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TBroom 5.15.2
Consider this brush:
// brush 1 { ( -688 600 -30.85714285714772 ) ( -688 -576 -30.857142857145828 ) ( -688 -576 -320 ) 256x256/Tile/Tile_11-256x256 0 -17.777775 0 1.5 0.9642858 ( -688 600 -30.85714285714772 ) ( 1960 600 -30.857142857147146 ) ( 1960 -576 -30.857142857145252 ) 256x256/Stone/Stone_11-256x256 0 0 0 1.5 1.5 ( -688 -576 -30.857142857145828 ) ( 1960 -576 -30.857142857145252 ) ( 1960 -576 -320 ) 256x256/Stone/Stone_11-256x256 0 -17.777775 0 1.5 0.9642858 ( 1960 -576 -320 ) ( 1960 600 -320 ) ( -688 600 -320 ) 256x256/Stone/Stone_11-256x256 0 0 0 1.5 1.5 ( 1960 600 -320 ) ( 1960 600 -30.857142857147146 ) ( -688 600 -30.85714285714772 ) 256x256/Tile/Tile_11-256x256 0 -17.777775 0 1.5 0.9642858 ( 1960 -576 -30.857142857145252 ) ( 1960 600 -30.857142857147146 ) ( 1960 600 -320 ) 256x256/Tile/Tile_11-256x256 0 -17.777775 0 1.5 0.9642858 }
This brush has faces with a texture scale of 1.5 for x and y respectively, but on Godot, the scaling of the textures seem like 0.1 for both axes.
This is the sample map from Tbroom.
This is Tbloader's output in Godot.
The text was updated successfully, but these errors were encountered:
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TBroom 5.15.2
Consider this brush:
This brush has faces with a texture scale of 1.5 for x and y respectively, but on Godot, the scaling of the textures seem like 0.1 for both axes.
This is the sample map from Tbroom.
This is Tbloader's output in Godot.
The text was updated successfully, but these errors were encountered: