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multims.h
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multims.h
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/*
* this file is part of Game Categories Lite
*
* Copyright (C) 2011 Codestation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MULTIMS_H_
#define MULTIMS_H_
int PatchAddVshItemForMultiMs(void *arg, int topitem, SceVshItem *item, int location);
SceVshItem *PatchGetBackupVshItemForMultiMs(SceVshItem *item, SceVshItem *res);
int PatchExecuteActionForMultiMs(int *action, int *action_arg);
extern SceVshItem *vsh_items[2];
#endif /* MULTIMS_H_ */