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hlc.go
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// Copyright 2014 The Cockroach Authors.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
package hlc
import (
"context"
"sync/atomic"
"time"
"github.com/cockroachdb/cockroach/pkg/util/log"
"github.com/cockroachdb/cockroach/pkg/util/syncutil"
"github.com/cockroachdb/cockroach/pkg/util/timeutil"
"github.com/cockroachdb/cockroach/pkg/util/tracing"
"github.com/cockroachdb/errors"
"github.com/cockroachdb/redact"
)
// TODO(Tobias): Figure out if it would make sense to save some
// history of the physical clock and react if it jumps backwards
// repeatedly. This is expected during NTP updates, but may
// indicate a broken clock in some cases.
// Clock is a hybrid logical clock. Objects of this
// type model causality while maintaining a relation
// to physical time. Roughly speaking, timestamps
// consist of the largest wall clock time among all
// events, and a logical clock that ticks whenever
// an event happens in the future of the local physical
// clock.
// The data structure is thread safe and thus can safely
// be shared by multiple goroutines.
//
// See NewClock for details.
type Clock struct {
physicalClock func() int64
// The maximal offset of the HLC's wall time from the underlying physical
// clock. A well-chosen value is large enough to ignore a reasonable amount
// of clock skew but will prevent ill-configured nodes from dramatically
// skewing the wall time of the clock into the future.
//
// RPC heartbeats compare detected clock skews against this value to protect
// data consistency.
//
// TODO(tamird): make this dynamic in the distant future.
maxOffset time.Duration
// lastPhysicalTime reports the last measured physical time. This
// is used to detect clock jumps. The field is accessed atomically.
// This field isn't part of the mutex below to prevent
// a second mutex acquisition in Now()
lastPhysicalTime int64
// monotonicityErrorsCount indicate how often this clock was
// observed to jump backwards. The field is accessed atomically.
monotonicityErrorsCount int32
// forwardClockJumpCheckEnabled specifies whether to panic on forward
// clock jumps. If set to 1, then jumps will cause panic. If set to 0,
// the check is disabled. The field is accessed atomically.
forwardClockJumpCheckEnabled int32
mu struct {
syncutil.Mutex
// timestamp is the current HLC time. The timestamp.WallTime field must
// be updated atomically, even though it is protected by a mutex - this
// enables a fast path for reading the wall time without grabbing the
// lock.
timestamp ClockTimestamp
// isMonitoringForwardClockJumps is a flag to ensure that only one jump monitoring
// goroutine is running per clock
isMonitoringForwardClockJumps bool
// WallTimeUpperBound is an upper bound to the HLC which has been
// successfully persisted.
// The wall time used by the HLC will always be lesser than this timestamp.
// If the physical time is greater than this value, it will cause a panic
// If this is set to 0, this validation is skipped
wallTimeUpperBound int64
}
}
// ManualClock is a convenience type to facilitate
// creating a hybrid logical clock whose physical clock
// is manually controlled. ManualClock is thread safe.
type ManualClock struct {
nanos int64
}
// NewManualClock returns a new instance, initialized with
// specified timestamp.
func NewManualClock(nanos int64) *ManualClock {
if nanos == 0 {
panic("zero clock is forbidden")
}
return &ManualClock{nanos: nanos}
}
// UnixNano returns the underlying manual clock's timestamp.
func (m *ManualClock) UnixNano() int64 {
return atomic.LoadInt64(&m.nanos)
}
// Increment atomically increments the manual clock's timestamp.
func (m *ManualClock) Increment(incr int64) {
atomic.AddInt64(&m.nanos, incr)
}
// Set atomically sets the manual clock's timestamp.
func (m *ManualClock) Set(nanos int64) {
atomic.StoreInt64(&m.nanos, nanos)
}
// HybridManualClock is a convenience type to facilitate
// creating a hybrid logical clock whose physical clock
// ticks with the wall clock, but that can be moved arbitrarily
// into the future or paused. HybridManualClock is thread safe.
type HybridManualClock struct {
mu struct {
syncutil.RWMutex
// nanos, if not 0, is the amount of time the clock was manually incremented
// by; it is added to physicalClock.
