%layer|message page=fore visible=true opacity=128 top=15 height=570 left=20 width=760 marginl=60 margint=45 marginr=24 marginb=30 frame=%frame| ]
19:53:34 textset.ks : @endmacro
19:53:34 macro : val : [position layer=%layer|message page=fore visible=true opacity=128 top=15 height=570 left=20 width=760 marginl=60 margint=45 marginr=24 marginb=30 frame=%frame| ]
19:53:34 textset.ks :
19:53:34 textset.ks : @macro name=advl
19:53:34 textset.ks : [position layer=%layer|message page=fore visible=true opacity=128 top=360 height=150 left=20 width=760 marginl=16 margint=8 marginr=10 marginb=8 frame=%frame| ]
19:53:34 textset.ks : @endmacro
19:53:34 macro : advl : [position layer=%layer|message page=fore visible=true opacity=128 top=360 height=150 left=20 width=760 marginl=16 margint=8 marginr=10 marginb=8 frame=%frame| ]
19:53:34 textset.ks :
19:53:34 textset.ks : @return
19:53:34 ================================================================================
19:53:34 Scenario loaded : func.ks
19:53:34 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
19:53:34 func.ks : jumped to : *init
19:53:34 func.ks : returned to : *init line offset 245
19:53:34 func.ks : call stack depth after returning : 0
19:53:34 func.ks : @jump storage=first.ks
19:53:34 ================================================================================
19:53:34 Scenario loaded : first.ks
19:53:34 first.ks : @menul
19:53:34 first.ks : @bg storage=logo time=1500
19:53:34 logo 的读取花费了 66ms。
19:53:34 (info) CPU clock (roughly) : 2096MHz
19:53:35 first.ks : @wait time=1000
19:53:36 first.ks :
19:53:36 first.ks : @cllickskip enabled=false
19:53:36 script exception : 指令/宏 "cllickskip" 不存在 at mainwindow.tjs(3157)[(function) onConductorUnknownTag]
19:53:36 trace :
19:53:36 发生了错误
文件 : first.ks 行 : 9
标记 : cllickskip ( ← 可能显示了错误前后的标记 )
指令/宏 "cllickskip" 不存在
19:53:36 script exception : 发生了错误
文件 : first.ks 行 : 9
标记 : cllickskip ( ← 可能显示了错误前后的标记 )
指令/宏 "cllickskip" 不存在 at conductor.tjs(197)[(function) timerCallback]
19:53:54 (info) CPU clock : 2129.0MHz
22:31:14 (info) Rebuilding Auto Path Table ...
22:31:14 (info) Total 139 file(s) found, 139 file(s) activated. (4ms)
22:31:14 读取了YesNoDialog.tjs ,消耗时间(12ms)
==============================================================================
==============================================================================
Logging to D:\GameExplore\GameProj\krkr.exe.console.log started on Saturday, September 15, 2012 23:39:53
23:39:51 ! (info) Loading options from embedded area...
23:39:51 ! 吉里吉里[Kirikiri] 2 执行内核/2.28.1.9906 (Compiled on Jan 1 2007 18:46:50) TJS2/2.4.21 Copyright (C) 1997-2006 W.Dee and contributors All rights reserved.
23:39:51 ! 版本情报详细可以按 Ctrl + F12 详细阅览
23:39:51 ! Program started on Windows NT 6.1.3505 Service Pack 1 (Win32)
23:39:51 ! (info) Total physical memory : 2147483647
23:39:51 ! (info) Selected project directory : file://./d/gameexplore/gameproj/data/
23:39:51 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Pentium(R) CPU P6200 @ 2.13GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=00100800
23:39:51 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Pentium(R) CPU P6200 @ 2.13GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=04100800
23:39:51 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
23:39:51 ! (info) Specified option(s) : (none)
23:39:51 ! OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
23:39:51 ! KAG : 3.27-dev.20060219
23:39:51 ! Kirikiri : 2.28.1.9906
23:39:52 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
23:39:52 ! (info) CPU clock (roughly) : 2096MHz
------------------------------------------------------------------------------
23:39:52 macro : frame : [position layer=%layer|%layer|message0 page=fore visible=true opacity=%op top=%t height=%h left=%l width=%w marginl=%ml margint=%mt marginr=%mr marginb=%mb frame=%frame| ]
23:39:52 func.ks :
23:39:52 func.ks : @macro name=fx
23:39:52 func.ks :
23:39:52 func.ks : @if exp=mp.rain
23:39:52 func.ks : @if exp=!mp.stop
23:39:52 func.ks : @raininit forevisible=true backvisible=true
23:39:52 func.ks : @playse storage=rain.wav buf=2 loop=true
23:39:52 func.ks : @endif
23:39:52 func.ks : @if exp=mp.stop
23:39:52 func.ks : @rainuninit
23:39:52 func.ks : @stopse buf=2
23:39:52 func.ks : @endif
23:39:52 func.ks : @endif
23:39:52 func.ks :
23:39:52 func.ks : @if exp=mp.snow
23:39:52 func.ks : @if exp=!mp.stop
23:39:52 func.ks : @snowinit forevisible=true backvisible=true
23:39:52 func.ks : @endif
23:39:52 func.ks : @if exp=mp.stop
23:39:52 func.ks : @snowuninit
23:39:52 func.ks : @stopse buf=2
23:39:52 func.ks : @endif
23:39:52 func.ks :
23:39:52 func.ks : @endif
23:39:52 func.ks :
23:39:52 func.ks : @if exp=mp.shake
23:39:52 func.ks : @quake time=%time hmax=%h vamx=%v
23:39:52 func.ks : @if exp=mp.wait==true
23:39:52 func.ks : @wq
23:39:52 func.ks : @endif
23:39:52 func.ks : @endif
23:39:52 func.ks :
23:39:52 func.ks : @endmacro
23:39:52 macro : fx : [if exp=mp.rain][if exp=!mp.stop][raininit forevisible=true backvisible=true][playse storage=rain.wav buf=2 loop=true][endif][if exp=mp.stop][rainuninit][stopse buf=2][endif][endif][if exp=mp.snow][if exp=!mp.stop][snowinit forevisible=true backvisible=true][endif][if exp=mp.stop][snowuninit][stopse buf=2][endif][endif][if exp=mp.shake][quake time=%time hmax=%h vamx=%v][if exp=mp.wait==true][wq][endif][endif]
23:39:52 func.ks :
23:39:52 func.ks : @macro name=shake
