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Releases: coronalabs/corona

Solar2D 2020.3593

18 May 21:18
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Changes since previous build:

  • Renaming built apps to Solar2D (0ddd258)
  • Fixing custom plugin collectors not being detected (d265e9f)
  • Fixing building for macOS/Windows falsely reporting failed plugin extraction (4a704b6)
  • Fixed collector output on Windows, and fixed custom URL collector false reporting positives in some cases (e14271c)

Solar2D 2020.3592 [still apha, just lil' better]

15 May 21:03
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Changes since previous build:

  • Async Plugin collector for Simulator Stubs (f924f55)
  • Better debug output for windows as well (1409ff1)
  • Better debug output (727d59a)
  • Solar2D Directory plugin collector rewrite (21db741)

[DEPRECATED] Solar2D 2020.3591 (Early Alpha, not for production)

13 May 21:26
35b423b
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This is pre-release build. For production please continue using builds from coronalabs.com.

Changes since previous build:

  • Some Solar2D branding, including Splash Screen
  • Removing Corona Labs Authentication (#67) (35b423b)
    • This includes multiple enhancements to build system. See PR #67
  • Linux: Apply neverStripDebugInfo setting when building for Linux (#40) (d328bb5)
  • Core: allow to change the timeScale of an active SpriteObject (#66) (ca969e6)
  • Fixing crash when no publisherId is set for self-hosted plugin (d16c9a8)
  • Removing windows build authorization requirements (5f5d1dc)
  • Do not obfuscate Lua files for Windows Simulator (39ccce8)

[DEPRECATED] Solar2D 2020.3590 (Early Alpha, not for production)

02 May 01:20
b9a559d
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First release of Solar2D¹ with offline builds. To activate offline builds, de-authorize simulator, and press "Cancel" when asked for login and password. This build is early alpha, some features may not work. iOS/tvOS, Android and desktop builds should work. Only com.coronalabs and self-hosted plugins are supported.
Yay 🎉

To publish apps and updates it is highly recommended to use latest daily build, not this release.

UPDATE:
To enable offline builds and not exiting by Cancel on macOS, you would have to execute this command

defaults write com.coronalabs.Corona_Simulator  allowOfflineMode -bool YES

(Would be ignored in next build)

¹ You may noticed that it's called "Corona" not Solar2D. It is because our main priority is to keep everything working, deeper rebranding would come later.

Changes since previous build:

  • GitHub Actions Builds and Offline Builds Alpha (#59) (b9a559d)