From ad786095cdf69de7030ae5761b014d49ca6d04d9 Mon Sep 17 00:00:00 2001 From: robinsch Date: Fri, 13 Dec 2024 00:43:44 +0100 Subject: [PATCH] Barber: Fix geoset updating by flushing object update before stand state --- src/game/Entities/CharacterHandler.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game/Entities/CharacterHandler.cpp b/src/game/Entities/CharacterHandler.cpp index 372730941b4..5273fbe2768 100644 --- a/src/game/Entities/CharacterHandler.cpp +++ b/src/game/Entities/CharacterHandler.cpp @@ -1551,6 +1551,8 @@ void WorldSession::HandleAlterAppearanceOpcode(WorldPacket& recv_data) _player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP, 1); + _player->SendForcedObjectUpdate(); + _player->SetStandState(0); // stand up }