23:39:52 func.ks : @quake time=%time hmax=%h vamx=%v
23:39:52 func.ks : @endmacro
23:39:52 macro : shake : [quake time=%time hmax=%h vamx=%v]
23:39:52 func.ks :
23:39:52 func.ks : @macro name=text
23:39:52 func.ks :
23:39:52 func.ks : @if exp=mp.on
23:39:52 func.ks : @backlay
23:39:52 func.ks : @layopt layer=message page=back visible=true
23:39:52 func.ks : @trans method=crossfade time=%time|0
23:39:52 func.ks : @wt
23:39:52 func.ks : @layopt layer=message page=fore visible=true
23:39:52 func.ks : @endif
23:39:52 func.ks :
23:39:52 func.ks : @if exp=mp.off
23:39:52 func.ks : @layopt layer=message page=back visible=false
23:39:52 func.ks : @trans method=crossfade time=%time|0
23:39:52 func.ks : @wt
23:39:52 func.ks : @layopt layer=message page=fore visible=false
23:39:52 func.ks : @endif
23:39:52 func.ks :
23:39:52 func.ks : @endmacro
23:39:52 macro : text : [if exp=mp.on][backlay][layopt layer=message page=back visible=true][trans method=crossfade time=%time|0][wt][layopt layer=message page=fore visible=true][endif][if exp=mp.off][layopt layer=message page=back visible=false][trans method=crossfade time=%time|0][wt][layopt layer=message page=fore visible=false][endif]
23:39:52 func.ks : @call storage=textset.ks
23:39:52 func.ks : call stack depth before calling : 0
23:39:52 ================================================================================
23:39:52 Scenario loaded : textset.ks
23:39:52 textset.ks : @macro name=menul
23:39:52 textset.ks : [position layer=%layer|message page=fore visible=true opacity=0 top=0 height=600 left=0 width=800 marginl=0 margint=0 marginr=0 marginb=0 frame=%frame| ]
23:39:52 textset.ks : @endmacro
23:39:52 macro : menul : [position layer=%layer|message page=fore visible=true opacity=0 top=0 height=600 left=0 width=800 marginl=0 margint=0 marginr=0 marginb=0 frame=%frame| ]
23:39:52 textset.ks :
23:39:52 textset.ks : @macro name=val
23:39:52 textset.ks : [position layer=%layer|message page=fore visible=true opacity=128 top=15 height=570 left=20 width=760 marginl=60 margint=45 marginr=24 marginb=30 frame=%frame| ]
23:39:52 textset.ks : @endmacro
23:39:52 macro : val : [position layer=%layer|message page=fore visible=true opacity=128 top=15 height=570 left=20 width=760 marginl=60 margint=45 marginr=24 marginb=30 frame=%frame| ]
23:39:52 textset.ks :
23:39:52 textset.ks : @macro name=advl
23:39:52 textset.ks : [position layer=%layer|message page=fore visible=true opacity=128 top=360 height=150 left=20 width=760 marginl=16 margint=8 marginr=10 marginb=8 frame=%frame| ]
23:39:52 textset.ks : @endmacro
23:39:52 macro : advl : [position layer=%layer|message page=fore visible=true opacity=128 top=360 height=150 left=20 width=760 marginl=16 margint=8 marginr=10 marginb=8 frame=%frame| ]
23:39:52 textset.ks :
23:39:52 textset.ks : @return
23:39:52 ================================================================================
23:39:52 Scenario loaded : func.ks
23:39:52 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
23:39:52 func.ks : jumped to : *init
23:39:52 func.ks : returned to : *init line offset 245
23:39:52 func.ks : call stack depth after returning : 0
23:39:52 func.ks : @jump storage=first.ks
23:39:52 ================================================================================
23:39:52 Scenario loaded : first.ks
23:39:52 first.ks : @menul
23:39:52 first.ks : @bg storage=logo time=1500
23:39:52 logo 的读取花费了 42ms。
23:39:52 (info) CPU clock (roughly) : 2096MHz
23:39:52 first.ks : @wait time=1000
23:39:53 first.ks :
23:39:53 first.ks : @cllickskip enabled=false
23:39:53 script exception : 指令/宏 "cllickskip" 不存在 at mainwindow.tjs(3157)[(function) onConductorUnknownTag]
23:39:53 trace :
23:39:53 发生了错误
文件 : first.ks 行 : 9
标记 : cllickskip ( ← 可能显示了错误前后的标记 )
指令/宏 "cllickskip" 不存在
23:39:53 script exception : 发生了错误
文件 : first.ks 行 : 9
标记 : cllickskip ( ← 可能显示了错误前后的标记 )
指令/宏 "cllickskip" 不存在 at conductor.tjs(197)[(function) timerCallback]
23:39:58 ================================================================================
23:39:58 Scenario loaded : func.ks
23:39:58 行模式:无
23:39:58 开始处理
23:39:58 func.ks :
23:39:58 func.ks :
23:39:58 func.ks :
23:39:58 func.ks :
23:39:58 func.ks : @loadplugin module=wuvorbis.dll
23:39:58 插件已经读取 : wuvorbis.dll
23:39:58 func.ks : @loadplugin module=wump3.dll
23:39:58 插件已经读取 : wump3.dll
23:39:58 func.ks : @loadplugin module=wutcwf.dll
23:39:58 插件已经读取 : wutcwf.dll
23:39:58 func.ks : @loadplugin module=extrans.dll
23:39:58 插件已经读取 : extrans.dll
23:39:58 func.ks : @loadplugin module=extNagano.dll
23:39:58 插件已经读取 : extNagano.dll
23:39:58 func.ks :
23:39:58 func.ks : @if exp="global.useconfigMappfont==true"
23:39:58 func.ks : @mappfont storage=&global.configMappfont
23:39:58 func.ks : @endif
23:39:58 func.ks :
23:39:58 func.ks : @macro name=vend
23:39:58 func.ks : @if exp="tf.KAGeXpress_voice=1"
23:39:58 func.ks : @eval exp="tf.KAGeXpress_voice=0"
23:39:58 func.ks : @endhact
23:39:58 func.ks : @endif
23:39:58 func.ks : @endmacro
23:39:58 macro : vend : [if exp="tf.KAGeXpress_voice=1"][eval exp="tf.KAGeXpress_voice=0"][endhact][endif]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=p
23:39:58 func.ks : @vend
23:39:58 func.ks : @oporig
23:39:58 func.ks : @endmacro
23:39:58 macro : p : [vend][oporig]
23:39:58 func.ks :
23:39:58 func.ks : @call storage=snow.ks
23:39:58 func.ks : call stack depth before calling : 0
23:39:58 (info) Rebuilding Auto Path Table ...
23:39:58 (info) Total 139 file(s) found, 139 file(s) activated. (1ms)
23:39:58 ================================================================================
23:39:58 Scenario loaded : snow.ks
23:39:58 snow.ks : @if exp="typeof(global.snow_object) == 'undefined'"
23:39:58 snow.ks : @endif
23:39:58 snow.ks : @macro name="snowinit"
23:39:58 snow.ks : @eval exp="snow_object.init(17, mp)"
23:39:58 snow.ks : @endmacro
23:39:58 macro : snowinit : [eval exp="snow_object.init(17, mp)"]
23:39:58 snow.ks : @macro name="snowuninit"
23:39:58 snow.ks : @eval exp="snow_object.uninit()"
23:39:58 snow.ks : @endmacro
23:39:58 macro : snowuninit : [eval exp="snow_object.uninit()"]
23:39:58 snow.ks : @macro name="snowopt"
23:39:58 snow.ks : @eval exp="snow_object.setOptions(mp)"
23:39:58 snow.ks : @endmacro
23:39:58 macro : snowopt : [eval exp="snow_object.setOptions(mp)"]
23:39:58 snow.ks : @return
23:39:58 ================================================================================
23:39:58 Scenario loaded : func.ks
23:39:58 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
23:39:58 func.ks : jumped to : *init
23:39:58 func.ks : returned to : *init line offset 25
23:39:58 func.ks : call stack depth after returning : 0
23:39:58 func.ks : @call storage=rain.ks
23:39:58 func.ks : call stack depth before calling : 0
23:39:58 ================================================================================
23:39:58 Scenario loaded : rain.ks
23:39:58 rain.ks : @if exp="typeof(global.rain_object) == 'undefined'"
23:39:58 rain.ks : @endif
23:39:58 rain.ks : @macro name="raininit"
23:39:58 rain.ks : @eval exp="rain_object.init(17, mp)"
23:39:58 rain.ks : @endmacro
23:39:58 macro : raininit : [eval exp="rain_object.init(17, mp)"]
23:39:58 rain.ks : @macro name="rainuninit"
23:39:58 rain.ks : @eval exp="rain_object.uninit()"
23:39:58 rain.ks : @endmacro
23:39:58 macro : rainuninit : [eval exp="rain_object.uninit()"]
23:39:58 rain.ks : @macro name="rainopt"
23:39:58 rain.ks : @eval exp="rain_object.setOptions(mp)"
23:39:58 rain.ks : @endmacro
23:39:58 macro : rainopt : [eval exp="rain_object.setOptions(mp)"]
23:39:58 rain.ks : @return
23:39:58 ================================================================================
23:39:58 Scenario loaded : func.ks
23:39:58 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
23:39:58 func.ks : jumped to : *init
23:39:58 func.ks : returned to : *init line offset 26
23:39:58 func.ks : call stack depth after returning : 0
23:39:58 func.ks : @call storage=staffroll.ks
23:39:58 func.ks : call stack depth before calling : 0
23:39:58 ================================================================================
23:39:58 Scenario loaded : staffroll.ks
23:39:58 staffroll.ks : @if exp="typeof(global.staffroll_object) == 'undefined'"
23:39:58 staffroll.ks : @endif
23:39:58 staffroll.ks : @macro name=staffrollinit
23:39:58 staffroll.ks : @eval exp="staffroll_object.init()"
23:39:58 staffroll.ks : @endmacro
23:39:58 macro : staffrollinit : [eval exp="staffroll_object.init()"]
23:39:58 staffroll.ks : @macro name=staffrolltext
23:39:58 staffroll.ks : @eval exp="staffroll_object.addText(mp)"
23:39:58 staffroll.ks : @endmacro
23:39:58 macro : staffrolltext : [eval exp="staffroll_object.addText(mp)"]
23:39:58 staffroll.ks : @macro name=staffrollimage
23:39:58 staffroll.ks : @eval exp="staffroll_object.addImage(mp)"
23:39:58 staffroll.ks : @endmacro
23:39:58 macro : staffrollimage : [eval exp="staffroll_object.addImage(mp)"]
23:39:58 staffroll.ks : @macro name=staffrollstart
23:39:58 staffroll.ks : @eval exp="staffroll_object.startMove(mp.width !== void ? +mp.width : +mp.height, +mp.time)"
23:39:58 staffroll.ks : @endmacro
23:39:58 macro : staffrollstart : [eval exp="staffroll_object.startMove(mp.width !== void ? +mp.width : +mp.height, +mp.time)"]
23:39:58 staffroll.ks : @macro name=staffrolluninit
23:39:58 staffroll.ks : @eval exp="staffroll_object.uninit()"
23:39:58 staffroll.ks : @endmacro
23:39:58 macro : staffrolluninit : [eval exp="staffroll_object.uninit()"]
23:39:58 staffroll.ks : @return
23:39:58 ================================================================================
23:39:58 Scenario loaded : func.ks
23:39:58 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
23:39:58 func.ks : jumped to : *init
23:39:58 func.ks : returned to : *init line offset 27
23:39:58 func.ks : call stack depth after returning : 0
23:39:58 func.ks :
23:39:58 func.ks :
23:39:58 func.ks :
23:39:58 func.ks : @autolabelmode mode=true
23:39:58 func.ks : @erafterpage mode=true
23:39:58 func.ks :
23:39:58 func.ks :
23:39:58 func.ks : @macro name=fg
23:39:58 func.ks : @eval exp="mp.method=universal" cond=mp.us
23:39:58 func.ks : @backlay
23:39:58 func.ks : @image * layer=%layer|%lay|0 page=back storage=%storage|%file visible=true key=%key left=%l top=%t opacity=%op pos=%pos
23:39:58 func.ks : @trans * method=%method|crossfade time=%time|200 layer=base
23:39:58 func.ks : @wt
23:39:58 func.ks : @endmacro
