diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index b1a7e6a..78e8c66 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -80,7 +80,7 @@ void Awake() _difficulty = PrefsManager.difficulty; UpdateMusicSource(); - if (_difficulty <= difficultyToggles.Length) + if (_difficulty < difficultyToggles.Length) { difficultyToggles[_difficulty].group.SetAllTogglesOff(); difficultyToggles[_difficulty].isOn = true;