From 636dfb0385208e8f0aad8f606e73527594b048ea Mon Sep 17 00:00:00 2001 From: killerwife Date: Thu, 28 Sep 2023 15:49:35 +0200 Subject: [PATCH] Aura: Remove double stacking line causing issues --- src/game/Spells/SpellAuras.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/game/Spells/SpellAuras.cpp b/src/game/Spells/SpellAuras.cpp index 245e6a8604d..857cce7c775 100755 --- a/src/game/Spells/SpellAuras.cpp +++ b/src/game/Spells/SpellAuras.cpp @@ -430,8 +430,6 @@ Aura::Aura(SpellEntry const* spellproto, SpellEffectIndex eff, int32 const* curr damage = OnAuraValueCalculate(caster, damage); } - damage *= holder->GetStackAmount(); - DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Aura: construct Spellid : %u, Aura : %u Target : %d Damage : %d", spellproto->Id, spellproto->EffectApplyAuraName[eff], spellproto->EffectImplicitTargetA[eff], damage); SetModifier(AuraType(spellproto->EffectApplyAuraName[eff]), damage, spellproto->EffectAmplitude[eff], spellproto->EffectMiscValue[eff]);