23:39:58 macro : fg : [eval exp="mp.method=universal" cond=mp.us][backlay][image * layer=%layer|%lay|0 page=back storage=%storage|%file visible=true key=%key left=%l top=%t opacity=%op pos=%pos][trans * method=%method|crossfade time=%time|200 layer=base][wt]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=cl
23:39:58 func.ks : @eval exp="mp.method=universal" cond=mp.us
23:39:58 func.ks : @if exp=mp.all
23:39:58 func.ks : @clearlayers page=back
23:39:58 func.ks : @backlay layer=message cond=mp.keep=="msg"|"back"
23:39:58 func.ks : @backlay layer=base cond=mp.keep=="back"
23:39:58 func.ks : @clearlayers page=fore keep=%keep
23:39:58 func.ks : @copylay srclayer=message destlayer=message srcpage=back destpage=fore cond=mp.keep=="msg"|"back"
23:39:58 func.ks : @copylay srclayer=message destlayer=message srcpage=back destpage=fore cond=mp.keep=="back"
23:39:58 func.ks : @endif
23:39:58 func.ks : @backlay
23:39:58 func.ks : @freeimage layer=%layer|%lay|0 page=back
23:39:58 func.ks : @trans * method=%method|crossfade time=%time|200 layer=base
23:39:58 func.ks : @wt
23:39:58 func.ks : @endmacro
23:39:58 macro : cl : [eval exp="mp.method=universal" cond=mp.us][if exp=mp.all][clearlayers page=back][backlay layer=message cond=mp.keep=="msg"|"back"][backlay layer=base cond=mp.keep=="back"][clearlayers page=fore keep=%keep][copylay srclayer=message destlayer=message srcpage=back destpage=fore cond=mp.keep=="msg"|"back"][copylay srclayer=message destlayer=message srcpage=back destpage=fore cond=mp.keep=="back"][endif][backlay][freeimage layer=%layer|%lay|0 page=back][trans * method=%method|crossfade time=%time|200 layer=base][wt]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=bg
23:39:58 func.ks : @eval exp="mp.method=universal" cond=mp.us
23:39:58 func.ks : @backlay
23:39:58 func.ks : @image * layer=base storage=%storage|%file layer=base page=back left=%l top=%t
23:39:58 func.ks : @trans * method=%method|crossfade time=%time|0 layer=base
23:39:58 func.ks : @wt
23:39:58 func.ks : @endmacro
23:39:58 macro : bg : [eval exp="mp.method=universal" cond=mp.us][backlay][image * layer=base storage=%storage|%file layer=base page=back left=%l top=%t][trans * method=%method|crossfade time=%time|0 layer=base][wt]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=lr
23:39:58 func.ks : @l
23:39:58 func.ks : @r
23:39:58 func.ks : @endmacro
23:39:58 macro : lr : [l][r]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=bgm
23:39:58 func.ks : @if exp=mp.play||(!mp.stop)
23:39:58 func.ks : @if exp=mp.time!=0
23:39:58 func.ks : @xchgbgm storage=%storage|%file overlap=%time loop=%loop|true volume=%volume|100
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.time==(void)
23:39:58 func.ks : @playbgm storage=%storage|%file loop=%loop|true volume=%volume|100
23:39:58 func.ks : @endif
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.stop
23:39:58 func.ks : @fadeoutbgm buf=%buf|0 time=%time|0
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.wait
23:39:58 func.ks : @wb buf=%buf|0
23:39:58 func.ks : @endif
23:39:58 func.ks : @endmacro
23:39:58 macro : bgm : [if exp=mp.play||(!mp.stop)][if exp=mp.time!=0][xchgbgm storage=%storage|%file overlap=%time loop=%loop|true volume=%volume|100][endif][if exp=mp.time==(void)][playbgm storage=%storage|%file loop=%loop|true volume=%volume|100][endif][endif][if exp=mp.stop][fadeoutbgm buf=%buf|0 time=%time|0][endif][if exp=mp.wait][wb buf=%buf|0][endif]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=se
23:39:58 func.ks : @if exp=mp.play||(!mp.stop)
23:39:58 func.ks : @if exp=mp.time!=0
23:39:58 func.ks : @fadeinse buf=%buf|0 storage=%storage|%file time=%time volume=%volume|100 loop=%loop|false loop=%loop|false
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.time==(void)
23:39:58 func.ks : @playse storage=%storage|%file loop=%loop|false volume=%volume|100 buf=%buf|0
23:39:58 func.ks : @endif
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.stop
23:39:58 func.ks : @fadeoutse buf=0 time=%time|0
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.wait
23:39:58 func.ks : @wf buf=%buf|0
23:39:58 func.ks : @ws buf=%buf|0
23:39:58 func.ks : @endif
23:39:58 func.ks : @endmacro
23:39:58 macro : se : [if exp=mp.play||(!mp.stop)][if exp=mp.time!=0][fadeinse buf=%buf|0 storage=%storage|%file time=%time volume=%volume|100 loop=%loop|false loop=%loop|false][endif][if exp=mp.time==(void)][playse storage=%storage|%file loop=%loop|false volume=%volume|100 buf=%buf|0][endif][endif][if exp=mp.stop][fadeoutse buf=0 time=%time|0][endif][if exp=mp.wait][wf buf=%buf|0][ws buf=%buf|0][endif]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=vo
23:39:58 func.ks : @if exp=mp.play||(!mp.stop)
23:39:58 func.ks : @eval exp="tf.WSB.stop()"
23:39:58 func.ks : @eval exp="tf.KAGeXpress_voice=1"
23:39:58 func.ks : @playse storage=%storage|%file buf=1
23:39:58 func.ks : @eval exp="tf.ds=tf.strs1+mp.file+tf.strs2"
23:39:58 func.ks : @hact exp=&tf.ds
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.stop
23:39:58 func.ks : @stopse buf=1
23:39:58 func.ks : @endif
23:39:58 func.ks : @endmacro
