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game.ipkg
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package game
pkgs = sdl2, contrib, containers, box2d
--makefile = Makefile
sourcedir = src
modules = Data.AVL.DDict
, Data.AVL.SetRemove
, GameIO
, Serializer
, Exception
, JSONCache
, Commands
, Objects
, Timeline
, Timeline.Items
, Settings
, Main
, Descriptions
, Descriptions.Color
, Descriptions.MapDescription
, Descriptions.BitsDescription
, Descriptions.AnimationDescription
, Descriptions.NumericPropertyRender
, Descriptions.ObjectDescription
, Descriptions.JointDescription
, Descriptions.AbilityDescription
, Descriptions.ItemDescription
, Descriptions.ObjectDescription.BodyDescription
, Descriptions.ObjectDescription.ControlDescription
, Descriptions.ObjectDescription.RenderDescription
, Descriptions.ObjectDescription.RulesDescription
, Descriptions.ObjectDescription.RulesDescription.BehaviorDescription
, Descriptions.ObjectDescription.RulesDescription.RuleFlags
, Descriptions.SurfaceDescription
, Descriptions.FontDescription
, Dynamics
, Dynamics.DynamicsControl
, Dynamics.BodyData
, Descriptions.ObjectDescription.BodyFlags
, Dynamics.MoveDirection
, Dynamics.DynamicsCommand
, Dynamics.PDynamics
, Dynamics.DynamicsEvent
, Dynamics.Movement
, Server
, Server.PServer
, Server.Rules
, Server.Rules.RulesData
, Server.Rules.Behavior
, Server.Rules.PRules
, Server.Rules.NumericProperties
, Server.Rules.RuleScript
, Server.Rules.Scripts
, Server.Rules.Scripts.Basics
, Server.Rules.Scripts.AbilityScripts
, Server.Rules.Scripts.AttackScripts
, Server.Rules.Scripts.BehaviorScripts
, Server.Rules.Scripts.Damage
, Server.Rules.Scripts.ItemsScripts
, Server.Rules.Scripts.MovementScripts
, Client
, Client.PClient
, Client.SDL
, Client.SDL.PSDL
, Client.SDL.Points
, Client.Input
, Client.ClientCommands
, Client.Rendering
, Client.Rendering.Camera
, Client.Rendering.Transforms
, Client.Rendering.RenderMethods
, Client.Rendering.PRendering
, Client.Rendering.Info
, Client.Rendering.AnimationState
, Client.Rendering.Layers
, Client.Rendering.PositionData
, Client.UI
, Client.UI.PUI
, Client.UI.Inventory
, Client.UI.Character
main = Main
executable = game