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config.h
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config.h
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/*
* this file is part of Game Categories Lite
*
* Copyright (C) 2011 Codestation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H_
#define CONFIG_H_
#include "categories_lite.h"
typedef struct {
u32 mode;
u32 prefix;
u32 uncategorized;
u32 selection;
u32 catsort;
} CategoryConfig;
enum uncat {
NONE,
ONLY_MS,
ONLY_IE,
BOTH,
};
#define UNCATEGORIZED(p,u) ()!(p) && ((u) & ONLY_MS)) || (p) && ((u) & ONLY_IE))
extern CategoryConfig config;
extern char filebuf[32];
int load_config();
int save_config();
#endif /* CONFIG_H_ */