23:39:58 macro : vo : [if exp=mp.play||(!mp.stop)][eval exp="tf.WSB.stop()"][eval exp="tf.KAGeXpress_voice=1"][playse storage=%storage|%file buf=1][eval exp="tf.ds=tf.strs1+mp.file+tf.strs2"][hact exp=&tf.ds][endif][if exp=mp.stop][stopse buf=1][endif]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=movie
23:39:58 func.ks : @video visible=true left=0 top=0 width=640 height=480
23:39:58 func.ks : @playvideo storage=%storage|%file
23:39:58 func.ks : @wv canskip=true
23:39:58 func.ks : @endmacro
23:39:58 macro : movie : [video visible=true left=0 top=0 width=640 height=480][playvideo storage=%storage|%file][wv canskip=true]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=wse
23:39:58 func.ks : @ws buf=1 canskip=true
23:39:58 func.ks : @endmacro
23:39:58 macro : wse : [ws buf=1 canskip=true]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=wvo
23:39:58 func.ks : @ws buf=0 canskip=true
23:39:58 func.ks : @endmacro
23:39:58 macro : wvo : [ws buf=0 canskip=true]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=frame
23:39:58 func.ks : [position layer=%layer|%layer|message0 page=fore visible=true opacity=%op top=%t height=%h left=%l width=%w marginl=%ml margint=%mt marginr=%mr marginb=%mb frame=%frame| ]
23:39:58 func.ks : @endmacro
23:39:58 macro : frame : [position layer=%layer|%layer|message0 page=fore visible=true opacity=%op top=%t height=%h left=%l width=%w marginl=%ml margint=%mt marginr=%mr marginb=%mb frame=%frame| ]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=fx
23:39:58 func.ks :
23:39:58 func.ks : @if exp=mp.rain
23:39:58 func.ks : @if exp=!mp.stop
23:39:58 func.ks : @raininit forevisible=true backvisible=true
23:39:58 func.ks : @playse storage=rain.wav buf=2 loop=true
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.stop
23:39:58 func.ks : @rainuninit
23:39:58 func.ks : @stopse buf=2
23:39:58 func.ks : @endif
23:39:58 func.ks : @endif
23:39:58 func.ks :
23:39:58 func.ks : @if exp=mp.snow
23:39:58 func.ks : @if exp=!mp.stop
23:39:58 func.ks : @snowinit forevisible=true backvisible=true
23:39:58 func.ks : @endif
23:39:58 func.ks : @if exp=mp.stop
23:39:58 func.ks : @snowuninit
23:39:58 func.ks : @stopse buf=2
23:39:58 func.ks : @endif
23:39:58 func.ks :
23:39:58 func.ks : @endif
23:39:58 func.ks :
23:39:58 func.ks : @if exp=mp.shake
23:39:58 func.ks : @quake time=%time hmax=%h vamx=%v
23:39:58 func.ks : @if exp=mp.wait==true
23:39:58 func.ks : @wq
23:39:58 func.ks : @endif
23:39:58 func.ks : @endif
23:39:58 func.ks :
23:39:58 func.ks : @endmacro
23:39:58 macro : fx : [if exp=mp.rain][if exp=!mp.stop][raininit forevisible=true backvisible=true][playse storage=rain.wav buf=2 loop=true][endif][if exp=mp.stop][rainuninit][stopse buf=2][endif][endif][if exp=mp.snow][if exp=!mp.stop][snowinit forevisible=true backvisible=true][endif][if exp=mp.stop][snowuninit][stopse buf=2][endif][endif][if exp=mp.shake][quake time=%time hmax=%h vamx=%v][if exp=mp.wait==true][wq][endif][endif]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=shake
23:39:58 func.ks : @quake time=%time hmax=%h vamx=%v
23:39:58 func.ks : @endmacro
23:39:58 macro : shake : [quake time=%time hmax=%h vamx=%v]
23:39:58 func.ks :
23:39:58 func.ks : @macro name=text
23:39:58 func.ks :
23:39:58 func.ks : @if exp=mp.on
23:39:58 func.ks : @backlay
23:39:58 func.ks : @layopt layer=message page=back visible=true
23:39:58 func.ks : @trans method=crossfade time=%time|0
23:39:58 func.ks : @wt
23:39:58 func.ks : @layopt layer=message page=fore visible=true
23:39:58 func.ks : @endif
23:39:58 func.ks :
23:39:58 func.ks : @if exp=mp.off
23:39:58 func.ks : @layopt layer=message page=back visible=false
23:39:58 func.ks : @trans method=crossfade time=%time|0
23:39:58 func.ks : @wt
23:39:58 func.ks : @layopt layer=message page=fore visible=false
23:39:58 func.ks : @endif
23:39:58 func.ks :
23:39:58 func.ks : @endmacro
23:39:58 macro : text : [if exp=mp.on][backlay][layopt layer=message page=back visible=true][trans method=crossfade time=%time|0][wt][layopt layer=message page=fore visible=true][endif][if exp=mp.off][layopt layer=message page=back visible=false][trans method=crossfade time=%time|0][wt][layopt layer=message page=fore visible=false][endif]
23:39:58 func.ks : @call storage=textset.ks
23:39:58 func.ks : call stack depth before calling : 0
23:39:58 ================================================================================
23:39:58 Scenario loaded : textset.ks
23:39:58 textset.ks : @macro name=menul
23:39:58 textset.ks : [position layer=%layer|message page=fore visible=true opacity=0 top=0 height=600 left=0 width=800 marginl=0 margint=0 marginr=0 marginb=0 frame=%frame| ]
23:39:58 textset.ks : @endmacro
23:39:58 macro : menul : [position layer=%layer|message page=fore visible=true opacity=0 top=0 height=600 left=0 width=800 marginl=0 margint=0 marginr=0 marginb=0 frame=%frame| ]
23:39:58 textset.ks :
23:39:58 textset.ks : @macro name=val
23:39:58 textset.ks : [position layer=%layer|message page=fore visible=true opacity=128 top=15 height=570 left=20 width=760 marginl=60 margint=45 marginr=24 marginb=30 frame=%frame| ]