nanos int64
// nanosAtPause records the timestamp of the physical clock when it gets
// paused. 0 means that the clock is not paused.
nanosAtPause int64
}
}
// NewHybridManualClock returns a new instance, initialized with
// specified timestamp.
func NewHybridManualClock() *HybridManualClock {
return &HybridManualClock{}
}
// UnixNano returns the underlying hybrid manual clock's timestamp.
func (m *HybridManualClock) UnixNano() int64 {
m.mu.RLock()
nanosAtPause := m.mu.nanosAtPause
nanos := m.mu.nanos
m.mu.RUnlock()
if nanosAtPause > 0 {
return nanos + nanosAtPause
}
return nanos + UnixNano()
}
// Increment increments the hybrid manual clock's timestamp.
func (m *HybridManualClock) Increment(nanos int64) {
m.mu.Lock()
m.mu.nanos += nanos
m.mu.Unlock()
}
// Forward sets the wall time to the supplied timestamp if this moves the clock
// forward in time. Note that this takes an absolute timestamp (i.e. a wall
// clock timestamp), not a delta.
func (m *HybridManualClock) Forward(tsNanos int64) {
m.mu.Lock()
defer m.mu.Unlock()
now := UnixNano()
if tsNanos < now {
return
}
aheadNanos := tsNanos - now
if aheadNanos > m.mu.nanos {
m.mu.nanos = aheadNanos
}
}
// Pause pauses the hybrid manual clock; the passage of time no longer causes
// the clock to tick. Increment can still be used, though.
func (m *HybridManualClock) Pause() {
m.mu.Lock()
m.mu.nanosAtPause = UnixNano()
m.mu.Unlock()
}
// Resume resumes the hybrid manual clock; the passage of time continues to
// cause clock to tick.
func (m *HybridManualClock) Resume() {
m.mu.Lock()
m.mu.nanosAtPause = 0
m.mu.Unlock()
}
// UnixNano returns the local machine's physical nanosecond
// unix epoch timestamp as a convenience to create a HLC via
// c := hlc.NewClock(hlc.UnixNano, ...).
func UnixNano() int64 {
return timeutil.Now().UnixNano()
}
// NewClock creates a new hybrid logical clock associated with the given
// physical clock. The logical ts is initialized to zero.
//
// The physical clock is typically given by the wall time of the local machine
// in unix epoch nanoseconds, using hlc.UnixNano. This is not a requirement.
//
// A value of 0 for maxOffset means that clock skew checking, if performed on
// this clock by RemoteClockMonitor, is disabled.
func NewClock(physicalClock func() int64, maxOffset time.Duration) *Clock {
return &Clock{
physicalClock: physicalClock,
maxOffset: maxOffset,
}
}
// toleratedForwardClockJump is the tolerated forward jump. Jumps greater
// than the returned value will cause if panic if forward clock jump check is
// enabled
func (c *Clock) toleratedForwardClockJump() time.Duration {
return c.maxOffset / 2
}
// StartMonitoringForwardClockJumps starts a goroutine to update the clock's
// forwardClockJumpCheckEnabled based on the values pushed in
// forwardClockJumpCheckEnabledCh.
//
// This also keeps lastPhysicalTime up to date to avoid spurious jump errors.
//
// A nil channel or a value of false pushed in forwardClockJumpCheckEnabledCh
// disables checking clock jumps between two successive reads of the physical
// clock.
//
// This should only be called once per clock, and will return an error if called
// more than once
//
// tickerFn is used to create a new ticker
//
// tickCallback is called whenever maxForwardClockJumpCh or a ticker tick is
// processed
func (c *Clock) StartMonitoringForwardClockJumps(
ctx context.Context,
forwardClockJumpCheckEnabledCh <-chan bool,
tickerFn func(d time.Duration) *time.Ticker,
tickCallback func(),
) error {
alreadyMonitoring := c.setMonitoringClockJump()
if alreadyMonitoring {
return errors.New("clock jumps are already being monitored")
}
ctx, sp := tracing.ForkSpan(ctx, "clock monitor")
go func() {
defer sp.Finish()
// Create a ticker object which can be used in selects.
