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Strange appearance of lines ending abruptly at cubemap boundary. #9

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tsloan1377 opened this issue Feb 27, 2019 · 3 comments
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@tsloan1377
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2782
I have noticed a strange effect that I haven't been able to track down and solve. In my animations, while I am drawing many lines, there are cases when the vertical spanning lines appear to break along the boundary of the cubemap edge in the center of the screen. I have attached an image as example, where the lines are broken, creating an apparent square in the center of the frame.
Wondering if anyone knows what's causing this?

@janebeta7
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Hello, maybe you have to change the 3D settings of your graphic card. Do you have Nvidia?
Best
Alba

@tsloan1377
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Sorry for the delay,
Yes I'm using an Nvidia GTX 1080Ti
I'll double check my 3d settings.

@janebeta7
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Sorry for the delay,
Yes I'm using an Nvidia GTX 1080Ti
I'll double check my 3d settings.

Did you resolve your issue?
Best Alba

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