23:39:58 textset.ks : @endmacro
23:39:58 macro : val : [position layer=%layer|message page=fore visible=true opacity=128 top=15 height=570 left=20 width=760 marginl=60 margint=45 marginr=24 marginb=30 frame=%frame| ]
23:39:58 textset.ks :
23:39:58 textset.ks : @macro name=advl
23:39:58 textset.ks : [position layer=%layer|message page=fore visible=true opacity=128 top=360 height=150 left=20 width=760 marginl=16 margint=8 marginr=10 marginb=8 frame=%frame| ]
23:39:58 textset.ks : @endmacro
23:39:58 macro : advl : [position layer=%layer|message page=fore visible=true opacity=128 top=360 height=150 left=20 width=760 marginl=16 margint=8 marginr=10 marginb=8 frame=%frame| ]
23:39:58 textset.ks :
23:39:58 textset.ks : @return
23:39:58 ================================================================================
23:39:58 Scenario loaded : func.ks
23:39:58 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
23:39:58 func.ks : jumped to : *init
23:39:58 func.ks : returned to : *init line offset 245
23:39:58 func.ks : call stack depth after returning : 0
23:39:58 func.ks : @jump storage=first.ks
23:39:58 ================================================================================
23:39:58 Scenario loaded : first.ks
23:39:58 first.ks : @menul
23:39:58 first.ks : @bg storage=logo time=1500
23:39:58 logo 的读取花费了 0ms。
23:39:58 first.ks : @wait time=1000
23:39:59 first.ks :
23:39:59 first.ks : @cllickskip enabled=false
23:39:59 script exception : 指令/宏 "cllickskip" 不存在 at mainwindow.tjs(3157)[(function) onConductorUnknownTag]
23:39:59 trace :
23:39:59 发生了错误
文件 : first.ks 行 : 9
标记 : cllickskip ( ← 可能显示了错误前后的标记 )
指令/宏 "cllickskip" 不存在
23:39:59 script exception : 发生了错误
文件 : first.ks 行 : 9
标记 : cllickskip ( ← 可能显示了错误前后的标记 )
指令/宏 "cllickskip" 不存在 at conductor.tjs(197)[(function) timerCallback]
23:40:05 (info) DirectDraw Driver/Device found : 主显示器驱动程序 [display] (monitor: 0x00000000)
23:40:05 (info) DirectDraw Driver/Device found : NVIDIA GeForce 310M [\\.\DISPLAY1] (monitor: 0x00010001)
23:40:05 (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
23:40:06 (info) NVIDIA GeForce 310M [nvd3dum.dll]
23:40:06 (info) Driver version (reported) : 0.00.00.0000
23:40:06 (info) Driver version (C:\Windows\system32\nvd3dum.dll) : 8.16.11.8990
23:40:06 (info) Device ids : VendorId:000010DE DeviceId:00000A70 SubSysId:396D17AA Revision:000000A2
23:40:06 (info) Unique driver/device id : D7B71E3E-4930-11CF-1A746D190DC2CD35
23:40:06 (info) WHQL level : 00000001
23:40:12 (info) CPU clock : 2127.9MHz
23:44:44 (info) Rebuilding Auto Path Table ...
23:44:44 (info) Total 139 file(s) found, 139 file(s) activated. (3ms)
23:44:44 ================================================================================
23:44:44 Scenario loaded : func.ks
23:44:44 行模式:无
23:44:44 开始处理
23:44:44 func.ks :
23:44:44 func.ks :
23:44:44 func.ks :
23:44:44 func.ks :
23:44:44 func.ks : @loadplugin module=wuvorbis.dll
23:44:44 插件已经读取 : wuvorbis.dll
23:44:44 func.ks : @loadplugin module=wump3.dll
23:44:44 插件已经读取 : wump3.dll
23:44:44 func.ks : @loadplugin module=wutcwf.dll
23:44:44 插件已经读取 : wutcwf.dll
23:44:44 func.ks : @loadplugin module=extrans.dll
23:44:44 插件已经读取 : extrans.dll
23:44:44 func.ks : @loadplugin module=extNagano.dll
23:44:44 插件已经读取 : extNagano.dll
23:44:44 func.ks :
23:44:44 func.ks : @if exp="global.useconfigMappfont==true"
23:44:44 func.ks : @mappfont storage=&global.configMappfont
23:44:44 func.ks : @endif
23:44:44 func.ks :
23:44:44 func.ks : @macro name=vend
23:44:44 func.ks : @if exp="tf.KAGeXpress_voice=1"
23:44:44 func.ks : @eval exp="tf.KAGeXpress_voice=0"
23:44:44 func.ks : @endhact
23:44:44 func.ks : @endif
23:44:44 func.ks : @endmacro
23:44:44 macro : vend : [if exp="tf.KAGeXpress_voice=1"][eval exp="tf.KAGeXpress_voice=0"][endhact][endif]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=p
23:44:44 func.ks : @vend
23:44:44 func.ks : @oporig
23:44:44 func.ks : @endmacro
23:44:44 macro : p : [vend][oporig]
23:44:44 func.ks :
23:44:44 func.ks : @call storage=snow.ks
23:44:44 func.ks : call stack depth before calling : 0
23:44:44 ================================================================================
23:44:44 Scenario loaded : snow.ks
23:44:44 snow.ks : @if exp="typeof(global.snow_object) == 'undefined'"
23:44:44 snow.ks : @endif
23:44:44 snow.ks : @macro name="snowinit"
23:44:44 snow.ks : @eval exp="snow_object.init(17, mp)"
23:44:44 snow.ks : @endmacro
23:44:44 macro : snowinit : [eval exp="snow_object.init(17, mp)"]
23:44:44 snow.ks : @macro name="snowuninit"
23:44:44 snow.ks : @eval exp="snow_object.uninit()"
23:44:44 snow.ks : @endmacro
23:44:44 macro : snowuninit : [eval exp="snow_object.uninit()"]
23:44:44 snow.ks : @macro name="snowopt"
23:44:44 snow.ks : @eval exp="snow_object.setOptions(mp)"
23:44:44 snow.ks : @endmacro
23:44:44 macro : snowopt : [eval exp="snow_object.setOptions(mp)"]
23:44:44 snow.ks : @return
23:44:44 ================================================================================
23:44:44 Scenario loaded : func.ks
23:44:44 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
23:44:44 func.ks : jumped to : *init
23:44:44 func.ks : returned to : *init line offset 25
23:44:44 func.ks : call stack depth after returning : 0
23:44:44 func.ks : @call storage=rain.ks
23:44:44 func.ks : call stack depth before calling : 0
23:44:44 ================================================================================
23:44:44 Scenario loaded : rain.ks
23:44:44 rain.ks : @if exp="typeof(global.rain_object) == 'undefined'"
23:44:44 rain.ks : @endif
23:44:44 rain.ks : @macro name="raininit"
23:44:44 rain.ks : @eval exp="rain_object.init(17, mp)"
23:44:44 rain.ks : @endmacro
23:44:44 macro : raininit : [eval exp="rain_object.init(17, mp)"]
23:44:44 rain.ks : @macro name="rainuninit"
23:44:44 rain.ks : @eval exp="rain_object.uninit()"
23:44:44 rain.ks : @endmacro
23:44:44 macro : rainuninit : [eval exp="rain_object.uninit()"]
23:44:44 rain.ks : @macro name="rainopt"
23:44:44 rain.ks : @eval exp="rain_object.setOptions(mp)"
23:44:44 rain.ks : @endmacro
23:44:44 macro : rainopt : [eval exp="rain_object.setOptions(mp)"]
23:44:44 rain.ks : @return
23:44:44 ================================================================================
23:44:44 Scenario loaded : func.ks
23:44:44 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
23:44:44 func.ks : jumped to : *init
23:44:44 func.ks : returned to : *init line offset 26
23:44:44 func.ks : call stack depth after returning : 0
23:44:44 func.ks : @call storage=staffroll.ks
23:44:44 func.ks : call stack depth before calling : 0
23:44:44 ================================================================================
23:44:44 Scenario loaded : staffroll.ks
23:44:44 staffroll.ks : @if exp="typeof(global.staffroll_object) == 'undefined'"
23:44:44 staffroll.ks : @endif
23:44:44 staffroll.ks : @macro name=staffrollinit
23:44:44 staffroll.ks : @eval exp="staffroll_object.init()"
23:44:44 staffroll.ks : @endmacro
23:44:44 macro : staffrollinit : [eval exp="staffroll_object.init()"]
23:44:44 staffroll.ks : @macro name=staffrolltext
23:44:44 staffroll.ks : @eval exp="staffroll_object.addText(mp)"
23:44:44 staffroll.ks : @endmacro
23:44:44 macro : staffrolltext : [eval exp="staffroll_object.addText(mp)"]
23:44:44 staffroll.ks : @macro name=staffrollimage
23:44:44 staffroll.ks : @eval exp="staffroll_object.addImage(mp)"
23:44:44 staffroll.ks : @endmacro
23:44:44 macro : staffrollimage : [eval exp="staffroll_object.addImage(mp)"]
23:44:44 staffroll.ks : @macro name=staffrollstart
23:44:44 staffroll.ks : @eval exp="staffroll_object.startMove(mp.width !== void ? +mp.width : +mp.height, +mp.time)"
23:44:44 staffroll.ks : @endmacro
23:44:44 macro : staffrollstart : [eval exp="staffroll_object.startMove(mp.width !== void ? +mp.width : +mp.height, +mp.time)"]
23:44:44 staffroll.ks : @macro name=staffrolluninit
23:44:44 staffroll.ks : @eval exp="staffroll_object.uninit()"
23:44:44 staffroll.ks : @endmacro
23:44:44 macro : staffrolluninit : [eval exp="staffroll_object.uninit()"]
23:44:44 staffroll.ks : @return
23:44:44 ================================================================================
23:44:44 Scenario loaded : func.ks
23:44:44 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
23:44:44 func.ks : jumped to : *init
23:44:44 func.ks : returned to : *init line offset 27
23:44:44 func.ks : call stack depth after returning : 0
23:44:44 func.ks :
23:44:44 func.ks :
23:44:44 func.ks :
23:44:44 func.ks : @autolabelmode mode=true
23:44:44 func.ks : @erafterpage mode=true
23:44:44 func.ks :
23:44:44 func.ks :
23:44:44 func.ks : @macro name=fg
23:44:44 func.ks : @eval exp="mp.method=universal" cond=mp.us
23:44:44 func.ks : @backlay
23:44:44 func.ks : @image * layer=%layer|%lay|0 page=back storage=%storage|%file visible=true key=%key left=%l top=%t opacity=%op pos=%pos
23:44:44 func.ks : @trans * method=%method|crossfade time=%time|200 layer=base
23:44:44 func.ks : @wt
23:44:44 func.ks : @endmacro
23:44:44 macro : fg : [eval exp="mp.method=universal" cond=mp.us][backlay][image * layer=%layer|%lay|0 page=back storage=%storage|%file visible=true key=%key left=%l top=%t opacity=%op pos=%pos][trans * method=%method|crossfade time=%time|200 layer=base][wt]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=cl
23:44:44 func.ks : @eval exp="mp.method=universal" cond=mp.us
23:44:44 func.ks : @if exp=mp.all
23:44:44 func.ks : @clearlayers page=back
23:44:44 func.ks : @backlay layer=message cond=mp.keep=="msg"|"back"
23:44:44 func.ks : @backlay layer=base cond=mp.keep=="back"
23:44:44 func.ks : @clearlayers page=fore keep=%keep
23:44:44 func.ks : @copylay srclayer=message destlayer=message srcpage=back destpage=fore cond=mp.keep=="msg"|"back"
23:44:44 func.ks : @copylay srclayer=message destlayer=message srcpage=back destpage=fore cond=mp.keep=="back"
23:44:44 func.ks : @endif
23:44:44 func.ks : @backlay
23:44:44 func.ks : @freeimage layer=%layer|%lay|0 page=back
23:44:44 func.ks : @trans * method=%method|crossfade time=%time|200 layer=base