// This ticker is turned on / off based on forwardClockJumpCheckEnabledCh
ticker := tickerFn(time.Hour)
ticker.Stop()
refreshPhysicalClockItvl := c.toleratedForwardClockJump() / 2
for {
select {
case forwardClockJumpEnabled, ok := <-forwardClockJumpCheckEnabledCh:
ticker.Stop()
if !ok {
return
}
if forwardClockJumpEnabled {
// Forward jump check is enabled. Start the ticker
ticker = tickerFn(refreshPhysicalClockItvl)
// Fetch the clock once before we start enforcing forward
// jumps. Otherwise the gap between the previous call to
// Now() and the time of the first tick would look like a
// forward jump.
c.getPhysicalClockAndCheck(ctx)
}
c.setForwardJumpCheckEnabled(forwardClockJumpEnabled)
case <-ticker.C:
c.getPhysicalClockAndCheck(ctx)
}
if tickCallback != nil {
tickCallback()
}
}
}()
return nil
}
// MaxOffset returns the maximal clock offset to any node in the cluster.
//
// A value of 0 means offset checking is disabled.
func (c *Clock) MaxOffset() time.Duration {
return c.maxOffset
}
// getPhysicalClockAndCheck reads the physical time as nanos since epoch. It
// also checks for backwards and forwards jumps, as configured.
func (c *Clock) getPhysicalClockAndCheck(ctx context.Context) int64 {
oldTime := atomic.LoadInt64(&c.lastPhysicalTime)
newTime := c.physicalClock()
lastPhysTime := oldTime
// Try to update c.lastPhysicalTime. When multiple updaters race, we want the
// highest clock reading to win, so keep retrying while we interleave with
// updaters with lower clock readings; bail if we interleave with a higher
// clock reading.
for {
if atomic.CompareAndSwapInt64(&c.lastPhysicalTime, lastPhysTime, newTime) {
break
}
lastPhysTime = atomic.LoadInt64(&c.lastPhysicalTime)
if lastPhysTime >= newTime {
// Someone else updated to a later time than ours.
break
}
// Someone else did an update to an earlier time than what we got in newTime.
// So try one more time to update.
}
c.checkPhysicalClock(ctx, oldTime, newTime)
return newTime
}
// checkPhysicalClock checks for time jumps.
// oldTime is the lastPhysicalTime before the call to get a new time.
// newTime is the result of the call to get a new time.
func (c *Clock) checkPhysicalClock(ctx context.Context, oldTime, newTime int64) {
if oldTime == 0 {
return
}
interval := oldTime - newTime
if interval > int64(c.maxOffset/10) {
atomic.AddInt32(&c.monotonicityErrorsCount, 1)
log.Warningf(ctx, "backward time jump detected (%f seconds)", float64(-interval)/1e9)
}
if atomic.LoadInt32(&c.forwardClockJumpCheckEnabled) != 0 {
toleratedForwardClockJump := c.toleratedForwardClockJump()
if int64(toleratedForwardClockJump) <= -interval {
log.Fatalf(
ctx,
"detected forward time jump of %f seconds is not allowed with tolerance of %f seconds",
redact.Safe(float64(-interval)/1e9),
redact.Safe(float64(toleratedForwardClockJump)/1e9),
)
}
}
}
// Now returns a timestamp associated with an event from the local
// machine that may be sent to other members of the distributed network.
func (c *Clock) Now() Timestamp {
return c.NowAsClockTimestamp().ToTimestamp()
}
// NowAsClockTimestamp is like Now, but returns a ClockTimestamp instead
// of a raw Timestamp.
//
// This is the counterpart of Update, which is passed a ClockTimestamp
// received from another member of the distributed network. As such,
// callers that intend to use the returned timestamp to update a peer's
// HLC clock should use this method.
func (c *Clock) NowAsClockTimestamp() ClockTimestamp {
physicalClock := c.getPhysicalClockAndCheck(context.TODO())
c.mu.Lock()
defer c.mu.Unlock()
if c.mu.timestamp.WallTime >= physicalClock {
// The wall time is ahead, so the logical clock ticks.
c.mu.timestamp.Logical++
} else {
// Use the physical clock, and reset the logical one.
atomic.StoreInt64(&c.mu.timestamp.WallTime, physicalClock)
c.mu.timestamp.Logical = 0
}
c.enforceWallTimeWithinBoundLocked()
return c.mu.timestamp
}
// enforceWallTimeWithinBoundLocked panics if the clock's wall time is greater
// than the upper bound. The caller of this function must be holding the lock.
func (c *Clock) enforceWallTimeWithinBoundLocked() {
// WallTime should not cross the upper bound (if WallTimeUpperBound is set)
if c.mu.wallTimeUpperBound != 0 && c.mu.timestamp.WallTime > c.mu.wallTimeUpperBound {
log.Fatalf(
context.TODO(),
"wall time %d is not allowed to be greater than upper bound of %d.",
redact.Safe(c.mu.timestamp.WallTime),
redact.Safe(c.mu.wallTimeUpperBound),
)
}
}
// PhysicalNow returns the local wall time.
//
// Note that, contrary to Now(), PhysicalNow does not take into consideration
// higher clock signals received through Update(). If you want to take them into
// consideration, use c.Now().GoTime().
func (c *Clock) PhysicalNow() int64 {
return c.physicalClock()
}
// PhysicalTime returns a time.Time struct using the local wall time.
func (c *Clock) PhysicalTime() time.Time {
return timeutil.Unix(0, c.PhysicalNow())
}
// Update takes a hybrid timestamp, usually originating from an event
// received from another member of a distributed system. The clock is
// updated to reflect the later of the two. The update does not check
// the maximum clock offset. To receive an error response instead of forcing the
// update in case the remote timestamp is too far into the future, use
// UpdateAndCheckMaxOffset() instead.
func (c *Clock) Update(rt ClockTimestamp) {
// Fast path to avoid grabbing the mutex if the remote time is behind. This
// requires c.mu.timestamp.WallTime to be written atomically, even though
// the writer has to hold the mutex lock as well.
if rt.WallTime < atomic.LoadInt64(&c.mu.timestamp.WallTime) {
return
}
c.mu.Lock()
defer c.mu.Unlock()
// There is nothing to do if the remote wall time is behind ours. We just keep ours.
if rt.WallTime > c.mu.timestamp.WallTime {
// The remote clock is ahead of ours, and we update
// our own logical clock with theirs.
atomic.StoreInt64(&c.mu.timestamp.WallTime, rt.WallTime)
c.mu.timestamp.Logical = rt.Logical
} else if rt.WallTime == c.mu.timestamp.WallTime {
// Both wall times are equal, and the larger logical
// clock is used for the update.
if rt.Logical > c.mu.timestamp.Logical {
c.mu.timestamp.Logical = rt.Logical
}
}
c.enforceWallTimeWithinBoundLocked()
}
// NB: don't change the string here; this will cause cross-version issues
// since this singleton is used as a marker.
var errUntrustworthyRemoteWallTimeErr = errors.New("remote wall time is too far ahead to be trustworthy")
// IsUntrustworthyRemoteWallTimeError returns true if the error came resulted
// from a call to Clock.UpdateAndCheckMaxOffset due to the passed ClockTimestamp
// being too far in the future.
func IsUntrustworthyRemoteWallTimeError(err error) bool {
return errors.Is(err, errUntrustworthyRemoteWallTimeErr)
}
// UpdateAndCheckMaxOffset is like Update, but also takes the wall time into account and
// returns an error in the event that the supplied remote timestamp exceeds
// the wall clock time by more than the maximum clock offset.
//
// If an error is returned, it will be detectable with
// IsUntrustworthyRemoteWallTimeError.
func (c *Clock) UpdateAndCheckMaxOffset(ctx context.Context, rt ClockTimestamp) error {
physicalClock := c.getPhysicalClockAndCheck(ctx)
offset := time.Duration(rt.WallTime - physicalClock)
if c.maxOffset > 0 && offset > c.maxOffset {
return errors.Mark(
errors.Errorf("remote wall time is too far ahead (%s) to be trustworthy", offset),
errUntrustworthyRemoteWallTimeErr,
)
}
if physicalClock > rt.WallTime {
c.Update(ClockTimestamp{WallTime: physicalClock})
} else {
c.Update(rt)
}
return nil
}
// setForwardJumpCheckEnabled atomically sets forwardClockJumpCheckEnabled
func (c *Clock) setForwardJumpCheckEnabled(forwardJumpCheckEnabled bool) {
if forwardJumpCheckEnabled {
atomic.StoreInt32(&c.forwardClockJumpCheckEnabled, 1)
} else {
atomic.StoreInt32(&c.forwardClockJumpCheckEnabled, 0)
}
}
// setMonitoringClockJump atomically sets isMonitoringForwardClockJumps to true and
// returns the old value. This is used to ensure that only one monitoring
// goroutine is launched
func (c *Clock) setMonitoringClockJump() bool {
c.mu.Lock()
defer c.mu.Unlock()
isMonitoring := c.mu.isMonitoringForwardClockJumps
c.mu.isMonitoringForwardClockJumps = true
return isMonitoring
}
// RefreshHLCUpperBound persists the HLC upper bound and updates the in memory
// value if the persist succeeds. delta is used to compute the upper bound.
func (c *Clock) RefreshHLCUpperBound(persistFn func(int64) error, delta int64) error {
if delta < 0 {
return errors.Errorf("HLC upper bound delta %d should be positive", delta)
}
return c.persistHLCUpperBound(persistFn, c.Now().WallTime+delta)
}
// ResetHLCUpperBound persists a value of 0 as the HLC upper bound which
// disables upper bound validation
func (c *Clock) ResetHLCUpperBound(persistFn func(int64) error) error {
return c.persistHLCUpperBound(persistFn, 0 /* hlcUpperBound */)
}
// RefreshHLCUpperBound persists the HLC upper bound and updates the in memory
// value if the persist succeeds
func (c *Clock) persistHLCUpperBound(persistFn func(int64) error, hlcUpperBound int64) error {
if err := persistFn(hlcUpperBound); err != nil {
return err
}
c.mu.Lock()
defer c.mu.Unlock()
c.mu.wallTimeUpperBound = hlcUpperBound
return nil
}
// WallTimeUpperBound returns the in memory value of upper bound to wall time
func (c *Clock) WallTimeUpperBound() int64 {
c.mu.Lock()
defer c.mu.Unlock()
return c.mu.wallTimeUpperBound
}
// SleepUntil sleeps until the HLC reaches or exceeds the given timestamp. This
// typically results in sleeping for the duration between the given timestamp's
// nanosecond WallTime and the Clock's current WallTime time, but may result in
// sleeping for longer or shorter, depending on the HLC clock's relation to its
// physical time source (it may lead it) and whether it advances more rapidly
// due to updates from other nodes.
//
// If the provided context is canceled, the method will return the cancellation
// error immediately. If an error is returned, no guarantee is made that the HLC
// will have reached the specified timestamp.
func (c *Clock) SleepUntil(ctx context.Context, t Timestamp) error {
// Don't busy loop if the HLC clock is out ahead of the system's
// physical clock.
const minSleep = 25 * time.Microsecond
// Refresh every second in case there was a clock jump.
const maxSleep = 1 * time.Second
for {
if err := ctx.Err(); err != nil {
return err
}
now := c.Now()
if t.LessEq(now) {
return nil
}
d := now.GoTime().Sub(t.GoTime())
if d < minSleep {
d = minSleep
} else if d > maxSleep {
d = maxSleep
}
// If we're going to sleep for at least 1ms, listen for context
// cancellation. Otherwise, don't bother with the select and the
// more expensive use of time.After.
if d < 1*time.Millisecond {
time.Sleep(d)
} else {
select {
case <-time.After(d):
case <-ctx.Done():
return ctx.Err()
}
}
}
}