23:44:44 func.ks : @wt
23:44:44 func.ks : @endmacro
23:44:44 macro : cl : [eval exp="mp.method=universal" cond=mp.us][if exp=mp.all][clearlayers page=back][backlay layer=message cond=mp.keep=="msg"|"back"][backlay layer=base cond=mp.keep=="back"][clearlayers page=fore keep=%keep][copylay srclayer=message destlayer=message srcpage=back destpage=fore cond=mp.keep=="msg"|"back"][copylay srclayer=message destlayer=message srcpage=back destpage=fore cond=mp.keep=="back"][endif][backlay][freeimage layer=%layer|%lay|0 page=back][trans * method=%method|crossfade time=%time|200 layer=base][wt]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=bg
23:44:44 func.ks : @eval exp="mp.method=universal" cond=mp.us
23:44:44 func.ks : @backlay
23:44:44 func.ks : @image * layer=base storage=%storage|%file layer=base page=back left=%l top=%t
23:44:44 func.ks : @trans * method=%method|crossfade time=%time|0 layer=base
23:44:44 func.ks : @wt
23:44:44 func.ks : @endmacro
23:44:44 macro : bg : [eval exp="mp.method=universal" cond=mp.us][backlay][image * layer=base storage=%storage|%file layer=base page=back left=%l top=%t][trans * method=%method|crossfade time=%time|0 layer=base][wt]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=lr
23:44:44 func.ks : @l
23:44:44 func.ks : @r
23:44:44 func.ks : @endmacro
23:44:44 macro : lr : [l][r]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=bgm
23:44:44 func.ks : @if exp=mp.play||(!mp.stop)
23:44:44 func.ks : @if exp=mp.time!=0
23:44:44 func.ks : @xchgbgm storage=%storage|%file overlap=%time loop=%loop|true volume=%volume|100
23:44:44 func.ks : @endif
23:44:44 func.ks : @if exp=mp.time==(void)
23:44:44 func.ks : @playbgm storage=%storage|%file loop=%loop|true volume=%volume|100
23:44:44 func.ks : @endif
23:44:44 func.ks : @endif
23:44:44 func.ks : @if exp=mp.stop
23:44:44 func.ks : @fadeoutbgm buf=%buf|0 time=%time|0
23:44:44 func.ks : @endif
23:44:44 func.ks : @if exp=mp.wait
23:44:44 func.ks : @wb buf=%buf|0
23:44:44 func.ks : @endif
23:44:44 func.ks : @endmacro
23:44:44 macro : bgm : [if exp=mp.play||(!mp.stop)][if exp=mp.time!=0][xchgbgm storage=%storage|%file overlap=%time loop=%loop|true volume=%volume|100][endif][if exp=mp.time==(void)][playbgm storage=%storage|%file loop=%loop|true volume=%volume|100][endif][endif][if exp=mp.stop][fadeoutbgm buf=%buf|0 time=%time|0][endif][if exp=mp.wait][wb buf=%buf|0][endif]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=se
23:44:44 func.ks : @if exp=mp.play||(!mp.stop)
23:44:44 func.ks : @if exp=mp.time!=0
23:44:44 func.ks : @fadeinse buf=%buf|0 storage=%storage|%file time=%time volume=%volume|100 loop=%loop|false loop=%loop|false
23:44:44 func.ks : @endif
23:44:44 func.ks : @if exp=mp.time==(void)
23:44:44 func.ks : @playse storage=%storage|%file loop=%loop|false volume=%volume|100 buf=%buf|0
23:44:44 func.ks : @endif
23:44:44 func.ks : @endif
23:44:44 func.ks : @if exp=mp.stop
23:44:44 func.ks : @fadeoutse buf=0 time=%time|0
23:44:44 func.ks : @endif
23:44:44 func.ks : @if exp=mp.wait
23:44:44 func.ks : @wf buf=%buf|0
23:44:44 func.ks : @ws buf=%buf|0
23:44:44 func.ks : @endif
23:44:44 func.ks : @endmacro
23:44:44 macro : se : [if exp=mp.play||(!mp.stop)][if exp=mp.time!=0][fadeinse buf=%buf|0 storage=%storage|%file time=%time volume=%volume|100 loop=%loop|false loop=%loop|false][endif][if exp=mp.time==(void)][playse storage=%storage|%file loop=%loop|false volume=%volume|100 buf=%buf|0][endif][endif][if exp=mp.stop][fadeoutse buf=0 time=%time|0][endif][if exp=mp.wait][wf buf=%buf|0][ws buf=%buf|0][endif]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=vo
23:44:44 func.ks : @if exp=mp.play||(!mp.stop)
23:44:44 func.ks : @eval exp="tf.WSB.stop()"
23:44:44 func.ks : @eval exp="tf.KAGeXpress_voice=1"
23:44:44 func.ks : @playse storage=%storage|%file buf=1
23:44:44 func.ks : @eval exp="tf.ds=tf.strs1+mp.file+tf.strs2"
23:44:44 func.ks : @hact exp=&tf.ds
23:44:44 func.ks : @endif
23:44:44 func.ks : @if exp=mp.stop
23:44:44 func.ks : @stopse buf=1
23:44:44 func.ks : @endif
23:44:44 func.ks : @endmacro
23:44:44 macro : vo : [if exp=mp.play||(!mp.stop)][eval exp="tf.WSB.stop()"][eval exp="tf.KAGeXpress_voice=1"][playse storage=%storage|%file buf=1][eval exp="tf.ds=tf.strs1+mp.file+tf.strs2"][hact exp=&tf.ds][endif][if exp=mp.stop][stopse buf=1][endif]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=movie
23:44:44 func.ks : @video visible=true left=0 top=0 width=640 height=480
23:44:44 func.ks : @playvideo storage=%storage|%file
23:44:44 func.ks : @wv canskip=true
23:44:44 func.ks : @endmacro
23:44:44 macro : movie : [video visible=true left=0 top=0 width=640 height=480][playvideo storage=%storage|%file][wv canskip=true]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=wse
23:44:44 func.ks : @ws buf=1 canskip=true
23:44:44 func.ks : @endmacro
23:44:44 macro : wse : [ws buf=1 canskip=true]
23:44:44 func.ks :
23:44:44 func.ks : @macro name=wvo
23:44:44 func.ks : @ws buf=0 canskip=true
23:44:44 func.ks : @endmacro
23:44:44 macro : wvo : [ws buf=0 canskip=true]